Player Matchup

Ne Zha
Ne Zha
ElLopee
Ne Zha
Level 26
God Stats
4W - 2L
1,158 SR
Queue Stats
82W - 67L
1,532 Elo+
Solo
Izanami
Izanami
FernandoBertioga
Izanami
Level 22
God Stats
10W - 10L
1,402 SR
Queue Stats
164W - 220L
1,364 Elo+
Solo
Sun Wukong
Sun Wukong
MateoFere
Sun Wukong
Level 29
God Stats
8W - 4L
1,574 SR
Queue Stats
23W - 15L
1,596 Elo+
Solo
Hera
Hera
PREDADOR773913
Hera
Level 6
God Stats
7W - 9L
1,466 SR
Queue Stats
197W - 203L
1,336 Elo+
Solo
Loki
Loki
iceSuM
Loki
Level 14
God Stats
15W - 12L
1,346 SR
Queue Stats
157W - 140L
1,459 Elo+
Solo
Team Averages
Level 19
1,389 SR
1,457 Elo+

VS

Team Averages
Level 22
1,533 SR
1,406 Elo+
Achilles
Achilles
 
Achilles
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Dnirr
Ymir
Level 18
God Stats
9W - 3L
1,781 SR
Queue Stats
57W - 29L
1,580 Elo+
Solo
Cernunnos
Cernunnos
MiamiiX
Cernunnos
Level 17
God Stats
0W - 2L
1,314 SR
Queue Stats
26W - 43L
1,419 Elo+
Solo
Olorun
Olorun
leandrobravo-12
Olorun
Level 25
God Stats
0W - 2L
1,575 SR
Queue Stats
21W - 32L
1,281 Elo+
Solo
King Arthur
King Arthur
omario291
King Arthur
Level 22
God Stats
11W - 13L
1,495 SR
Queue Stats
24W - 29L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ElLopee
Ne Zha
14
6 / 1 / 5
8,409
561
9,421
11,770
4,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
4 / 3 / 4
6,753
450
7,137
6,754
2,035
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sun Wukong
MateoFere
Sun Wukong
11
4 / 1 / 6
7,413
494
7,138
9,670
6,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
1 / 0 / 3
6,825
455
1,617
2,883
773
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
iceSuM
Loki
14
6 / 3 / 2
8,574
572
10,052
11,893
6,744
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
5 / 3 / 0
8,023
535
8,552
11,900
13,427
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
Dnirr
Ymir
10
0 / 2 / 1
6,284
419
3,614
8,892
6,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
MiamiiX
Cernunnos
10
2 / 6 / 1
6,333
422
5,661
10,804
2,718
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 6 / 2
6,029
402
3,554
8,509
2,933
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
omario291
King Arthur
10
1 / 4 / 2
6,448
430
2,836
8,145
4,165
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
21
Kills
8
8
Deaths
21
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
5
3
0
1.67
L
Ymir
Dnirr
Ymir
0
2
1
0.25
W
Ne Zha
ElLopee
Ne Zha
6
1
5
8.5
W
4
3
4
2
W
Sun Wukong
MateoFere
Sun Wukong
4
1
6
7
L
Cernunnos
MiamiiX
Cernunnos
2
6
1
0.42
W
1
0
3
2.5
W
Loki
iceSuM
Loki
6
3
2
2.33
L
0
6
2
0.17
L
King Arthur
omario291
King Arthur
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,365
Damage
24,217
42,970
Taken
48,250
20,651
Mitigated
29,859
14,506
Healing
9,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
8,552
2,175
0
3,229
11,900
13,427
407
887
11,013
0
42,332
L
Ymir
Dnirr
Ymir
3,614
1,128
0
1,315
8,892
6,616
0
0
8,892
15,126
0
W
Ne Zha
ElLopee
Ne Zha
9,421
5,686
0
6,533
11,770
4,526
818
1,677
10,093
0
62,164
W
7,137
5,494
0
911
6,754
2,035
291
1,697
5,057
0
29,840
W
Sun Wukong
MateoFere
Sun Wukong
7,138
2,242
0
2,048
9,670
6,573
0
2,928
6,742
0
20,992
L
Cernunnos
MiamiiX
Cernunnos
5,661
2,351
0
3,004
10,804
2,718
528
0
10,804
0
29,447
W
1,617
772
0
1,023
2,883
773
0
447
2,436
30,068
0
W
Loki
iceSuM
Loki
10,052
2,205
0
3,991
11,893
6,744
202
393
11,500
0
53,949
L
3,554
1,492
170
1,329
8,509
2,933
569
639
7,870
19,771
1,303
L
King Arthur
omario291
King Arthur
2,836
754
0
875
8,145
4,165
220
91
8,054
0
28,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,974
Gold Earned
33,117
340
Minions Killed
274
0
Camps Cleared
0
1,444,839
Distance Traveled
1,326,216
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,023
535
88
6
0
292,358
2
L
Ymir
6,284
419
41
3
0
255,286
2
W
Ne Zha
8,409
561
106
7
0
308,412
1
W
Izanami
6,753
450
57
4
0
243,020
1
W
Sun Wukong
7,413
494
23
2
0
299,376
3
L
Cernunnos
6,333
422
41
3
0
247,371
0
W
Hera
6,825
455
63
4
0
300,799
2
W
Loki
8,574
572
91
6
0
293,232
1
L
Olorun
6,029
402
47
3
0
238,939
3
L
King Arthur
6,448
430
57
4
0
292,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role