Player Matchup

Sol
Sol
Gold II
 
Sol
Gold II
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold I
 
Arachne
Gold I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Platinum V
Pazuuzuuuu
Xing Tian
Platinum V
Level 146
God Stats
18W - 19L
1,573 SR
Queue Stats
131W - 129L
1,760 MMR
Solo
Rama
Rama
Platinum IV
biggomz
Rama
Platinum IV
Level 157
God Stats
1W - 0L
1,911 SR
Queue Stats
44W - 32L
1,985 MMR
Party 1
Scylla
Scylla
Platinum IV
xXlKinTharOlXx
Scylla
Platinum IV
Level 160
God Stats
35W - 23L
1,739 SR
Queue Stats
397W - 392L
1,791 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,645 SR
1,707 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 108
1,696 SR
1,779 MMR
Yemoja
Yemoja
Platinum II
BellowJob
Yemoja
Platinum II
Level 46
God Stats
34W - 67L
1,510 SR
Queue Stats
259W - 259L
1,785 MMR
Solo
Set
Set
Gold II
F0URAPHR0S1BAKA
Set
Gold II
Level 63
God Stats
1W - 1L
1,841 SR
Queue Stats
12W - 10L
1,775 MMR
Solo
Artemis
Artemis
Gold III
Khärö
Artemis
Gold III
Level 159
God Stats
1W - 4L
1,709 SR
Queue Stats
146W - 139L
1,773 MMR
Solo
Ra
Ra
Platinum II
Sora3499
Ra
Platinum II
Level 147
God Stats
5W - 5L
1,611 SR
Queue Stats
383W - 361L
1,814 MMR
Solo
Fafnir
Fafnir
Platinum III
crág
Fafnir
Platinum III
Level 124
God Stats
0W - 2L
1,808 SR
Queue Stats
103W - 100L
1,748 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
3 / 1 / 2
10,124
675
8,740
9,340
3,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
 
Arachne
13
6 / 3 / 3
8,546
570
8,236
11,649
5,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Xing Tian
Pazuuzuuuu
Xing Tian
9
1 / 0 / 4
6,997
466
3,348
8,852
6,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
biggomz
Rama
14
5 / 1 / 4
8,748
583
10,680
10,867
3,703
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 2 / 7
8,112
541
2,992
6,239
2,124
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
GilgameshMorgan Le FayTiamatAthenaOsiris

VS

Bans
OdinHelYmirChang'eCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BellowJob
Yemoja
14
0 / 2 / 1
7,543
503
3,371
8,960
7,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 3 / 0
7,472
498
4,874
12,139
4,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
Khärö
Artemis
12
2 / 5 / 0
7,333
489
7,843
9,585
2,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 3 / 3
8,037
536
7,497
6,798
2,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
crág
Fafnir
8
1 / 3 / 1
5,847
390
5,061
10,646
10,127
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
16
Kills
7
7
Deaths
16
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
2
4
W
Arachne
 
Arachne
6
3
3
2.5
L
Yemoja
BellowJob
Yemoja
0
2
1
0.25
L
3
3
0
1
L
Artemis
Khärö
Artemis
2
5
0
0.4
W
Xing Tian
Pazuuzuuuu
Xing Tian
1
0
4
3
L
1
3
3
0.83
W
Rama
biggomz
Rama
5
1
4
7
L
Fafnir
crág
Fafnir
1
3
1
0.5
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,996
Damage
28,646
46,947
Taken
48,128
21,904
Mitigated
27,212
19,577
Healing
9,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,740
2,765
0
6,494
9,340
3,769
839
3,244
6,076
68,731
9,133
W
Arachne
 
Arachne
8,236
4,746
0
5,117
11,649
5,960
0
3,380
8,151
0
40,264
L
Yemoja
BellowJob
Yemoja
3,371
136
62
1,430
8,960
7,305
350
5,287
3,673
49,031
0
L
4,874
2,328
0
1,096
12,139
4,349
0
2,820
9,319
0
56,867
L
Artemis
Khärö
Artemis
7,843
1,478
0
2,048
9,585
2,761
542
2,136
7,449
0
45,364
W
Xing Tian
Pazuuzuuuu
Xing Tian
3,348
445
0
1,068
8,852
6,348
0
3,682
5,064
15,868
0
L
7,497
798
1,189
1,764
6,798
2,670
0
1,991
4,807
60,715
0
W
Rama
biggomz
Rama
10,680
8,112
0
5,421
10,867
3,703
0
2,647
8,152
0
70,133
L
Fafnir
crág
Fafnir
5,061
1,507
105
1,852
10,646
10,127
0
2,066
8,580
13,679
0
W
2,992
402
130
1,347
6,239
2,124
132
2,650
3,507
47,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,527
Gold Earned
36,232
447
Minions Killed
457
0
Camps Cleared
0
1,491,683
Distance Traveled
1,380,288
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,124
675
138
9
0
270,151
2
W
Arachne
8,546
570
64
4
0
315,180
6
L
Yemoja
7,543
503
114
8
0
281,317
5
L
Set
7,472
498
102
7
0
288,137
5
L
Artemis
7,333
489
82
5
0
232,733
4
W
Xing Tian
6,997
466
13
1
0
314,232
5
L
Ra
8,037
536
145
10
0
295,748
7
W
Rama
8,748
583
123
8
0
295,028
3
L
Fafnir
5,847
390
14
1
0
282,353
4
W
Scylla
8,112
541
109
7
0
297,092
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role