Player Matchup

Ratatoskr
Ratatoskr
Silver II
BanditNSW
Ratatoskr
Silver II
Level 118
God Stats
1W - 4L
1,384 SR
Queue Stats
81W - 96L
1,127 MMR
Solo
Cthulhu
Cthulhu
Bronze IV
Kuh-ron
Cthulhu
Bronze IV
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 21L
1,078 MMR
Solo
Chaac
Chaac
Silver IV
Royalair4d
Chaac
Silver IV
Level 45
God Stats
2W - 4L
1,641 SR
Queue Stats
6W - 14L
1,125 MMR
Solo
Ah Puch
Ah Puch
Silver II
high-wisdom
Ah Puch
Silver II
Level 159
God Stats
3W - 3L
1,538 SR
Queue Stats
298W - 309L
1,093 MMR
Solo
Heimdallr
Heimdallr
Silver II
juanpatoro0112
Heimdallr
Silver II
Level 143
God Stats
0W - 1L
1,394 SR
Queue Stats
131W - 136L
1,147 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,491 SR
1,114 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 134
1,488 SR
1,114 MMR
Jormungandr
Jormungandr
Silver II
IUSTUN187
Jormungandr
Silver II
Level 145
God Stats
4W - 4L
1,500 SR
Queue Stats
517W - 538L
1,071 MMR
Solo
Tiamat
Tiamat
Gold V
LTFx LORD
Tiamat
Gold V
Level 158
God Stats
10W - 14L
1,511 SR
Queue Stats
609W - 602L
1,146 MMR
Solo
Ne Zha
Ne Zha
Gold IV
Lepidochelys
Ne Zha
Gold IV
Level 148
God Stats
7W - 3L
1,602 SR
Queue Stats
143W - 146L
1,091 MMR
Solo
Bellona
Bellona
Silver I
NG_Kings
Bellona
Silver I
Level 100
God Stats
5W - 3L
1,507 SR
Queue Stats
212W - 216L
1,140 MMR
Solo
Artemis
Artemis
Silver I
StarBurst Shark
Artemis
Silver I
Level 117
God Stats
1W - 2L
1,320 SR
Queue Stats
137W - 153L
1,124 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BanditNSW
Ratatoskr
20
9 / 5 / 3
16,845
562
19,472
25,090
24,096
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Kuh-ron
Cthulhu
18
0 / 6 / 2
11,390
380
9,809
26,233
25,134
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
17
0 / 3 / 2
11,184
373
7,985
20,088
18,346
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
high-wisdom
Ah Puch
20
7 / 1 / 5
16,593
553
21,099
14,516
5,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
juanpatoro0112
Heimdallr
20
3 / 10 / 4
14,237
475
24,356
27,103
10,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
Morgan Le FayGilgameshCu ChulainnDanzaburouAthena

VS

Bans
ArachneYmirBakasuraKing ArthurKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
IUSTUN187
Jormungandr
20
4 / 3 / 11
15,018
501
11,229
34,866
40,072
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiamat
LTFx LORD
Tiamat
20
5 / 6 / 6
16,780
559
17,047
22,737
15,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
20
3 / 7 / 7
15,508
517
13,759
26,542
12,409
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bellona
NG_Kings
Bellona
20
5 / 0 / 5
18,755
625
17,735
20,643
35,847
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
8 / 4 / 6
16,560
552
26,286
25,361
11,044
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
60
19
Kills
25
25
Deaths
20
16
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
BanditNSW
Ratatoskr
9
5
3
2.1
W
Jormungandr
IUSTUN187
Jormungandr
4
3
11
3.17
L
Cthulhu
Kuh-ron
Cthulhu
0
6
2
0.17
W
Tiamat
LTFx LORD
Tiamat
5
6
6
1.33
W
Ne Zha
3
7
7
0.93
W
Bellona
NG_Kings
Bellona
5
0
5
7.5
L
Chaac
0
3
2
0.33
W
8
4
6
2.75
L
Ah Puch
high-wisdom
Ah Puch
7
1
5
9.5
L
Heimdallr
juanpatoro0112
Heimdallr
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,721
Damage
86,056
113,030
Taken
130,149
84,370
Mitigated
114,880
29,869
Healing
36,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
BanditNSW
Ratatoskr
19,472
5,693
0
2,407
25,090
24,096
5,297
4,578
19,519
0
159,649
W
Jormungandr
IUSTUN187
Jormungandr
11,229
3,713
444
2,862
34,866
40,072
1,189
11,134
23,384
66,481
0
L
Cthulhu
Kuh-ron
Cthulhu
9,809
1,045
773
5,975
26,233
25,134
0
8,897
17,336
62,153
0
W
Tiamat
LTFx LORD
Tiamat
17,047
2,040
0
8,169
22,737
15,508
2,184
6,002
16,373
97,668
0
W
Ne Zha
13,759
2,047
0
8,551
26,542
12,409
4,550
3,919
22,269
0
126,072
W
Bellona
NG_Kings
Bellona
17,735
4,926
0
7,838
20,643
35,847
4,761
1,201
19,358
0
132,941
L
Chaac
7,985
1,541
0
7,227
20,088
18,346
0
3,168
15,418
0
58,583
W
26,286
16,107
0
8,335
25,361
11,044
4,024
7,397
17,704
0
174,689
L
Ah Puch
high-wisdom
Ah Puch
21,099
454
0
6,654
14,516
5,854
0
4,196
10,172
113,524
0
L
Heimdallr
juanpatoro0112
Heimdallr
24,356
16,758
0
6,833
27,103
10,940
0
7,437
19,434
0
119,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,249
Gold Earned
82,621
825
Minions Killed
926
0
Camps Cleared
0
2,649,413
Distance Traveled
2,950,399
22
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
16,845
562
240
8
0
611,660
6
W
Jormungandr
15,018
501
88
3
0
542,908
1
L
Cthulhu
11,390
380
97
3
0
541,603
0
W
Tiamat
16,780
559
181
6
0
606,172
12
W
Ne Zha
15,508
517
176
6
0
622,404
8
W
Bellona
18,755
625
277
9
0
590,384
8
L
Chaac
11,184
373
98
3
0
372,149
0
W
Artemis
16,560
552
204
7
0
588,531
0
L
Ah Puch
16,593
553
236
8
0
595,886
16
L
Heimdallr
14,237
475
154
5
0
528,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role