Player Matchup

Neith
Neith
Assortive
Neith
Level 108
God Stats
4W - 0L
1,686 SR
Queue Stats
11W - 3L
1,552 Elo+
Solo
Cabrakan
Cabrakan
BATMANCOOLVIP51
Cabrakan
Level 77
God Stats
4W - 0L
1,500 SR
Queue Stats
150W - 157L
1,476 Elo+
Solo
Cthulhu
Cthulhu
Hiraeth4Few
Cthulhu
Level 63
God Stats
11W - 10L
1,507 SR
Queue Stats
34W - 48L
1,423 Elo+
Party 1
Nu Wa
Nu Wa
ROACH7X
Nu Wa
Level 128
God Stats
7W - 3L
1,831 SR
Queue Stats
193W - 154L
1,517 Elo+
Party 1
He Bo
He Bo
driiplord
He Bo
Level 107
God Stats
6W - 6L
1,464 SR
Queue Stats
89W - 104L
1,499 Elo+
Party 1
Team Averages
Level 97
1,598 SR
1,493 Elo+

VS

Team Averages
Level 110
1,520 SR
1,534 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Control_FreaksYT
Scylla
Level 122
God Stats
2W - 2L
1,562 SR
Queue Stats
13W - 10L
1,589 Elo+
Solo
Guan Yu
Guan Yu
Ratking9492
Guan Yu
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 17L
1,566 Elo+
Solo
Izanami
Izanami
Starganza
Izanami
Level 120
God Stats
3W - 5L
1,527 SR
Queue Stats
171W - 185L
1,499 Elo+
Solo
Neith
Neith
stevensuperstar
Neith
Level 129
God Stats
29W - 43L
1,513 SR
Queue Stats
98W - 93L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Assortive
Neith
17
5 / 0 / 10
10,270
1,027
16,456
4,800
1,981
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
16
2 / 2 / 13
10,105
1,011
10,543
9,727
9,992
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Hiraeth4Few
Cthulhu
17
3 / 1 / 14
10,921
1,092
10,393
10,658
9,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
ROACH7X
Nu Wa
16
3 / 1 / 9
9,350
935
8,661
4,088
1,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

He Bo
driiplord
He Bo
17
11 / 2 / 9
11,715
1,172
12,844
6,969
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

279

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
0 / 0 / 6
9,118
912
9,456
6,698
4,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
0 / 9 / 2
8,080
808
4,189
11,603
3,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Ratking9492
Guan Yu
15
3 / 6 / 3
9,806
981
7,620
19,414
24,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Starganza
Izanami
15
2 / 5 / 3
9,538
954
2,447
10,231
3,475
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 4 / 3
9,381
938
7,532
14,926
5,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
23
24
Kills
6
6
Deaths
24
55
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
6
3
W
Neith
Assortive
Neith
5
0
10
10
W
Cabrakan
2
2
13
4.25
L
0
9
2
0.11
W
Cthulhu
Hiraeth4Few
Cthulhu
3
1
14
10
W
Nu Wa
ROACH7X
Nu Wa
3
1
9
7.5
L
Guan Yu
Ratking9492
Guan Yu
3
6
3
0.75
L
Izanami
Starganza
Izanami
2
5
3
0.7
W
He Bo
driiplord
He Bo
11
2
9
7.75
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,897
Damage
31,244
36,242
Taken
62,872
24,669
Mitigated
41,323
6,806
Healing
5,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,456
1,429
0
300
6,698
4,723
0
5,676
1,022
32,231
0
W
Neith
Assortive
Neith
16,456
8,885
0
1,123
4,800
1,981
0
1,860
2,940
0
55,193
W
Cabrakan
10,543
1,164
0
1,395
9,727
9,992
0
2,905
6,615
28,429
0
L
4,189
371
0
0
11,603
3,474
0
8,186
3,417
14,112
0
W
Cthulhu
Hiraeth4Few
Cthulhu
10,393
603
88
2,736
10,658
9,091
0
3,592
6,671
25,972
0
W
Nu Wa
ROACH7X
Nu Wa
8,661
2,410
0
185
4,088
1,414
0
2,554
1,441
27,368
0
L
Guan Yu
Ratking9492
Guan Yu
7,620
940
532
1,709
19,414
24,119
0
12,653
6,761
0
13,998
L
Izanami
Starganza
Izanami
2,447
2,146
0
491
10,231
3,475
0
6,309
3,922
0
26,942
W
He Bo
driiplord
He Bo
12,844
975
0
1,279
6,969
2,191
0
2,734
4,054
25,175
0
L
7,532
3,315
0
2,315
14,926
5,532
0
9,617
5,309
0
36,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,361
Gold Earned
45,923
233
Minions Killed
195
10
Camps Cleared
4
948,435
Distance Traveled
864,015
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,118
912
42
4
0
182,492
1
W
Neith
10,270
1,027
100
10
3
178,536
1
W
Cabrakan
10,105
1,011
29
3
3
184,624
0
L
Scylla
8,080
808
16
2
1
134,877
0
W
Cthulhu
10,921
1,092
38
4
0
204,588
0
W
Nu Wa
9,350
935
39
4
4
180,022
0
L
Guan Yu
9,806
981
15
2
0
200,660
0
L
Izanami
9,538
954
42
4
2
171,030
0
W
He Bo
11,715
1,172
27
3
0
200,665
0
L
Neith
9,381
938
80
8
1
174,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role