Player Matchup

Kali
Kali
I-1ne8ight-I
Kali
Level 29
God Stats
16W - 21L
1,532 SR
Queue Stats
22W - 22L
1,490 Elo+
Party 1
Guan Yu
Guan Yu
IlAsesinolI
Guan Yu
Level 22
God Stats
5W - 10L
1,884 SR
Queue Stats
18W - 22L
1,537 Elo+
Party 1
Artemis
Artemis
Jimbei-777
Artemis
Level 39
God Stats
4W - 2L
1,489 SR
Queue Stats
22W - 23L
1,490 Elo+
Party 1
Olorun
Olorun
jmorty40
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 12L
1,756 Elo+
Solo
Xing Tian
Xing Tian
steadyturtle
Xing Tian
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 87L
1,616 Elo+
Solo
Team Averages
Level 25
1,581 SR
1,578 Elo+

VS

Team Averages
Level 21
1,572 SR
1,618 Elo+
Aphrodite
Aphrodite
JiminyCricket72
Aphrodite
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 29L
1,608 Elo+
Solo
Mercury
Mercury
JordanPeterson
Mercury
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 30L
1,555 Elo+
Solo
Rama
Rama
JusteLeBoss_
Rama
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 76L
1,737 Elo+
Party 2
Loki
Loki
Not_A_Smurf_12aa
Loki
Level 22
God Stats
4W - 3L
1,888 SR
Queue Stats
149W - 73L
1,724 Elo+
Party 2
Chang'e
Chang'e
ggkiller197
Chang'e
Level 26
God Stats
10W - 5L
1,471 SR
Queue Stats
92W - 90L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 7 / 4
11,411
519
6,180
18,062
10,071
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
IlAsesinolI
Guan Yu
15
0 / 4 / 3
9,643
438
6,176
16,356
16,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artemis
Jimbei-777
Artemis
11
0 / 6 / 3
8,130
370
2,876
9,330
2,715
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Olorun
jmorty40
Olorun
20
9 / 6 / 3
13,178
599
22,284
19,619
10,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xing Tian
steadyturtle
Xing Tian
16
3 / 4 / 9
10,053
457
12,774
22,369
28,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
JiminyCricket72
Aphrodite
16
1 / 3 / 14
10,395
473
7,449
15,621
14,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
3 / 5 / 9
11,765
535
8,963
17,397
8,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 3 / 7
11,760
535
9,407
16,498
6,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
13 / 4 / 6
13,067
594
20,383
13,521
5,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
ggkiller197
Chang'e
19
8 / 3 / 7
11,963
544
19,805
20,875
8,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
70
18
Kills
27
27
Deaths
18
22
Assists
43
Player
Kills
Deaths
Assists
KDA
L
6
7
4
1.14
L
Guan Yu
IlAsesinolI
Guan Yu
0
4
3
0.38
L
Artemis
Jimbei-777
Artemis
0
6
3
0.25
W
Aphrodite
JiminyCricket72
Aphrodite
1
3
14
2.67
W
3
5
9
1.5
W
2
3
7
1.83
W
13
4
6
4
W
Chang'e
ggkiller197
Chang'e
8
3
7
3.83
L
Olorun
jmorty40
Olorun
9
6
3
1.75
L
Xing Tian
steadyturtle
Xing Tian
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,290
Damage
66,007
85,736
Taken
83,912
67,881
Mitigated
42,768
22,417
Healing
40,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,180
3,758
0
3,912
18,062
10,071
330
4,808
13,254
0
69,351
L
Guan Yu
IlAsesinolI
Guan Yu
6,176
804
269
5,023
16,356
16,753
232
3,400
12,797
0
44,164
L
Artemis
Jimbei-777
Artemis
2,876
2,006
0
799
9,330
2,715
0
2,500
6,830
0
23,753
W
Aphrodite
JiminyCricket72
Aphrodite
7,449
723
2,955
7,078
15,621
14,341
76
6,390
8,558
24,653
0
W
8,963
6,267
0
2,266
17,397
8,049
0
3,822
13,268
0
106,600
W
9,407
7,694
0
7,698
16,498
6,376
502
6,694
9,412
0
98,857
W
20,383
6,324
0
2,672
13,521
5,449
846
3,322
9,704
0
77,075
W
Chang'e
ggkiller197
Chang'e
19,805
968
4,343
13,136
20,875
8,553
302
10,872
9,372
91,793
0
L
Olorun
jmorty40
Olorun
22,284
11,957
716
7,390
19,619
10,267
1,068
6,437
13,136
101,201
7,689
L
Xing Tian
steadyturtle
Xing Tian
12,774
1,327
0
4,308
22,369
28,075
0
9,243
12,465
33,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,415
Gold Earned
58,950
462
Minions Killed
620
0
Camps Cleared
0
1,896,440
Distance Traveled
2,109,823
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
11,411
519
94
4
0
430,776
0
L
Guan Yu
9,643
438
104
5
0
396,123
0
L
Artemis
8,130
370
51
2
0
268,606
0
W
Aphrodite
10,395
473
45
2
0
406,214
6
W
Mercury
11,765
535
150
7
0
463,033
1
W
Rama
11,760
535
160
7
0
367,594
2
W
Loki
13,067
594
130
6
0
454,305
2
W
Chang'e
11,963
544
135
6
0
418,677
4
L
Olorun
13,178
599
181
8
0
373,643
6
L
Xing Tian
10,053
457
32
1
0
427,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role