Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Binkzzs
Danzaburou
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 75L
1,576 Elo+
Solo
Ares
Ares
LordDanii
Ares
Level 156
God Stats
4W - 6L
1,434 SR
Queue Stats
322W - 330L
1,543 Elo+
Solo
Nox
Nox
Protension
Nox
Level 147
God Stats
3W - 11L
1,191 SR
Queue Stats
395W - 393L
1,637 Elo+
Solo
Loki
Loki
SlappedIn3D
Loki
Level 147
God Stats
1W - 1L
1,448 SR
Queue Stats
33W - 24L
1,587 Elo+
Party 2
Team Averages
Level 143
1,415 SR
1,569 Elo+

VS

Team Averages
Level 151
1,558 SR
1,586 Elo+
Achilles
Achilles
Denthatus
Achilles
Level 159
God Stats
3W - 0L
1,641 SR
Queue Stats
133W - 158L
1,564 Elo+
Solo
The Morrigan
The Morrigan
HueNato
The Morrigan
Level 160
God Stats
2W - 6L
1,309 SR
Queue Stats
750W - 714L
1,621 Elo+
Solo
Gilgamesh
Gilgamesh
MrBeastlyx23
Gilgamesh
Level 156
God Stats
4W - 2L
1,607 SR
Queue Stats
201W - 170L
1,615 Elo+
Party 1
Tsukuyomi
Tsukuyomi
sirkenedy
Tsukuyomi
Level 135
God Stats
10W - 5L
1,610 SR
Queue Stats
297W - 313L
1,580 Elo+
Solo
Ymir
Ymir
thechamps316
Ymir
Level 144
God Stats
12W - 4L
1,623 SR
Queue Stats
173W - 144L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
2 / 3 / 11
8,264
636
13,162
23,502
27,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Binkzzs
Danzaburou
17
3 / 3 / 9
9,922
763
14,484
13,665
7,288
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
13
2 / 5 / 9
8,169
628
9,441
18,873
21,701
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 3 / 10
9,384
722
10,533
10,144
6,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 6 / 4
8,698
669
11,567
13,879
7,567
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Denthatus
Achilles
15
1 / 3 / 16
9,733
749
12,670
18,440
19,754
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
HueNato
The Morrigan
15
3 / 5 / 7
9,250
712
11,101
9,245
4,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
MrBeastlyx23
Gilgamesh
18
5 / 3 / 14
10,406
800
16,600
17,124
19,736
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
sirkenedy
Tsukuyomi
18
6 / 2 / 11
10,747
827
25,612
13,488
6,644
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 2 / 13
11,039
849
8,902
18,622
21,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
81
14
Kills
20
20
Deaths
15
43
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
3
11
2.5
L
Danzaburou
Binkzzs
Danzaburou
3
3
9
2.5
W
Achilles
Denthatus
Achilles
1
3
16
3
W
The Morrigan
HueNato
The Morrigan
3
5
7
1.3
L
Ares
2
5
9
1.3
W
Gilgamesh
MrBeastlyx23
Gilgamesh
5
3
14
4
L
2
3
10
2.33
L
5
6
4
1.17
W
Tsukuyomi
sirkenedy
Tsukuyomi
6
2
11
5.75
W
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,187
Damage
74,885
80,063
Taken
76,919
70,300
Mitigated
71,712
24,090
Healing
29,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
13,162
579
916
9,197
23,502
27,605
0
5,729
17,773
18,927
0
L
Danzaburou
Binkzzs
Danzaburou
14,484
6,418
976
4,254
13,665
7,288
390
4,722
8,897
0
35,718
W
Achilles
Denthatus
Achilles
12,670
3,361
3,964
3,042
18,440
19,754
1,123
8,446
9,674
0
15,376
W
The Morrigan
HueNato
The Morrigan
11,101
447
2,154
1,874
9,245
4,315
524
3,462
5,603
27,878
0
L
Ares
9,441
316
1,503
1,168
18,873
21,701
0
3,725
15,148
14,654
0
W
Gilgamesh
MrBeastlyx23
Gilgamesh
16,600
5,400
2,281
3,250
17,124
19,736
1,093
6,680
10,011
0
27,595
L
10,533
1,866
1,068
860
10,144
6,139
0
1,367
8,684
32,474
0
L
11,567
1,284
2,171
1,977
13,879
7,567
0
4,321
9,558
0
23,351
W
Tsukuyomi
sirkenedy
Tsukuyomi
25,612
5,510
2,224
5,224
13,488
6,644
1,364
5,627
7,597
0
57,129
W
8,902
1,290
1,415
3,591
18,622
21,263
588
7,512
10,898
14,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,437
Gold Earned
51,175
139
Minions Killed
139
0
Camps Cleared
0
1,109,953
Distance Traveled
1,282,300
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,264
636
21
2
0
219,326
0
L
Danzaburou
9,922
763
55
4
0
212,609
3
W
Achilles
9,733
749
4
0
0
244,439
4
W
The Morrigan
9,250
712
35
3
0
238,854
1
L
Ares
8,169
628
4
0
0
236,843
4
W
Gilgamesh
10,406
800
19
1
0
274,739
3
L
Nox
9,384
722
40
3
0
208,470
2
L
Loki
8,698
669
19
1
0
232,705
4
W
Tsukuyomi
10,747
827
69
5
0
276,934
0
W
Ymir
11,039
849
12
1
0
247,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role