Player Matchup

Mulan
Mulan
Murasakae
Mulan
Level 37
God Stats
1W - 3L
1,743 SR
Queue Stats
35W - 54L
1,239 Elo+
Party 1
Ra
Ra
SHK_hugo
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Hel
Hel
ToxicKirin
Hel
Level 27
God Stats
5W - 7L
1,463 SR
Queue Stats
49W - 59L
1,333 Elo+
Party 1
Sol
Sol
XxherolightxX
Sol
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 12L
1,537 Elo+
Party 1
Nemesis
Nemesis
bruuhTNul
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,265 Elo+
Party 3
Team Averages
Level 17
1,541 SR
1,375 Elo+

VS

Team Averages
Level 32
1,423 SR
1,383 Elo+
Hades
Hades
Diaseptyl
Hades
Level 28
God Stats
61W - 37L
1,630 SR
Queue Stats
136W - 119L
1,534 Elo+
Solo
Fenrir
Fenrir
GotThe1Shot
Fenrir
Level 4
God Stats
2W - 4L
1,097 SR
Queue Stats
3W - 6L
1,192 Elo+
Party 2
Scylla
Scylla
MAK BP
Scylla
Level 45
God Stats
53W - 39L
1,512 SR
Queue Stats
90W - 77L
1,476 Elo+
Party 2
Cthulhu
Cthulhu
Ultr4Gogeta
Cthulhu
Level 4
God Stats
1W - 1L
1,329 SR
Queue Stats
1W - 3L
1,192 Elo+
Party 2
Susano
Susano
Vizixn
Susano
Level 79
God Stats
23W - 17L
1,545 SR
Queue Stats
111W - 84L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Murasakae
Mulan
16
3 / 4 / 5
10,053
914
11,195
18,884
16,054
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
0 / 12 / 6
9,897
900
5,230
20,044
7,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 5 / 6
10,996
1,000
9,461
18,665
8,628
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 11 / 4
9,315
847
4,362
17,936
5,755
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
bruuhTNul
Nemesis
16
4 / 10 / 4
10,298
936
11,356
23,669
8,534
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Diaseptyl
Hades
20
10 / 2 / 24
13,276
1,207
29,128
16,370
9,585
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
17
4 / 2 / 8
10,117
920
5,013
6,043
3,085
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
MAK BP
Scylla
19
16 / 1 / 14
13,406
1,219
25,561
9,453
3,876
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Ultr4Gogeta
Cthulhu
17
1 / 2 / 11
9,873
898
3,905
4,886
5,699
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
Vizixn
Susano
19
11 / 4 / 16
13,118
1,193
28,110
13,444
7,034
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
115
11
Kills
42
42
Deaths
11
25
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Hades
Diaseptyl
Hades
10
2
24
11
W
Fenrir
4
2
8
4
W
Scylla
MAK BP
Scylla
16
1
14
23
L
Mulan
Murasakae
Mulan
3
4
5
1.38
L
0
12
6
0.25
L
3
5
6
1.2
W
Cthulhu
Ultr4Gogeta
Cthulhu
1
2
11
3.25
W
Susano
Vizixn
Susano
11
4
16
4.75
L
1
11
4
0.27
L
Nemesis
bruuhTNul
Nemesis
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,604
Damage
91,717
99,198
Taken
50,196
46,128
Mitigated
29,279
19,126
Healing
11,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Diaseptyl
Hades
29,128
1,482
1,906
8,081
16,370
9,585
0
6,630
9,320
48,378
0
W
Fenrir
5,013
1,847
0
322
6,043
3,085
0
2,342
2,597
0
14,710
W
Scylla
MAK BP
Scylla
25,561
3,424
0
0
9,453
3,876
0
4,620
4,833
41,105
0
L
Mulan
Murasakae
Mulan
11,195
2,417
0
1,001
18,884
16,054
0
8,672
10,212
0
23,290
L
5,230
1,519
1,267
533
20,044
7,157
0
13,485
6,559
22,249
0
L
9,461
919
8,944
6,302
18,665
8,628
0
12,073
6,592
30,078
0
W
Cthulhu
Ultr4Gogeta
Cthulhu
3,905
577
0
0
4,886
5,699
0
1,544
3,342
15,455
0
W
Susano
Vizixn
Susano
28,110
6,084
0
795
13,444
7,034
0
3,917
9,527
0
44,078
L
4,362
2,759
0
70
17,936
5,755
0
11,469
6,467
10,822
0
L
Nemesis
bruuhTNul
Nemesis
11,356
5,018
0
1,009
23,669
8,534
0
12,895
10,774
0
22,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,559
Gold Earned
59,790
145
Minions Killed
172
3
Camps Cleared
2
988,162
Distance Traveled
1,000,504
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,276
1,207
46
4
0
212,983
0
W
Fenrir
10,117
920
26
2
0
222,402
0
W
Scylla
13,406
1,219
40
4
0
206,694
0
L
Mulan
10,053
914
21
2
0
196,865
0
L
Ra
9,897
900
30
3
0
177,651
0
L
Hel
10,996
1,000
72
7
1
217,525
0
W
Cthulhu
9,873
898
36
3
1
172,561
1
W
Susano
13,118
1,193
24
2
1
185,864
0
L
Sol
9,315
847
11
1
2
168,220
0
L
Nemesis
10,298
936
11
1
0
227,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role