Player Matchup

Heimdallr
Heimdallr
Adem54Baba
Heimdallr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,197 Elo+
Solo
Loki
Loki
HoKageLang421
Loki
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,459 Elo+
Solo
Tiamat
Tiamat
Tackeo12
Tiamat
Level 28
God Stats
2W - 0L
1,762 SR
Queue Stats
5W - 3L
1,366 Elo+
Solo
Nemesis
Nemesis
professorhuxley
Nemesis
Level 18
God Stats
2W - 0L
1,285 SR
Queue Stats
10W - 2L
1,560 Elo+
Solo
Izanami
Izanami
theduvals
Izanami
Level 16
God Stats
1W - 2L
1,476 SR
Queue Stats
1W - 2L
1,043 Elo+
Solo
Team Averages
Level 17
1,504 SR
1,325 Elo+

VS

Team Averages
Level 18
1,469 SR
1,406 Elo+
Neith
Neith
 
Neith
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Spinel-ExE
Cthulhu
Level 28
God Stats
6W - 8L
1,425 SR
Queue Stats
452W - 499L
1,322 Elo+
Solo
Amaterasu
Amaterasu
The_homie_Steve1
Amaterasu
Level 14
God Stats
8W - 10L
1,468 SR
Queue Stats
24W - 30L
1,372 Elo+
Party 1
Fenrir
Fenrir
samuel_goon
Fenrir
Level 18
God Stats
33W - 35L
1,454 SR
Queue Stats
59W - 73L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Adem54Baba
Heimdallr
14
7 / 9 / 22
10,068
530
14,640
12,769
4,367
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

16
3 / 3 / 23
10,568
556
6,496
8,553
4,939
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tiamat
Tackeo12
Tiamat
16
24 / 3 / 2
11,635
612
21,767
16,081
10,887
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
12 / 3 / 12
10,859
572
16,278
12,863
9,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
theduvals
Izanami
15
4 / 6 / 6
10,349
545
6,892
13,388
4,316
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 6 / 8
7,629
402
5,653
13,526
4,656
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thor
 
Thor
8
0 / 24 / 4
6,374
335
48
21,647
5,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Spinel-ExE
Cthulhu
15
9 / 5 / 4
10,902
574
11,097
16,814
7,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Amaterasu
8
0 / 14 / 1
6,399
337
1,648
15,881
5,692
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
15
12 / 7 / 2
10,893
573
11,443
21,124
7,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
40
50
Kills
21
24
Deaths
56
65
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
6
8
0.67
L
Thor
 
Thor
0
24
4
0.08
W
Heimdallr
Adem54Baba
Heimdallr
7
9
22
2
W
3
3
23
4.83
L
Cthulhu
Spinel-ExE
Cthulhu
9
5
4
2.2
W
Tiamat
Tackeo12
Tiamat
24
3
2
8.33
L
Amaterasu
0
14
1
0.04
W
12
3
12
6
L
Fenrir
12
7
2
1.86
W
Izanami
theduvals
Izanami
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,073
Damage
29,889
63,654
Taken
88,992
33,965
Mitigated
31,033
16,925
Healing
3,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,653
1,663
0
320
13,526
4,656
0
2,431
11,095
0
31,646
L
Thor
 
Thor
48
48
0
0
21,647
5,271
0
7,493
14,151
0
216
W
Heimdallr
Adem54Baba
Heimdallr
14,640
7,432
0
1,392
12,769
4,367
2,937
3,096
9,673
0
36,637
W
6,496
1,389
0
125
8,553
4,939
353
384
8,169
0
51,833
L
Cthulhu
Spinel-ExE
Cthulhu
11,097
1,199
0
1,525
16,814
7,613
766
1,848
14,966
50,621
0
W
Tiamat
Tackeo12
Tiamat
21,767
3,002
353
8,098
16,081
10,887
2,876
1,890
14,191
74,700
0
L
Amaterasu
1,648
686
0
64
15,881
5,692
94
3,929
11,952
0
19,560
W
16,278
9,176
0
4,311
12,863
9,456
307
2,464
10,057
0
32,483
L
Fenrir
11,443
2,516
0
1,499
21,124
7,801
0
6,066
15,058
0
36,195
W
Izanami
theduvals
Izanami
6,892
3,766
0
2,646
13,388
4,316
5,063
3,263
10,125
0
67,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,479
Gold Earned
42,197
382
Minions Killed
221
0
Camps Cleared
0
1,650,302
Distance Traveled
1,404,807
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,629
402
51
3
0
299,911
5
L
Thor
6,374
335
0
0
0
200,583
0
W
Heimdallr
10,068
530
52
3
0
297,580
1
W
Loki
10,568
556
86
5
0
353,700
7
L
Cthulhu
10,902
574
81
4
0
334,252
8
W
Tiamat
11,635
612
96
5
0
308,967
5
L
Amaterasu
6,399
337
29
2
0
265,323
2
W
Nemesis
10,859
572
48
3
0
355,956
1
L
Fenrir
10,893
573
60
3
0
304,738
0
W
Izanami
10,349
545
100
5
0
334,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role