Player Matchup

Raijin
Raijin
BigBank_1011
Raijin
Level 100
God Stats
4W - 3L
1,715 SR
Queue Stats
258W - 261L
1,387 Elo+
Party 2
Gilgamesh
Gilgamesh
Blank_Strife
Gilgamesh
Level 68
God Stats
15W - 5L
1,697 SR
Queue Stats
99W - 77L
1,547 Elo+
Party 2
Ares
Ares
HolySwordKnight
Ares
Level 96
God Stats
38W - 21L
1,564 SR
Queue Stats
193W - 178L
1,519 Elo+
Party 2
Team Averages
Level 88
1,658 SR
1,484 Elo+

VS

Team Averages
Level 132
1,497 SR
1,482 Elo+
Olorun
Olorun
 
Olorun
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
OoL4T3R4LU5oO
Cabrakan
Level 160
God Stats
11W - 14L
1,478 SR
Queue Stats
668W - 635L
1,459 Elo+
Solo
Chiron
Chiron
blinkyisghey
Chiron
Level 110
God Stats
6W - 8L
1,512 SR
Queue Stats
98W - 127L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
8 / 2 / 7
9,228
839
10,940
6,202
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Blank_Strife
Gilgamesh
10
5 / 3 / 6
8,247
750
7,203
9,212
5,501
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
2 / 1 / 10
8,477
771
6,352
9,439
8,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
5 / 6 / 1
8,454
769
7,096
10,845
4,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
OoL4T3R4LU5oO
Cabrakan
6
0 / 4 / 2
6,273
570
964
7,904
6,701
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
10
1 / 5 / 4
7,234
658
6,144
8,449
2,940
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
15
Kills
6
6
Deaths
15
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
5
6
1
0.92
W
Raijin
8
2
7
5.75
W
Gilgamesh
Blank_Strife
Gilgamesh
5
3
6
2.67
W
2
1
10
7
L
Cabrakan
OoL4T3R4LU5oO
Cabrakan
0
4
2
0.25
L
Chiron
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,495
Damage
14,204
24,853
Taken
27,198
16,474
Mitigated
13,913
5,672
Healing
4,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
7,096
2,934
51
1,810
10,845
4,272
0
6,881
3,964
18,545
1,364
W
Raijin
10,940
1,150
469
991
6,202
2,438
1,363
2,214
3,988
45,318
0
W
Gilgamesh
Blank_Strife
Gilgamesh
7,203
1,321
0
1,902
9,212
5,501
56
2,629
6,304
0
24,018
W
6,352
304
0
2,310
9,439
8,535
407
2,489
6,950
15,950
0
L
Cabrakan
OoL4T3R4LU5oO
Cabrakan
964
286
0
733
7,904
6,701
0
4,208
3,696
2,254
0
L
Chiron
6,144
1,677
480
1,316
8,449
2,940
0
6,200
2,246
0
21,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,952
Gold Earned
21,961
118
Minions Killed
62
0
Camps Cleared
0
592,774
Distance Traveled
426,879
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,454
769
23
2
0
163,680
0
W
Raijin
9,228
839
71
6
0
176,996
1
W
Gilgamesh
8,247
750
28
3
0
209,055
2
W
Ares
8,477
771
19
2
0
206,723
3
L
Cabrakan
6,273
570
1
0
0
94,924
1
L
Chiron
7,234
658
38
3
0
168,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role