Player Matchup

Zhong Kui
Zhong Kui
APigWithAHat
Zhong Kui
Level 81
God Stats
5W - 2L
1,708 SR
Queue Stats
103W - 112L
1,403 Elo+
Party 1
Anhur
Anhur
LordOMFC
Anhur
Level 160
God Stats
26W - 8L
1,820 SR
Queue Stats
387W - 165L
1,723 Elo+
Solo
Set
Set
OTodoBugado
Set
Level 105
God Stats
1W - 1L
1,273 SR
Queue Stats
78W - 73L
1,453 Elo+
Party 1
Team Averages
Level 115
1,600 SR
1,526 Elo+

VS

Team Averages
Level 125
1,450 SR
1,432 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Jack00Thone
Mercury
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,359 Elo+
Solo
Ra
Ra
TitianCartoon93
Ra
Level 156
God Stats
8W - 3L
1,349 SR
Queue Stats
31W - 47L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
APigWithAHat
Zhong Kui
13
5 / 1 / 9
8,831
883
8,978
5,848
4,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
LordOMFC
Anhur
13
8 / 2 / 5
8,873
887
10,363
9,335
3,054
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
3 / 4 / 7
7,784
778
8,172
8,078
3,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
3 / 4 / 3
7,064
706
8,711
15,955
10,838
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
Jack00Thone
Mercury
9
1 / 6 / 5
6,491
649
4,381
9,956
3,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
3 / 6 / 2
6,916
692
4,733
8,033
2,387
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
16
Kills
7
7
Deaths
16
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
4
3
1.13
W
Zhong Kui
APigWithAHat
Zhong Kui
5
1
9
9.5
L
Mercury
Jack00Thone
Mercury
1
6
5
0.58
W
Anhur
LordOMFC
Anhur
8
2
5
5.25
W
3
4
7
1.63
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,513
Damage
17,825
23,261
Taken
33,944
11,073
Mitigated
17,075
5,908
Healing
6,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,711
2,192
0
3,355
15,955
10,838
0
4,946
11,009
0
26,661
W
Zhong Kui
APigWithAHat
Zhong Kui
8,978
680
0
1,755
5,848
4,227
923
1,349
4,331
29,012
0
L
Mercury
Jack00Thone
Mercury
4,381
1,522
0
730
9,956
3,850
0
2,997
6,959
150
10,290
W
Anhur
LordOMFC
Anhur
10,363
6,293
0
3,083
9,335
3,054
1,015
1,402
7,722
0
29,294
W
8,172
3,329
0
1,070
8,078
3,792
962
2,118
5,759
0
20,962
L
4,733
135
919
1,080
8,033
2,387
0
1,035
6,998
21,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,488
Gold Earned
20,471
120
Minions Killed
98
0
Camps Cleared
0
558,868
Distance Traveled
597,931
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,064
706
37
4
0
220,840
3
W
Zhong Kui
8,831
883
45
5
0
187,670
2
L
Mercury
6,491
649
26
3
0
179,553
0
W
Anhur
8,873
887
37
4
0
181,257
2
W
Set
7,784
778
38
4
0
189,941
4
L
Ra
6,916
692
35
4
0
197,538
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role