Player Matchup

Fenrir
Fenrir
Gold IV
IllSpider-ManIll
Fenrir
Gold IV
Level 61
God Stats
3W - 2L
1,206 SR
Queue Stats
84W - 97L
1,506 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze III
SaintPeteer
Sun Wukong
Bronze III
Level 32
God Stats
4W - 2L
1,702 SR
Queue Stats
4W - 2L
1,499 MMR
Solo
Ganesha
Ganesha
Gold IV
holasoypacman
Ganesha
Gold IV
Level 80
God Stats
4W - 6L
1,597 SR
Queue Stats
81W - 98L
1,499 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 58
1,502 SR
1,501 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 93
1,765 SR
1,498 MMR
Bacchus
Bacchus
Gold I
Guayowest
Bacchus
Gold I
Level 109
God Stats
20W - 19L
1,818 SR
Queue Stats
302W - 273L
1,535 MMR
Party 1
Sol
Sol
Platinum IV
Jaguar_PR
Sol
Platinum IV
Level 124
God Stats
51W - 35L
1,609 SR
Queue Stats
262W - 240L
1,619 MMR
Party 1
Hou Yi
Hou Yi
Gold IV
pentongol2cabrn
Hou Yi
Gold IV
Level 45
God Stats
2W - 1L
1,866 SR
Queue Stats
39W - 33L
1,339 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 3
10,400
650
9,260
17,358
16,937
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
SaintPeteer
Sun Wukong
15
4 / 3 / 2
10,813
676
18,982
20,437
14,682
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
14
0 / 3 / 6
9,504
594
10,132
14,562
6,497
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
GilgameshMorgan Le FayZeusAthenaAres

VS

Bans
ArtemisMedusaNoxDanzaburouHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Guayowest
Bacchus
14
1 / 0 / 10
11,328
708
11,763
25,486
29,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
8 / 2 / 3
11,890
743
21,125
15,203
6,548
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 4 / 6
10,544
659
10,752
12,673
4,201
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
6
Kills
11
11
Deaths
6
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Guayowest
Bacchus
1
0
10
6
L
2
5
3
0.7
W
8
2
3
4.75
L
Sun Wukong
SaintPeteer
Sun Wukong
4
3
2
1.67
L
Ganesha
0
3
6
1
W
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,374
Damage
43,640
52,357
Taken
53,362
38,116
Mitigated
40,426
11,798
Healing
25,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Guayowest
Bacchus
11,763
1,709
585
12,940
25,486
29,677
299
3,987
21,499
23,641
0
L
9,260
703
0
3,884
17,358
16,937
0
9,937
7,421
235
21,368
W
21,125
8,968
0
8,817
15,203
6,548
1,541
3,033
12,170
72,786
0
L
Sun Wukong
SaintPeteer
Sun Wukong
18,982
4,115
0
4,398
20,437
14,682
0
13,249
7,188
0
53,084
L
Ganesha
10,132
668
0
3,516
14,562
6,497
0
9,702
4,860
37,198
0
W
10,752
5,605
0
2,663
12,673
4,201
1,241
3,245
9,428
0
48,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,717
Gold Earned
33,762
152
Minions Killed
194
0
Camps Cleared
0
937,380
Distance Traveled
832,001
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,328
708
22
1
0
298,618
2
L
Fenrir
10,400
650
30
2
0
300,622
1
W
Sol
11,890
743
107
7
0
276,709
0
L
Sun Wukong
10,813
676
104
7
0
327,625
2
L
Ganesha
9,504
594
18
1
0
309,133
2
W
Hou Yi
10,544
659
65
4
0
256,674
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role