Player Matchup

Tiamat
Tiamat
FauxLightning
Tiamat
Level 117
God Stats
5W - 2L
1,540 SR
Queue Stats
14W - 12L
1,477 Elo+
Party 1
Erlang Shen
Erlang Shen
Jgarcia6543
Erlang Shen
Level 152
God Stats
83W - 66L
1,572 SR
Queue Stats
392W - 410L
1,499 Elo+
Party 3
Pele
Pele
LookItsJayy
Pele
Level 60
God Stats
10W - 8L
1,409 SR
Queue Stats
171W - 196L
1,474 Elo+
Solo
Ymir
Ymir
Skyvoice3332
Ymir
Level 66
God Stats
51W - 52L
1,539 SR
Queue Stats
116W - 117L
1,475 Elo+
Party 3
Ra
Ra
skeptic vic
Ra
Level 99
God Stats
1W - 0L
1,523 SR
Queue Stats
5W - 3L
1,469 Elo+
Party 1
Team Averages
Level 99
1,517 SR
1,479 Elo+

VS

Team Averages
Level 125
1,522 SR
1,464 Elo+
Kukulkan
Kukulkan
C N Snow
Kukulkan
Level 154
God Stats
4W - 8L
1,471 SR
Queue Stats
418W - 419L
1,472 Elo+
Solo
Artio
Artio
Parthalos
Artio
Level 107
God Stats
35W - 27L
1,558 SR
Queue Stats
588W - 580L
1,459 Elo+
Solo
Xbalanque
Xbalanque
ToxicKyng
Xbalanque
Level 156
God Stats
59W - 68L
1,461 SR
Queue Stats
261W - 293L
1,491 Elo+
Party 2
Hun Batz
Hun Batz
itsmochoa
Hun Batz
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 229L
1,425 Elo+
Solo
Hercules
Hercules
xRYZZOx
Hercules
Level 143
God Stats
13W - 12L
1,622 SR
Queue Stats
249W - 287L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 3
11,183
533
14,310
12,094
14,073
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
Jgarcia6543
Erlang Shen
20
18 / 1 / 5
13,145
626
20,020
19,254
10,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
5 / 2 / 4
10,687
509
7,949
17,604
6,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 2 / 10
11,170
532
7,881
16,171
18,944
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
0 / 4 / 12
10,344
493
5,725
11,565
4,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
C N Snow
Kukulkan
19
7 / 6 / 1
12,363
589
14,007
11,957
6,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Parthalos
Artio
17
1 / 3 / 0
10,314
491
7,321
21,271
16,372
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
ToxicKyng
Xbalanque
14
1 / 8 / 2
8,997
428
8,528
15,086
4,618
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
itsmochoa
Hun Batz
14
1 / 10 / 2
9,228
439
7,943
17,539
5,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
xRYZZOx
Hercules
13
0 / 4 / 3
8,469
403
2,670
15,748
12,497
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
18
31
Kills
10
11
Deaths
31
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
C N Snow
Kukulkan
7
6
1
1.25
W
1
2
3
1.25
W
Erlang Shen
Jgarcia6543
Erlang Shen
18
1
5
20.5
W
5
2
4
3.5
L
Artio
Parthalos
Artio
1
3
0
0.33
W
7
2
10
6
L
Xbalanque
ToxicKyng
Xbalanque
1
8
2
0.25
L
Hun Batz
itsmochoa
Hun Batz
1
10
2
0.2
W
0
4
12
1.5
L
Hercules
xRYZZOx
Hercules
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,885
Damage
40,469
76,688
Taken
81,601
54,943
Mitigated
45,704
27,633
Healing
21,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
C N Snow
Kukulkan
14,007
527
0
365
11,957
6,227
0
3,894
8,063
97,942
0
W
14,310
2,064
0
2,568
12,094
14,073
200
5,197
6,897
85,601
0
W
Erlang Shen
Jgarcia6543
Erlang Shen
20,020
12,251
740
7,578
19,254
10,953
4,520
3,733
15,521
0
83,425
W
7,949
2,177
0
7,784
17,604
6,385
332
6,337
11,267
0
69,358
L
Artio
Parthalos
Artio
7,321
981
306
8,450
21,271
16,372
286
12,051
9,220
67,360
0
W
7,881
1,411
508
3,846
16,171
18,944
1,565
1,900
14,271
56,186
0
L
Xbalanque
ToxicKyng
Xbalanque
8,528
3,892
0
3,985
15,086
4,618
3,254
4,912
10,174
0
52,467
L
Hun Batz
itsmochoa
Hun Batz
7,943
3,165
0
4,247
17,539
5,990
0
2,920
14,619
0
53,311
W
5,725
1,109
808
3,801
11,565
4,588
1,351
4,340
7,225
71,778
0
L
Hercules
xRYZZOx
Hercules
2,670
383
0
4,306
15,748
12,497
907
4,139
11,609
0
31,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,529
Gold Earned
49,371
595
Minions Killed
579
0
Camps Cleared
0
2,005,887
Distance Traveled
1,732,046
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,363
589
180
9
0
369,934
2
W
Tiamat
11,183
533
152
7
0
347,294
1
W
Erlang Shen
13,145
626
128
6
0
442,507
3
W
Pele
10,687
509
105
5
0
420,967
1
L
Artio
10,314
491
164
8
0
346,694
5
W
Ymir
11,170
532
74
4
0
395,215
2
L
Xbalanque
8,997
428
98
5
0
354,838
4
L
Hun Batz
9,228
439
82
4
0
369,771
1
W
Ra
10,344
493
136
6
0
399,904
4
L
Hercules
8,469
403
55
3
0
290,809
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role