Player Matchup

Apollo
Apollo
Edg4rrrr
Apollo
Level 30
God Stats
5W - 5L
1,636 SR
Queue Stats
52W - 52L
1,554 Elo+
Solo
Ravana
Ravana
MarcOlives
Ravana
Level 69
God Stats
3W - 1L
1,689 SR
Queue Stats
231W - 156L
1,641 Elo+
Party 2
Tyr
Tyr
Waukeganjimmy
Tyr
Level 24
God Stats
7W - 3L
1,749 SR
Queue Stats
43W - 29L
1,615 Elo+
Party 2
Janus
Janus
dragon370
Janus
Level 85
God Stats
6W - 5L
1,637 SR
Queue Stats
151W - 84L
1,724 Elo+
Party 2
Cthulhu
Cthulhu
lightfriend7
Cthulhu
Level 119
God Stats
7W - 0L
1,699 SR
Queue Stats
135W - 93L
1,666 Elo+
Party 2
Team Averages
Level 65
1,682 SR
1,640 Elo+

VS

Team Averages
Level 71
1,447 SR
1,515 Elo+
Serqet
Serqet
Agileprowl
Serqet
Level 92
God Stats
5W - 4L
1,617 SR
Queue Stats
117W - 103L
1,463 Elo+
Party 1
Ra
Ra
Tamuzz777
Ra
Level 19
God Stats
0W - 2L
1,285 SR
Queue Stats
7W - 8L
1,614 Elo+
Solo
Apollo
Apollo
ThickJupiter
Apollo
Level 109
God Stats
0W - 4L
1,311 SR
Queue Stats
51W - 37L
1,529 Elo+
Party 1
Cabrakan
Cabrakan
YEETUSDE11ETUS
Cabrakan
Level 28
God Stats
18W - 15L
1,609 SR
Queue Stats
37W - 36L
1,546 Elo+
Solo
Janus
Janus
twitchprimeguy
Janus
Level 108
God Stats
4W - 2L
1,411 SR
Queue Stats
35W - 34L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Edg4rrrr
Apollo
15
2 / 0 / 3
8,178
743
5,734
8,099
3,018
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
MarcOlives
Ravana
15
2 / 1 / 8
8,370
761
5,728
6,476
2,786
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 0 / 6
7,631
694
2,386
3,648
2,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
dragon370
Janus
17
5 / 0 / 6
9,721
884
8,921
4,573
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
lightfriend7
Cthulhu
16
2 / 0 / 9
9,197
836
6,047
10,225
10,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Agileprowl
Serqet
13
0 / 3 / 1
6,595
600
3,148
7,633
3,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
0 / 3 / 0
7,266
661
5,135
7,198
3,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
13
0 / 3 / 0
6,863
624
4,055
8,327
3,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cabrakan
13
0 / 3 / 0
6,581
598
7,097
8,604
3,720
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
1 / 1 / 0
7,365
670
5,879
3,573
1,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
2
13
Kills
1
1
Deaths
13
32
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Serqet
Agileprowl
Serqet
0
3
1
0.17
W
Apollo
Edg4rrrr
Apollo
2
0
3
3.5
W
Ravana
MarcOlives
Ravana
2
1
8
6
L
0
3
0
0
L
Apollo
0
3
0
0
W
2
0
6
5
L
Cabrakan
0
3
0
0
W
Janus
dragon370
Janus
5
0
6
8
W
Cthulhu
lightfriend7
Cthulhu
2
0
9
6.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,816
Damage
25,314
33,021
Taken
35,335
20,275
Mitigated
14,909
5,969
Healing
5,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Agileprowl
Serqet
3,148
91
0
252
7,633
3,445
0
4,009
3,526
0
13,075
W
Apollo
Edg4rrrr
Apollo
5,734
4,412
0
1,606
8,099
3,018
294
4,971
2,862
0
34,472
W
Ravana
MarcOlives
Ravana
5,728
1,271
0
338
6,476
2,786
0
4,361
1,918
0
16,403
L
5,135
343
448
944
7,198
3,029
1
2,880
4,115
33,458
0
L
Apollo
4,055
2,457
0
540
8,327
3,582
0
4,177
3,897
0
26,986
W
2,386
148
0
387
3,648
2,394
0
1,626
1,474
0
5,663
L
Cabrakan
7,097
451
0
2,433
8,604
3,720
0
2,224
6,156
19,277
0
W
Janus
dragon370
Janus
8,921
764
0
957
4,573
1,744
992
2,672
1,803
53,311
0
W
Cthulhu
lightfriend7
Cthulhu
6,047
668
101
2,580
10,225
10,333
637
4,387
5,564
34,671
0
L
5,879
73
0
983
3,573
1,133
0
1,815
1,690
33,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,097
Gold Earned
34,670
309
Minions Killed
284
9
Camps Cleared
9
1,130,103
Distance Traveled
1,050,488
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,595
600
26
2
2
217,382
4
W
Apollo
8,178
743
76
7
5
235,834
2
W
Ravana
8,370
761
31
3
2
237,450
3
L
Ra
7,266
661
83
8
1
193,051
2
L
Apollo
6,863
624
65
6
0
192,221
4
W
Tyr
7,631
694
6
1
1
211,182
0
L
Cabrakan
6,581
598
27
2
2
215,507
4
W
Janus
9,721
884
124
11
1
224,059
0
W
Cthulhu
9,197
836
72
7
0
221,578
1
L
Janus
7,365
670
83
8
4
232,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role