Player Matchup

Artemis
Artemis
Benjamused
Artemis
Level 63
God Stats
4W - 1L
1,485 SR
Queue Stats
53W - 60L
1,447 Elo+
Party 1
Chaac
Chaac
Muck_fee96
Chaac
Level 70
God Stats
1W - 1L
1,195 SR
Queue Stats
74W - 75L
1,443 Elo+
Party 1
Raijin
Raijin
bheadrick07
Raijin
Level 82
God Stats
7W - 4L
1,438 SR
Queue Stats
73W - 72L
1,466 Elo+
Party 1
Team Averages
Level 72
1,373 SR
1,452 Elo+

VS

Team Averages
Level 113
1,625 SR
1,461 Elo+
Ra
Ra
 
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
ArtxxVandelayxx
Cerberus
Level 126
God Stats
2W - 1L
1,876 SR
Queue Stats
146W - 137L
1,508 Elo+
Party 2
Cernunnos
Cernunnos
stlcardsfan99
Cernunnos
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 33L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Benjamused
Artemis
13
9 / 3 / 5
9,216
838
13,390
8,715
2,901
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
11
2 / 3 / 12
8,019
729
5,568
9,335
7,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
12
6 / 4 / 9
8,892
808
7,129
8,581
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 5 / 6
7,810
710
7,108
9,646
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
12
7 / 6 / 2
8,875
807
5,139
13,233
9,497
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
stlcardsfan99
Cernunnos
10
1 / 6 / 8
7,821
711
6,708
10,100
2,971
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
17
Kills
10
10
Deaths
17
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
5
6
1
L
Cerberus
7
6
2
1.33
W
Artemis
Benjamused
Artemis
9
3
5
3.83
W
Chaac
2
3
12
2.67
W
Raijin
6
4
9
2.63
L
Cernunnos
stlcardsfan99
Cernunnos
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,087
Damage
18,955
26,631
Taken
32,979
12,503
Mitigated
15,831
5,360
Healing
7,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,108
758
1,132
1,767
9,646
3,363
153
1,464
8,063
31,644
0
L
Cerberus
5,139
80
775
2,645
13,233
9,497
91
3,085
9,936
12,035
0
W
Artemis
Benjamused
Artemis
13,390
6,626
0
1,666
8,715
2,901
1,489
4,100
4,615
0
38,031
W
Chaac
5,568
1,000
0
2,494
9,335
7,063
772
3,806
5,529
0
14,125
W
Raijin
7,129
663
0
1,200
8,581
2,539
414
4,341
4,240
29,181
0
L
Cernunnos
stlcardsfan99
Cernunnos
6,708
2,600
0
865
10,100
2,971
995
2,580
7,265
0
20,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,127
Gold Earned
24,506
111
Minions Killed
109
0
Camps Cleared
0
518,785
Distance Traveled
510,581
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,810
710
42
4
0
180,811
0
L
Cerberus
8,875
807
23
2
0
174,914
1
W
Artemis
9,216
838
50
5
0
180,680
2
W
Chaac
8,019
729
16
1
0
171,610
1
W
Raijin
8,892
808
45
4
0
166,495
1
L
Cernunnos
7,821
711
44
4
0
154,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role