Player Matchup

Pele
Pele
Itz_monteiro_09
Pele
Level 46
God Stats
8W - 6L
1,553 SR
Queue Stats
14W - 11L
1,433 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NuBz_Ferreira
Morgan Le Fay
Level 27
God Stats
18W - 13L
1,544 SR
Queue Stats
38W - 36L
1,423 Elo+
Party 1
Bacchus
Bacchus
NuBz_PedroHelder
Bacchus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Anubis
Anubis
NuBz_Pico
Anubis
Level 17
God Stats
5W - 7L
1,492 SR
Queue Stats
32W - 28L
1,443 Elo+
Party 1
Izanami
Izanami
itz_Tiago2004
Izanami
Level 29
God Stats
25W - 16L
1,577 SR
Queue Stats
33W - 27L
1,428 Elo+
Party 1
Team Averages
Level 27
1,533 SR
1,445 Elo+

VS

Team Averages
Level 20
1,554 SR
1,571 Elo+
Nemesis
Nemesis
AthenaOrTroll
Nemesis
Level 22
God Stats
31W - 19L
1,500 SR
Queue Stats
189W - 134L
1,572 Elo+
Party 2
Chiron
Chiron
Hr0riK
Chiron
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 63L
1,663 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ragnarothh
Morgan Le Fay
Level 17
God Stats
3W - 2L
1,656 SR
Queue Stats
24W - 23L
1,460 Elo+
Solo
Hel
Hel
WaZe9000
Hel
Level 27
God Stats
43W - 39L
1,615 SR
Queue Stats
281W - 329L
1,418 Elo+
Solo
Ares
Ares
jmorty40
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,743 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 1
8,226
484
8,009
14,689
4,581
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Morgan Le Fay
NuBz_Ferreira
Morgan Le Fay
13
1 / 7 / 2
7,942
467
4,760
12,333
4,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 6 / 0
7,406
436
2,039
12,752
10,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Anubis
NuBz_Pico
Anubis
15
0 / 2 / 0
9,149
538
6,811
10,882
5,364
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
10
0 / 8 / 0
6,431
378
1,141
10,020
2,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
8 / 0 / 6
10,273
604
9,362
10,078
4,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
Hr0riK
Chiron
19
14 / 0 / 4
12,292
723
16,177
8,556
3,474
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Ragnarothh
Morgan Le Fay
16
1 / 0 / 2
9,731
572
7,091
8,604
3,219
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 3 / 6
9,259
545
5,088
11,112
4,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
15
6 / 0 / 12
10,073
593
10,277
9,593
11,518
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
59
3
Kills
29
29
Deaths
3
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nemesis
8
0
6
11
W
Chiron
Hr0riK
Chiron
14
0
4
16
L
2
6
1
0.42
L
Morgan Le Fay
NuBz_Ferreira
Morgan Le Fay
1
7
2
0.29
L
0
6
0
0
L
Anubis
NuBz_Pico
Anubis
0
2
0
0
W
Morgan Le Fay
Ragnarothh
Morgan Le Fay
1
0
2
2
W
0
3
6
1
L
Izanami
0
8
0
0
W
Ares
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,760
Damage
47,995
60,676
Taken
47,943
27,194
Mitigated
27,208
11,934
Healing
17,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
9,362
4,580
0
3,243
10,078
4,985
32
2,828
7,200
0
60,843
W
Chiron
Hr0riK
Chiron
16,177
8,980
938
3,448
8,556
3,474
4,822
1,955
6,573
0
110,684
L
8,009
1,786
0
2,204
14,689
4,581
0
3,621
10,915
0
55,328
L
Morgan Le Fay
NuBz_Ferreira
Morgan Le Fay
4,760
249
0
1,997
12,333
4,306
592
7,527
4,806
40,123
0
L
2,039
338
0
559
12,752
10,804
551
1,508
11,244
19,547
0
L
Anubis
NuBz_Pico
Anubis
6,811
74
0
6,241
10,882
5,364
481
7,873
2,938
58,910
0
W
Morgan Le Fay
Ragnarothh
Morgan Le Fay
7,091
271
0
4,108
8,604
3,219
171
4,504
4,096
58,363
0
W
5,088
191
723
4,846
11,112
4,012
350
2,010
8,896
58,079
0
L
Izanami
1,141
1,025
0
933
10,020
2,139
91
1,703
8,317
0
35,539
W
Ares
10,277
1,469
0
553
9,593
11,518
0
1,890
7,503
35,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,154
Gold Earned
51,628
428
Minions Killed
536
0
Camps Cleared
0
1,586,321
Distance Traveled
1,734,952
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,273
604
83
5
0
390,278
3
W
Chiron
12,292
723
174
10
0
322,151
0
L
Pele
8,226
484
93
5
0
338,920
0
L
Morgan Le Fay
7,942
467
89
5
0
307,138
1
L
Bacchus
7,406
436
17
1
0
327,589
0
L
Anubis
9,149
538
153
9
0
292,360
3
W
Morgan Le Fay
9,731
572
120
7
0
330,527
2
W
Hel
9,259
545
114
7
0
350,495
0
L
Izanami
6,431
378
76
4
0
320,314
0
W
Ares
10,073
593
45
3
0
341,501
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role