Player Matchup

Pele
Pele
 
Pele
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
 
Cerberus
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
Elcachasduras
He Bo
Level 76
God Stats
0W - 3L
1,561 SR
Queue Stats
244W - 279L
1,504 Elo+
Party 3
Hachiman
Hachiman
JoseD1607
Hachiman
Level 88
God Stats
26W - 29L
1,488 SR
Queue Stats
390W - 374L
1,510 Elo+
Party 3
Odin
Odin
gablui2029
Odin
Level 101
God Stats
9W - 12L
1,523 SR
Queue Stats
227W - 254L
1,466 Elo+
Party 3
Team Averages
Level 68
1,515 SR
1,496 Elo+

VS

Team Averages
Level 58
1,576 SR
1,537 Elo+
Ymir
Ymir
ASTAtwitch
Ymir
Level 16
God Stats
4W - 6L
1,396 SR
Queue Stats
26W - 27L
1,476 Elo+
Party 2
Ah Puch
Ah Puch
Arklesss
Ah Puch
Level 55
God Stats
17W - 10L
1,708 SR
Queue Stats
353W - 289L
1,503 Elo+
Party 2
Medusa
Medusa
RandomHostile
Medusa
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
142W - 109L
1,668 Elo+
Party 1
Camazotz
Camazotz
sauzyapple
Camazotz
Level 42
God Stats
9W - 7L
1,645 SR
Queue Stats
119W - 129L
1,504 Elo+
Party 1
Amaterasu
Amaterasu
shaozine
Amaterasu
Level 49
God Stats
11W - 4L
1,628 SR
Queue Stats
363W - 286L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
0 / 4 / 1
6,619
509
4,835
10,597
3,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
 
Cerberus
10
1 / 2 / 1
6,425
494
2,558
8,957
4,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
4 / 3 / 0
6,962
536
7,519
9,024
3,438
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
JoseD1607
Hachiman
10
0 / 3 / 0
5,777
444
2,410
7,278
1,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 1
6,181
475
4,013
9,791
5,039
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 6
6,330
487
2,952
7,106
4,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ah Puch
Arklesss
Ah Puch
12
0 / 2 / 4
7,276
560
6,914
6,735
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
5 / 1 / 0
7,865
605
9,994
7,476
2,445
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Camazotz
sauzyapple
Camazotz
11
2 / 0 / 2
7,114
547
3,549
7,815
2,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
shaozine
Amaterasu
16
8 / 1 / 0
9,010
693
9,387
9,688
8,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
5
Kills
15
15
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
4
1
0.13
L
Cerberus
 
Cerberus
1
2
1
0.75
W
0
1
6
3
W
Ah Puch
Arklesss
Ah Puch
0
2
4
1
L
4
3
0
1.33
L
Hachiman
JoseD1607
Hachiman
0
3
0
0
W
5
1
0
5
L
0
3
1
0.17
W
Camazotz
sauzyapple
Camazotz
2
0
2
3
W
Amaterasu
shaozine
Amaterasu
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,335
Damage
32,796
45,647
Taken
38,820
18,163
Mitigated
20,254
9,632
Healing
13,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,835
698
0
706
10,597
3,497
0
2,959
7,638
0
52,954
L
Cerberus
 
Cerberus
2,558
19
0
1,556
8,957
4,608
0
2,166
6,791
13,009
0
W
2,952
568
0
661
7,106
4,976
305
2,283
4,823
8,386
0
W
Ah Puch
Arklesss
Ah Puch
6,914
474
0
2,741
6,735
2,407
355
3,078
3,657
51,377
0
L
7,519
111
0
2,699
9,024
3,438
0
4,521
4,503
33,565
0
L
Hachiman
JoseD1607
Hachiman
2,410
768
0
1,880
7,278
1,581
0
68
7,210
0
33,931
W
9,994
5,396
0
2,888
7,476
2,445
1,773
1,351
6,125
0
58,493
L
4,013
828
0
2,791
9,791
5,039
0
2,673
7,118
3,919
24,911
W
Camazotz
sauzyapple
Camazotz
3,549
1,009
0
3,663
7,815
2,202
564
2,190
5,625
0
31,989
W
Amaterasu
shaozine
Amaterasu
9,387
2,635
0
3,691
9,688
8,224
320
2,342
7,346
11,124
41,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,964
Gold Earned
37,595
358
Minions Killed
381
0
Camps Cleared
0
1,291,701
Distance Traveled
1,293,411
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,619
509
103
8
0
286,462
5
L
Cerberus
6,425
494
27
2
0
253,343
6
W
Ymir
6,330
487
9
1
0
262,639
7
W
Ah Puch
7,276
560
100
8
0
263,472
2
L
He Bo
6,962
536
75
6
0
252,989
3
L
Hachiman
5,777
444
76
6
0
235,406
2
W
Medusa
7,865
605
114
9
0
237,769
0
L
Odin
6,181
475
77
6
0
263,501
2
W
Camazotz
7,114
547
61
5
0
266,486
1
W
Amaterasu
9,010
693
97
7
0
263,045
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role