Player Matchup

Sol
Sol
BTAY95
Sol
Level 105
God Stats
49W - 25L
1,560 SR
Queue Stats
646W - 659L
1,424 Elo+
Solo
Cerberus
Cerberus
Not Sparda
Cerberus
Level 101
God Stats
2W - 1L
1,466 SR
Queue Stats
225W - 254L
1,452 Elo+
Party 1
Susano
Susano
Xel Naga Void
Susano
Level 80
God Stats
4W - 4L
1,491 SR
Queue Stats
208W - 228L
1,457 Elo+
Party 1
Team Averages
Level 95
1,506 SR
1,444 Elo+

VS

Team Averages
Level 44
1,508 SR
1,516 Elo+
Danzaburou
Danzaburou
NoLongerOnPS
Danzaburou
Level 16
God Stats
1W - 2L
1,393 SR
Queue Stats
63W - 94L
1,399 Elo+
Solo
Sylvanus
Sylvanus
Semperalone38
Sylvanus
Level 28
God Stats
2W - 1L
1,745 SR
Queue Stats
14W - 6L
1,658 Elo+
Solo
Janus
Janus
UhhhXavierrr
Janus
Level 88
God Stats
0W - 10L
1,386 SR
Queue Stats
68W - 61L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
BTAY95
Sol
13
2 / 0 / 0
8,110
737
4,291
4,181
1,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Not Sparda
Cerberus
10
0 / 2 / 2
6,863
624
1,518
7,029
5,376
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 1 / 1
6,574
598
2,906
5,262
1,755
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NoLongerOnPS
Danzaburou
10
0 / 1 / 3
7,181
653
2,754
4,453
1,377
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Semperalone38
Sylvanus
8
1 / 0 / 1
6,997
636
1,685
3,474
2,451
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
2 / 1 / 0
7,652
696
3,044
4,769
1,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
2
Kills
3
3
Deaths
2
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
BTAY95
Sol
2
0
0
2
L
Danzaburou
NoLongerOnPS
Danzaburou
0
1
3
1.5
W
Cerberus
Not Sparda
Cerberus
0
2
2
0.5
L
Sylvanus
Semperalone38
Sylvanus
1
0
1
1.5
L
2
1
0
2
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,715
Damage
7,483
16,472
Taken
12,696
8,911
Mitigated
5,204
4,156
Healing
3,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
BTAY95
Sol
4,291
867
0
2,645
4,181
1,780
1,211
229
3,952
41,355
2,985
L
Danzaburou
NoLongerOnPS
Danzaburou
2,754
866
0
701
4,453
1,377
544
1,774
2,679
0
19,244
W
Cerberus
Not Sparda
Cerberus
1,518
41
0
541
7,029
5,376
266
2,620
4,221
7,813
0
L
Sylvanus
Semperalone38
Sylvanus
1,685
742
679
1,336
3,474
2,451
414
1,615
1,859
11,091
0
L
3,044
122
0
894
4,769
1,376
473
2,292
2,477
30,723
0
W
2,906
322
0
970
5,262
1,755
65
1,568
3,570
0
12,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,547
Gold Earned
21,830
123
Minions Killed
122
0
Camps Cleared
0
540,849
Distance Traveled
530,094
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,110
737
88
8
0
184,217
3
L
Danzaburou
7,181
653
36
3
0
200,086
1
W
Cerberus
6,863
624
17
2
0
169,774
2
L
Sylvanus
6,997
636
22
2
0
121,325
2
L
Janus
7,652
696
64
6
0
208,683
1
W
Susano
6,574
598
18
2
0
186,858
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role