Player Matchup

Cerberus
Cerberus
Gold I
 
Cerberus
Gold I
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Platinum V
AldaBoy
Anhur
Platinum V
Level 149
God Stats
1W - 3L
1,601 SR
Queue Stats
265W - 261L
1,725 MMR
Solo
Zhong Kui
Zhong Kui
Platinum V
Ghillie Real
Zhong Kui
Platinum V
Level 158
God Stats
1W - 1L
1,479 SR
Queue Stats
153W - 160L
1,748 MMR
Solo
Guan Yu
Guan Yu
Gold I
iTzCHEF 2 U
Guan Yu
Gold I
Level 160
God Stats
10W - 11L
1,637 SR
Queue Stats
550W - 563L
1,730 MMR
Solo
Set
Set
Gold V
jrob4417
Set
Gold V
Level 143
God Stats
3W - 3L
1,668 SR
Queue Stats
47W - 51L
1,645 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 150
1,577 SR
1,669 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 124
1,728 SR
1,745 MMR
Vamana
Vamana
Platinum I
FoulerMussel459
Vamana
Platinum I
Level 89
God Stats
8W - 5L
1,799 SR
Queue Stats
530W - 528L
1,811 MMR
Party 2
Ymir
Ymir
Platinum V
II Doughty II
Ymir
Platinum V
Level 149
God Stats
10W - 9L
1,791 SR
Queue Stats
87W - 75L
1,717 MMR
Solo
Scylla
Scylla
Gold I
Mills x7
Scylla
Gold I
Level 155
God Stats
18W - 13L
1,624 SR
Queue Stats
438W - 437L
1,697 MMR
Party 2
Artemis
Artemis
Gold I
OperatingGnome
Artemis
Gold I
Level 158
God Stats
3W - 1L
1,927 SR
Queue Stats
70W - 32L
1,848 MMR
Party 3
Ne Zha
Ne Zha
Gold V
l94316785206934
Ne Zha
Gold V
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,651 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
2 / 4 / 4
8,563
408
5,776
16,166
16,640
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
AldaBoy
Anhur
14
2 / 11 / 5
9,111
434
4,989
17,462
4,551
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
Ghillie Real
Zhong Kui
16
2 / 7 / 2
9,987
476
13,819
18,562
13,564
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
iTzCHEF 2 U
Guan Yu
16
0 / 4 / 0
8,758
417
1,187
11,997
7,425
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 7 / 3
10,518
501
8,073
21,684
10,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bans
Morgan Le FayTiamatSolAthenaGilgamesh

VS

Bans
OdinIzanamiSobekRaijinKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 0 / 9
13,706
653
15,225
13,472
10,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 4 / 15
11,273
537
5,828
19,511
16,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
Mills x7
Scylla
19
4 / 0 / 9
12,516
596
9,488
7,192
2,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 5 / 5
13,444
640
16,762
14,641
4,031
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
7 / 1 / 11
14,004
667
18,348
16,545
11,188
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
82
10
Kills
33
33
Deaths
10
14
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
4
4
1
L
Anhur
AldaBoy
Anhur
2
11
5
0.41
W
12
0
9
16.5
L
Zhong Kui
Ghillie Real
Zhong Kui
2
7
2
0.43
W
2
4
15
2.38
W
Scylla
Mills x7
Scylla
4
0
9
8.5
W
8
5
5
2.1
L
Guan Yu
iTzCHEF 2 U
Guan Yu
0
4
0
0
L
4
7
3
0.79
W
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,844
Damage
65,651
85,871
Taken
71,361
52,668
Mitigated
44,371
18,426
Healing
22,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,776
341
0
1,444
16,166
16,640
0
4,908
11,258
27,093
0
L
Anhur
AldaBoy
Anhur
4,989
2,940
0
3,130
17,462
4,551
0
1,735
15,727
0
56,808
W
15,225
6,942
0
5,524
13,472
10,716
2,512
3,097
10,328
0
101,096
L
Zhong Kui
Ghillie Real
Zhong Kui
13,819
726
0
5,852
18,562
13,564
0
6,817
11,745
75,650
0
W
5,828
904
0
3,031
19,511
16,153
312
6,456
13,055
37,342
0
W
Scylla
Mills x7
Scylla
9,488
488
268
2,281
7,192
2,283
1,365
3,557
3,635
91,405
0
W
16,762
8,773
0
4,077
14,641
4,031
7,566
4,559
10,033
0
115,983
L
Guan Yu
iTzCHEF 2 U
Guan Yu
1,187
181
0
3,357
11,997
7,425
0
0
11,997
10,587
14,903
L
8,073
4,293
0
4,643
21,684
10,488
14
2,000
19,684
0
75,244
W
18,348
6,725
0
7,025
16,545
11,188
1,041
2,323
14,131
0
112,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,937
Gold Earned
64,943
474
Minions Killed
688
0
Camps Cleared
0
1,624,333
Distance Traveled
2,044,393
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,563
408
32
2
0
372,431
5
L
Anhur
9,111
434
113
5
0
307,894
9
W
Vamana
13,706
653
149
7
0
466,541
1
L
Zhong Kui
9,987
476
154
7
0
323,070
0
W
Ymir
11,273
537
47
2
0
371,613
6
W
Scylla
12,516
596
152
7
0
420,210
6
W
Artemis
13,444
640
169
8
0
366,580
4
L
Guan Yu
8,758
417
57
3
0
234,458
2
L
Set
10,518
501
118
6
0
386,480
6
W
Ne Zha
14,004
667
171
8
0
419,449
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role