Player Matchup

Izanami
Izanami
GODKILLER1000
Izanami
Level 28
God Stats
27W - 19L
1,614 SR
Queue Stats
27W - 19L
1,389 Elo+
Solo
Cu Chulainn
Cu Chulainn
M4theus77
Cu Chulainn
Level 18
God Stats
7W - 2L
1,477 SR
Queue Stats
33W - 22L
1,450 Elo+
Solo
Hera
Hera
PREDADOR773913
Hera
Level 5
God Stats
7W - 9L
1,703 SR
Queue Stats
197W - 203L
1,425 Elo+
Solo
Fafnir
Fafnir
Sumemo_SZ
Fafnir
Level 29
God Stats
0W - 4L
1,215 SR
Queue Stats
10W - 9L
1,493 Elo+
Solo
Neith
Neith
UnicornCake3249
Neith
Level 14
God Stats
0W - 1L
1,361 SR
Queue Stats
3W - 4L
1,348 Elo+
Solo
Team Averages
Level 19
1,474 SR
1,421 Elo+

VS

Team Averages
Level 20
1,530 SR
1,367 Elo+
Khepri
Khepri
BolinhaLost
Khepri
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 34L
1,375 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nevinhoo03
Tsukuyomi
Level 26
God Stats
11W - 6L
1,868 SR
Queue Stats
145W - 149L
1,498 Elo+
Solo
Aphrodite
Aphrodite
ThievingChalk5
Aphrodite
Level 16
God Stats
45W - 44L
1,386 SR
Queue Stats
150W - 164L
1,306 Elo+
Solo
Gilgamesh
Gilgamesh
j3remay4
Gilgamesh
Level 23
God Stats
41W - 35L
1,513 SR
Queue Stats
201W - 210L
1,420 Elo+
Solo
Cupid
Cupid
legendpotato
Cupid
Level 26
God Stats
2W - 9L
1,384 SR
Queue Stats
11W - 22L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
13 / 8 / 3
15,324
547
41,601
29,972
13,016
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
M4theus77
Cu Chulainn
20
6 / 5 / 0
15,014
536
22,016
30,570
37,376
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
0 / 9 / 2
10,321
369
5,553
12,056
4,133
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fafnir
Sumemo_SZ
Fafnir
18
1 / 2 / 12
13,239
473
10,318
27,389
36,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

10
0 / 6 / 0
8,542
305
820
9,283
2,068
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
18
2 / 6 / 10
13,595
486
3,883
18,027
26,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
Nevinhoo03
Tsukuyomi
20
16 / 3 / 9
16,268
581
29,724
26,536
13,437
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
ThievingChalk5
Aphrodite
20
8 / 2 / 15
14,060
502
14,883
22,166
17,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
j3remay4
Gilgamesh
20
3 / 5 / 8
15,462
552
22,582
29,863
33,673
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
1 / 4 / 9
11,318
404
12,290
12,764
6,740
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
81
20
Kills
30
30
Deaths
20
17
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Khepri
2
6
10
1.17
L
Izanami
13
8
3
1.81
L
Cu Chulainn
M4theus77
Cu Chulainn
6
5
0
1.2
W
Tsukuyomi
Nevinhoo03
Tsukuyomi
16
3
9
6.83
L
0
9
2
0.11
L
Fafnir
Sumemo_SZ
Fafnir
1
2
12
3.5
W
Aphrodite
ThievingChalk5
Aphrodite
8
2
15
7.75
L
0
6
0
0
W
Gilgamesh
j3remay4
Gilgamesh
3
5
8
1.4
W
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,308
Damage
83,362
109,270
Taken
109,356
92,619
Mitigated
97,926
25,208
Healing
39,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
3,883
642
0
733
18,027
26,437
1,332
4,292
13,700
28,279
0
L
Izanami
41,601
32,873
0
9,849
29,972
13,016
4,015
4,808
25,164
0
152,759
L
Cu Chulainn
M4theus77
Cu Chulainn
22,016
3,813
0
6,095
30,570
37,376
363
6,088
23,979
20,071
80,729
W
Tsukuyomi
Nevinhoo03
Tsukuyomi
29,724
7,158
0
9,565
26,536
13,437
1,193
3,149
21,863
0
148,622
L
5,553
2,190
0
664
12,056
4,133
102
4,392
7,664
46,739
0
L
Fafnir
Sumemo_SZ
Fafnir
10,318
2,685
64
8,098
27,389
36,026
1,118
4,530
22,619
38,583
0
W
Aphrodite
ThievingChalk5
Aphrodite
14,883
1,236
8,280
13,119
22,166
17,639
2,301
5,240
16,739
68,609
0
L
820
460
0
438
9,283
2,068
585
2,315
6,968
0
17,704
W
Gilgamesh
j3remay4
Gilgamesh
22,582
3,513
0
4,923
29,863
33,673
1,244
3,797
24,336
19,602
107,165
W
12,290
6,738
366
2,860
12,764
6,740
4,105
3,983
8,781
0
54,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,440
Gold Earned
70,703
540
Minions Killed
646
0
Camps Cleared
0
2,136,518
Distance Traveled
2,644,766
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,595
486
36
1
0
488,655
0
L
Izanami
15,324
547
196
7
0
423,938
0
L
Cu Chulainn
15,014
536
195
7
0
508,341
0
W
Tsukuyomi
16,268
581
194
7
0
579,533
4
L
Hera
10,321
369
73
3
0
449,712
1
L
Fafnir
13,239
473
48
2
0
429,006
3
W
Aphrodite
14,060
502
111
4
0
549,150
11
L
Neith
8,542
305
28
1
0
325,521
0
W
Gilgamesh
15,462
552
225
8
0
584,065
0
W
Cupid
11,318
404
80
3
0
443,363
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role