Player Matchup

Ra
Ra
MmnmmmDonuts
Ra
Level 27
God Stats
15W - 16L
1,630 SR
Queue Stats
76W - 65L
1,470 Elo+
Party 2
Chaac
Chaac
OGK Skrillz
Chaac
Level 140
God Stats
6W - 6L
1,186 SR
Queue Stats
113W - 154L
1,480 Elo+
Solo
Heimdallr
Heimdallr
ΛPΩCΛLYPSΣ
Heimdallr
Level 40
God Stats
1W - 1L
1,713 SR
Queue Stats
182W - 21L
2,038 Elo+
Party 2
Team Averages
Level 69
1,510 SR
1,663 Elo+

VS

Team Averages
Level 88
1,625 SR
1,673 Elo+
Freya
Freya
Bungle Jait
Freya
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 31L
1,699 Elo+
Party 1
Mulan
Mulan
Oo InSanity xX
Mulan
Level 127
God Stats
12W - 3L
1,571 SR
Queue Stats
153W - 74L
1,614 Elo+
Party 1
Hou Yi
Hou Yi
Yandere Desu Ka
Hou Yi
Level 107
God Stats
10W - 4L
1,804 SR
Queue Stats
306W - 154L
1,707 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 7 / 6
11,510
719
11,847
17,850
7,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 3 / 6
8,513
532
1,283
7,662
4,348
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heimdallr
ΛPΩCΛLYPSΣ
Heimdallr
17
8 / 7 / 7
12,532
783
18,214
18,873
9,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 4
11,694
731
5,589
12,889
4,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
5 / 7 / 8
11,926
745
10,584
17,563
17,640
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
9 / 4 / 6
12,984
812
24,735
18,322
6,922
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
35
16
Kills
17
17
Deaths
17
19
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
6
4
0.83
L
8
7
6
1.57
L
0
3
6
1
W
5
7
8
1.29
W
9
4
6
3
L
Heimdallr
ΛPΩCΛLYPSΣ
Heimdallr
8
7
7
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,344
Damage
40,908
44,385
Taken
48,774
21,264
Mitigated
28,815
8,600
Healing
12,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,589
2,384
0
4,846
12,889
4,253
588
4,002
7,782
31,907
0
L
11,847
536
1,429
3,332
17,850
7,103
260
2,087
15,763
50,679
0
L
1,283
427
0
672
7,662
4,348
0
522
7,140
0
3,174
W
10,584
853
0
2,074
17,563
17,640
92
3,721
11,603
0
24,461
W
24,735
13,466
0
5,931
18,322
6,922
1,937
3,433
14,747
0
68,292
L
Heimdallr
ΛPΩCΛLYPSΣ
Heimdallr
18,214
10,107
0
3,167
18,873
9,813
829
2,980
15,893
0
50,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,555
Gold Earned
36,604
145
Minions Killed
156
0
Camps Cleared
0
623,896
Distance Traveled
749,056
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,694
731
37
2
0
200,696
0
L
Ra
11,510
719
81
5
0
284,437
2
L
Chaac
8,513
532
4
0
0
89,568
0
W
Mulan
11,926
745
29
2
0
269,264
1
W
Hou Yi
12,984
812
90
6
0
279,096
1
L
Heimdallr
12,532
783
60
4
0
249,891
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role