Player Matchup

Hel
Hel
Akash_T360
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 288L
1,344 Elo+
Solo
Cu Chulainn
Cu Chulainn
Aristides703
Cu Chulainn
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 9L
1,436 Elo+
Party 1
Pele
Pele
RT6 Jordan
Pele
Level 26
God Stats
1W - 9L
1,153 SR
Queue Stats
61W - 83L
1,392 Elo+
Solo
Fafnir
Fafnir
T27282
Fafnir
Level 12
God Stats
12W - 2L
1,770 SR
Queue Stats
23W - 21L
1,304 Elo+
Solo
Heimdallr
Heimdallr
juane_gc
Heimdallr
Level 17
God Stats
17W - 8L
1,672 SR
Queue Stats
26W - 15L
1,408 Elo+
Party 1
Team Averages
Level 20
1,519 SR
1,377 Elo+

VS

Team Averages
Level 19
1,367 SR
1,283 Elo+
Odin
Odin
KingAverett
Odin
Level 17
God Stats
24W - 26L
1,303 SR
Queue Stats
177W - 186L
1,332 Elo+
Solo
Janus
Janus
Mahboii4967
Janus
Level 19
God Stats
3W - 4L
1,278 SR
Queue Stats
36W - 44L
1,270 Elo+
Solo
Kali
Kali
UnoHimsef
Kali
Level 16
God Stats
2W - 1L
1,306 SR
Queue Stats
97W - 96L
1,291 Elo+
Solo
Artemis
Artemis
jeyEros
Artemis
Level 13
God Stats
1W - 0L
1,468 SR
Queue Stats
3W - 6L
1,159 Elo+
Solo
Cthulhu
Cthulhu
like_Mike_420
Cthulhu
Level 28
God Stats
4W - 3L
1,480 SR
Queue Stats
89W - 90L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
4,575
305
186
654
193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
Aristides703
Cu Chulainn
12
3 / 4 / 0
7,460
497
8,453
11,784
9,112
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 2 / 0
7,012
467
2,037
12,418
3,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
T27282
Fafnir
10
1 / 3 / 4
6,829
455
3,574
11,332
9,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
juane_gc
Heimdallr
12
4 / 4 / 1
7,474
498
5,194
9,200
2,984
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 2
7,596
506
6,707
9,344
7,272
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 2 / 3
7,723
515
5,757
4,692
1,298
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
15
4 / 0 / 2
8,613
574
4,107
8,771
4,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
jeyEros
Artemis
12
4 / 0 / 2
7,245
483
7,969
4,823
1,658
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
11
2 / 5 / 4
7,080
472
5,628
7,506
4,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
9
Kills
13
13
Deaths
9
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Cu Chulainn
Aristides703
Cu Chulainn
3
4
0
0.75
W
3
2
2
2
W
0
2
3
0.75
L
1
2
0
0.5
L
Fafnir
T27282
Fafnir
1
3
4
1
W
Kali
4
0
2
5
W
Artemis
jeyEros
Artemis
4
0
2
5
L
Heimdallr
juane_gc
Heimdallr
4
4
1
1.13
W
Cthulhu
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,444
Damage
30,168
45,388
Taken
35,136
25,871
Mitigated
19,803
10,439
Healing
12,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
186
0
0
66
654
193
0
513
141
2,994
213
L
Cu Chulainn
Aristides703
Cu Chulainn
8,453
1,023
0
406
11,784
9,112
224
2,211
9,000
6,804
31,806
W
6,707
1,110
0
3,223
9,344
7,272
198
1,594
7,750
0
35,932
W
5,757
150
0
1,074
4,692
1,298
302
699
3,993
43,825
0
L
2,037
334
0
5,744
12,418
3,940
0
1,539
10,717
0
46,627
L
Fafnir
T27282
Fafnir
3,574
854
0
2,246
11,332
9,642
0
4,109
7,035
17,821
0
W
Kali
4,107
1,530
0
5,376
8,771
4,833
0
884
7,887
0
59,107
W
Artemis
jeyEros
Artemis
7,969
3,413
0
2,487
4,823
1,658
1,191
1,332
3,480
0
37,498
L
Heimdallr
juane_gc
Heimdallr
5,194
2,113
0
1,977
9,200
2,984
0
3,013
6,187
0
38,881
W
Cthulhu
5,628
577
139
0
7,506
4,742
341
1,550
5,744
22,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,350
Gold Earned
38,257
292
Minions Killed
359
0
Camps Cleared
0
1,106,358
Distance Traveled
1,541,946
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,575
305
9
1
0
33,206
0
L
Cu Chulainn
7,460
497
83
6
0
264,798
1
W
Odin
7,596
506
71
5
0
276,631
3
W
Janus
7,723
515
100
7
0
281,422
0
L
Pele
7,012
467
83
6
0
292,759
0
L
Fafnir
6,829
455
23
2
0
244,551
0
W
Kali
8,613
574
93
6
0
392,731
0
W
Artemis
7,245
483
71
5
0
281,982
7
L
Heimdallr
7,474
498
94
6
0
271,044
0
W
Cthulhu
7,080
472
24
2
0
309,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role