Player Matchup

Kukulkan
Kukulkan
Carlosvskw-
Kukulkan
Level 3
God Stats
3W - 1L
1,715 SR
Queue Stats
4W - 2L
1,686 Elo+
Solo
Neith
Neith
Os_Pac_Mam_14
Neith
Level 24
God Stats
2W - 2L
1,494 SR
Queue Stats
10W - 5L
1,738 Elo+
Solo
Hades
Hades
RobgollxPro
Hades
Level 30
God Stats
7W - 8L
1,414 SR
Queue Stats
146W - 159L
1,493 Elo+
Solo
Chaac
Chaac
ZerefBRS16
Chaac
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,481 Elo+
Solo
Poseidon
Poseidon
nicollas2012n
Poseidon
Level 17
God Stats
0W - 1L
1,799 SR
Queue Stats
2W - 4L
1,520 Elo+
Solo
Team Averages
Level 19
1,584 SR
1,584 Elo+

VS

Team Averages
Level 21
1,614 SR
1,440 Elo+
Sol
Sol
Guimpereira
Sol
Level 27
God Stats
7W - 3L
1,672 SR
Queue Stats
241W - 199L
1,527 Elo+
Party 1
Nemesis
Nemesis
Otakuumista
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,258 Elo+
Solo
Olorun
Olorun
W7M-R0LEZE1R0
Olorun
Level 26
God Stats
7W - 1L
1,756 SR
Queue Stats
233W - 247L
1,456 Elo+
Solo
Apollo
Apollo
ZacariasBoladao
Apollo
Level 27
God Stats
4W - 1L
1,844 SR
Queue Stats
74W - 65L
1,562 Elo+
Party 1
Mercury
Mercury
dopezin
Mercury
Level 17
God Stats
1W - 1L
1,297 SR
Queue Stats
25W - 32L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Carlosvskw-
Kukulkan
9
0 / 7 / 0
5,235
436
2,112
7,085
2,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
7 / 2 / 0
7,092
591
5,652
8,431
2,614
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 0 / 2
6,065
505
3,156
4,991
1,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
9
1 / 1 / 3
5,134
428
4,069
7,343
3,173
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
nicollas2012n
Poseidon
7
1 / 5 / 0
4,988
416
1,377
4,823
1,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 0
9,102
759
9,199
6,145
2,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Otakuumista
Nemesis
6
0 / 8 / 2
5,159
430
720
5,973
2,071
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
2 / 2 / 1
7,277
606
7,089
9,056
3,168
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
1 / 2 / 1
6,857
571
2,507
4,581
1,176
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
dopezin
Mercury
11
2 / 0 / 0
6,682
557
2,027
7,250
2,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
10
Kills
14
15
Deaths
12
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Carlosvskw-
Kukulkan
0
7
0
0
W
9
0
0
9
L
7
2
0
3.5
W
Nemesis
Otakuumista
Nemesis
0
8
2
0.13
L
1
0
2
2
W
2
2
1
1.25
W
1
2
1
0.75
L
Chaac
1
1
3
2.5
W
Mercury
dopezin
Mercury
2
0
0
2
L
Poseidon
nicollas2012n
Poseidon
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,366
Damage
21,542
32,673
Taken
33,005
11,216
Mitigated
11,363
8,322
Healing
10,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Carlosvskw-
Kukulkan
2,112
456
0
55
7,085
2,209
0
3,745
3,340
25,309
0
W
9,199
2,907
0
3,028
6,145
2,535
2,362
798
5,347
59,886
5,753
L
5,652
2,784
0
2,205
8,431
2,614
493
3,788
4,562
0
42,234
W
Nemesis
Otakuumista
Nemesis
720
151
0
83
5,973
2,071
38
324
5,649
0
5,275
L
3,156
735
206
3,444
4,991
1,986
0
780
4,211
24,539
6,230
W
7,089
3,957
0
5,490
9,056
3,168
2,502
3,175
5,881
40,453
0
W
2,507
1,514
0
693
4,581
1,176
1,913
758
3,823
0
37,004
L
Chaac
4,069
1,171
0
2,412
7,343
3,173
0
4,434
2,909
0
16,188
W
Mercury
dopezin
Mercury
2,027
754
0
1,366
7,250
2,413
0
1,443
5,807
0
45,274
L
Poseidon
nicollas2012n
Poseidon
1,377
572
0
0
4,823
1,234
369
2,955
1,868
14,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,514
Gold Earned
35,077
257
Minions Killed
360
0
Camps Cleared
0
1,050,297
Distance Traveled
1,101,395
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,235
436
53
4
0
219,979
1
W
Sol
9,102
759
126
11
0
232,912
3
L
Neith
7,092
591
83
7
0
199,651
3
W
Nemesis
5,159
430
5
0
0
216,240
2
L
Hades
6,065
505
64
5
0
234,823
2
W
Olorun
7,277
606
72
6
0
202,023
0
W
Apollo
6,857
571
77
6
0
217,977
2
L
Chaac
5,134
428
23
2
0
198,954
0
W
Mercury
6,682
557
80
7
0
232,243
4
L
Poseidon
4,988
416
34
3
0
196,890
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role