Player Matchup

Baba Yaga
Baba Yaga
AstarteAA
Baba Yaga
Level 84
God Stats
15W - 10L
1,551 SR
Queue Stats
93W - 114L
1,376 Elo+
Solo
Ymir
Ymir
KimaDaGee
Ymir
Level 156
God Stats
24W - 25L
1,503 SR
Queue Stats
666W - 727L
1,338 Elo+
Solo
Artemis
Artemis
XHAMOUDY
Artemis
Level 66
God Stats
3W - 2L
1,815 SR
Queue Stats
88W - 95L
1,466 Elo+
Solo
Zeus
Zeus
Xrama75
Zeus
Level 80
God Stats
25W - 21L
1,528 SR
Queue Stats
647W - 749L
1,346 Elo+
Solo
Arachne
Arachne
whitebull0531
Arachne
Level 65
God Stats
2W - 4L
1,363 SR
Queue Stats
117W - 161L
1,305 Elo+
Solo
Team Averages
Level 90
1,552 SR
1,366 Elo+

VS

Team Averages
Level 80
1,483 SR
1,387 Elo+
Apollo
Apollo
DMelbourne
Apollo
Level 101
God Stats
11W - 4L
1,500 SR
Queue Stats
16W - 12L
1,430 Elo+
Solo
Thanatos
Thanatos
MadGorillas4530
Thanatos
Level 67
God Stats
19W - 16L
1,491 SR
Queue Stats
172W - 201L
1,423 Elo+
Solo
Ah Puch
Ah Puch
MongrelNine171
Ah Puch
Level 89
God Stats
2W - 2L
1,587 SR
Queue Stats
83W - 103L
1,359 Elo+
Solo
Gilgamesh
Gilgamesh
SwankMetalSwag
Gilgamesh
Level 88
God Stats
21W - 25L
1,439 SR
Queue Stats
184W - 200L
1,362 Elo+
Party 1
Fafnir
Fafnir
TheAvenger003
Fafnir
Level 57
God Stats
6W - 5L
1,397 SR
Queue Stats
169W - 188L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AstarteAA
Baba Yaga
12
0 / 0 / 0
6,601
550
3,420
4,299
2,062
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
11
2 / 0 / 2
6,333
528
4,273
7,147
2,600
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
XHAMOUDY
Artemis
12
4 / 1 / 2
7,112
593
6,091
6,623
2,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
Xrama75
Zeus
11
3 / 4 / 2
6,724
560
5,514
4,948
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Arachne
10
2 / 4 / 2
5,985
499
2,247
6,028
1,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DMelbourne
Apollo
10
2 / 2 / 0
5,753
479
3,479
5,493
1,341
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
8
2 / 3 / 0
5,165
430
2,100
9,521
2,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
4 / 4 / 2
6,331
528
5,025
7,286
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
SwankMetalSwag
Gilgamesh
11
0 / 0 / 0
5,892
491
1,967
5,942
4,938
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8
0 / 2 / 0
5,179
432
1,992
8,724
6,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
11
Kills
8
9
Deaths
11
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
AstarteAA
Baba Yaga
0
0
0
0
L
Apollo
DMelbourne
Apollo
2
2
0
1
W
Ymir
2
0
2
3
L
Thanatos
2
3
0
0.67
L
4
4
2
1.25
L
Gilgamesh
SwankMetalSwag
Gilgamesh
0
0
0
0
L
0
2
0
0
W
Artemis
XHAMOUDY
Artemis
4
1
2
5
W
Zeus
Xrama75
Zeus
3
4
2
1
W
Arachne
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,545
Damage
14,563
29,045
Taken
36,966
10,490
Mitigated
17,633
7,206
Healing
12,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
AstarteAA
Baba Yaga
3,420
279
0
2,435
4,299
2,062
0
0
4,299
34,898
0
L
Apollo
DMelbourne
Apollo
3,479
1,492
0
0
5,493
1,341
0
1,688
3,709
0
19,312
W
Ymir
4,273
416
421
2,082
7,147
2,600
44
1,550
5,597
27,596
0
L
Thanatos
2,100
795
0
7,045
9,521
2,664
0
1,878
7,489
0
17,383
L
5,025
161
0
2,155
7,286
2,512
0
3,132
3,851
36,729
0
L
Gilgamesh
SwankMetalSwag
Gilgamesh
1,967
345
0
1,737
5,942
4,938
0
3,206
2,736
0
30,985
L
1,992
572
0
2,029
8,724
6,178
0
2,630
5,974
15,588
0
W
Artemis
XHAMOUDY
Artemis
6,091
2,945
88
1,406
6,623
2,589
748
276
6,347
0
49,516
W
Zeus
Xrama75
Zeus
5,514
410
0
208
4,948
1,562
572
2,833
2,115
27,463
0
W
Arachne
2,247
1,866
22
544
6,028
1,677
0
2,413
3,615
0
17,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,755
Gold Earned
28,320
311
Minions Killed
219
0
Camps Cleared
0
1,110,232
Distance Traveled
1,103,021
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
6,601
550
78
7
0
204,184
1
L
Apollo
5,753
479
42
4
0
227,504
1
W
Ymir
6,333
528
47
4
0
228,340
5
L
Thanatos
5,165
430
31
3
0
244,373
2
L
Ah Puch
6,331
528
66
6
0
205,239
2
L
Gilgamesh
5,892
491
65
5
0
221,456
0
L
Fafnir
5,179
432
15
1
0
204,449
0
W
Artemis
7,112
593
89
7
0
207,499
4
W
Zeus
6,724
560
62
5
0
209,241
1
W
Arachne
5,985
499
35
3
0
260,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role