Player Matchup

Zhong Kui
Zhong Kui
Brian681
Zhong Kui
Level 69
God Stats
19W - 4L
1,732 SR
Queue Stats
309W - 239L
1,596 Elo+
Party 1
Pele
Pele
FlintlockeX
Pele
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,806 Elo+
Solo
Kumbhakarna
Kumbhakarna
JerryPR
Kumbhakarna
Level 7
God Stats
6W - 2L
1,781 SR
Queue Stats
6W - 2L
1,748 Elo+
Party 1
Rama
Rama
Kikikakakiki
Rama
Level 29
God Stats
5W - 2L
1,756 SR
Queue Stats
197W - 152L
1,751 Elo+
Solo
Ra
Ra
WGOD2K
Ra
Level 23
God Stats
1W - 0L
1,617 SR
Queue Stats
40W - 37L
1,551 Elo+
Solo
Team Averages
Level 29
1,677 SR
1,690 Elo+

VS

Team Averages
Level 19
1,585 SR
1,585 Elo+
Sol
Sol
DougTheBug
Sol
Level 23
God Stats
1W - 3L
1,580 SR
Queue Stats
24W - 14L
1,693 Elo+
Solo
Izanami
Izanami
EzmaTheRipper
Izanami
Level 21
God Stats
7W - 4L
1,521 SR
Queue Stats
219W - 193L
1,600 Elo+
Solo
Thor
Thor
Trane3000
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,450 Elo+
Solo
Sylvanus
Sylvanus
WarmRawBeaver
Sylvanus
Level 27
God Stats
41W - 44L
1,612 SR
Queue Stats
200W - 229L
1,557 Elo+
Solo
Cu Chulainn
Cu Chulainn
iDogBackwards
Cu Chulainn
Level 24
God Stats
3W - 2L
1,712 SR
Queue Stats
50W - 35L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Brian681
Zhong Kui
19
2 / 6 / 2
12,196
581
15,460
17,976
16,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
5 / 4 / 1
12,167
579
8,374
15,240
5,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
JerryPR
Kumbhakarna
15
1 / 4 / 8
10,627
506
3,382
17,666
20,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 3 / 3
11,409
543
11,815
13,193
3,554
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ra
19
2 / 1 / 2
12,433
592
11,343
13,382
5,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
8,452
402
5,426
4,829
1,798
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
20
8 / 3 / 2
12,079
575
18,473
13,565
5,429
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Thor
15
0 / 5 / 6
9,174
437
3,493
16,792
6,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
WarmRawBeaver
Sylvanus
15
2 / 2 / 9
9,360
446
6,685
17,932
19,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cu Chulainn
iDogBackwards
Cu Chulainn
18
5 / 4 / 3
11,205
534
12,011
18,196
18,130
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
38
14
Kills
17
18
Deaths
14
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Brian681
Zhong Kui
2
6
2
0.5
L
2
0
1
2.5
L
Izanami
8
3
2
3
W
5
4
1
1.38
W
Kumbhakarna
JerryPR
Kumbhakarna
1
4
8
1.25
W
4
3
3
1.83
L
Thor
0
5
6
0.6
W
Ra
2
1
2
3
L
Sylvanus
WarmRawBeaver
Sylvanus
2
2
9
3.25
L
Cu Chulainn
iDogBackwards
Cu Chulainn
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,374
Damage
46,088
77,457
Taken
71,314
51,380
Mitigated
51,152
31,954
Healing
27,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Brian681
Zhong Kui
15,460
2,629
0
7,080
17,976
16,135
2,572
652
17,324
72,098
9,289
L
5,426
2,494
0
4,024
4,829
1,798
130
2,043
2,618
49,139
0
L
Izanami
18,473
12,612
0
4,417
13,565
5,429
0
3,523
10,028
0
113,103
W
8,374
1,582
0
6,137
15,240
5,331
306
3,058
12,182
0
83,972
W
Kumbhakarna
JerryPR
Kumbhakarna
3,382
517
0
3,050
17,666
20,710
1,180
2,413
15,253
13,989
0
W
11,815
8,874
0
5,903
13,193
3,554
6,359
839
12,354
0
97,815
L
Thor
3,493
1,603
21
5,581
16,792
6,192
0
5,358
11,372
0
59,705
W
Ra
11,343
1,577
1,409
8,375
13,382
5,650
1,131
5,395
7,987
94,609
0
L
Sylvanus
WarmRawBeaver
Sylvanus
6,685
1,870
1,758
5,730
17,932
19,603
0
7,777
9,867
26,421
0
L
Cu Chulainn
iDogBackwards
Cu Chulainn
12,011
1,745
0
5,523
18,196
18,130
0
9,686
8,496
0
74,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,832
Gold Earned
50,270
638
Minions Killed
575
0
Camps Cleared
0
1,863,920
Distance Traveled
1,616,334
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,196
581
153
7
0
330,683
1
L
Sol
8,452
402
102
5
0
181,767
3
L
Izanami
12,079
575
195
9
0
349,322
6
W
Pele
12,167
579
124
6
0
423,653
0
W
Kumbhakarna
10,627
506
20
1
0
378,579
2
W
Rama
11,409
543
158
8
0
339,510
6
L
Thor
9,174
437
108
5
0
323,965
2
W
Ra
12,433
592
183
9
0
391,495
4
L
Sylvanus
9,360
446
28
1
0
342,547
2
L
Cu Chulainn
11,205
534
142
7
0
418,733
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role