Player Matchup

Ymir
Ymir
CroppingYew27
Ymir
Level 17
God Stats
12W - 7L
1,500 SR
Queue Stats
37W - 33L
1,500 Elo+
Party 3
Neith
Neith
EvErY-Script54
Neith
Level 29
God Stats
4W - 2L
1,391 SR
Queue Stats
11W - 18L
1,259 Elo+
Party 1
Zeus
Zeus
FrAmMy07
Zeus
Level 37
God Stats
35W - 24L
1,500 SR
Queue Stats
59W - 56L
1,500 Elo+
Party 3
Bakasura
Bakasura
Hugo-Skye
Bakasura
Level 24
God Stats
11W - 5L
1,886 SR
Queue Stats
172W - 166L
1,474 Elo+
Solo
Nu Wa
Nu Wa
M0nkeyD_Pand4
Nu Wa
Level 15
God Stats
4W - 2L
1,500 SR
Queue Stats
11W - 17L
1,259 Elo+
Party 1
Team Averages
Level 24
1,556 SR
1,398 Elo+

VS

Team Averages
Level 15
1,354 SR
1,390 Elo+
Thor
Thor
BL4CK__94120
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,452 Elo+
Solo
Kukulkan
Kukulkan
GoA I ProCesS
Kukulkan
Level 5
God Stats
10W - 11L
1,244 SR
Queue Stats
12W - 13L
1,333 Elo+
Party 2
Agni
Agni
JuckerzXBL
Agni
Level 11
God Stats
0W - 5L
1,333 SR
Queue Stats
3W - 8L
1,492 Elo+
Party 2
Chernobog
Chernobog
green-eyeez
Chernobog
Level 26
God Stats
0W - 2L
1,193 SR
Queue Stats
36W - 52L
1,427 Elo+
Solo
Cthulhu
Cthulhu
hail-CHUNGUS
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 18
13,024
930
8,866
25,675
35,672
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
13 / 3 / 15
16,170
1,155
29,244
12,340
5,104
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zeus
20
8 / 5 / 13
14,238
1,017
29,784
11,692
4,297
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Hugo-Skye
Bakasura
20
10 / 3 / 10
15,014
1,072
15,056
16,996
9,123
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 11 / 23
13,775
984
30,260
23,551
8,872
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

61

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 6
13,787
985
13,959
21,653
8,574
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
GoA I ProCesS
Kukulkan
19
1 / 6 / 8
12,293
878
11,790
19,436
7,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
1 / 9 / 9
12,890
921
16,360
21,352
7,434
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
green-eyeez
Chernobog
20
9 / 10 / 9
15,056
1,075
31,130
27,118
11,045
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
hail-CHUNGUS
Cthulhu
20
7 / 4 / 10
15,708
1,122
11,760
28,881
36,046
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
66
36
Kills
24
24
Deaths
36
79
Assists
42
Player
Kills
Deaths
Assists
KDA
L
6
7
6
1.29
W
2
2
18
5.5
W
13
3
15
6.83
W
Zeus
8
5
13
2.9
L
Kukulkan
GoA I ProCesS
Kukulkan
1
6
8
0.83
W
Bakasura
Hugo-Skye
Bakasura
10
3
10
5
L
1
9
9
0.61
W
3
11
23
1.32
L
Chernobog
green-eyeez
Chernobog
9
10
9
1.35
L
Cthulhu
hail-CHUNGUS
Cthulhu
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,210
Damage
84,999
90,254
Taken
118,440
63,068
Mitigated
70,378
9,655
Healing
10,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,959
3,775
0
0
21,653
8,574
0
12,585
8,974
0
25,948
W
8,866
2,306
0
0
25,675
35,672
0
12,499
13,176
26,245
0
W
29,244
15,278
0
3,147
12,340
5,104
0
5,852
6,488
0
51,867
W
Zeus
29,784
1,687
0
503
11,692
4,297
0
4,123
7,569
47,053
0
L
Kukulkan
GoA I ProCesS
Kukulkan
11,790
1,030
0
0
19,436
7,279
0
9,518
9,241
41,459
0
W
Bakasura
Hugo-Skye
Bakasura
15,056
10,145
0
3,075
16,996
9,123
0
6,209
10,787
0
41,436
L
16,360
1,524
95
1,714
21,352
7,434
0
12,251
8,911
53,260
0
W
30,260
7,086
292
2,638
23,551
8,872
0
11,227
12,324
50,930
0
L
Chernobog
green-eyeez
Chernobog
31,130
18,456
0
6,937
27,118
11,045
0
16,840
9,848
0
75,422
L
Cthulhu
hail-CHUNGUS
Cthulhu
11,760
1,150
430
888
28,881
36,046
0
17,716
10,990
36,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,221
Gold Earned
69,734
266
Minions Killed
343
11
Camps Cleared
7
1,270,926
Distance Traveled
1,256,021
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
13,787
985
29
2
4
257,274
0
W
Ymir
13,024
930
38
3
0
253,702
0
W
Neith
16,170
1,155
48
3
5
234,303
1
W
Zeus
14,238
1,017
55
4
0
254,691
3
L
Kukulkan
12,293
878
70
5
1
258,094
0
W
Bakasura
15,014
1,072
87
6
5
317,501
0
L
Agni
12,890
921
80
6
1
223,293
1
W
Nu Wa
13,775
984
38
3
1
210,729
2
L
Chernobog
15,056
1,075
109
8
0
250,749
0
L
Cthulhu
15,708
1,122
55
4
1
266,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role