Player Matchup

Morgan Le Fay
Morgan Le Fay
ApexRoaR
Morgan Le Fay
Level 58
God Stats
11W - 14L
1,500 SR
Queue Stats
72W - 83L
1,520 Elo+
Party 2
Gilgamesh
Gilgamesh
BadBihBryan
Gilgamesh
Level 83
God Stats
8W - 7L
1,568 SR
Queue Stats
327W - 324L
1,504 Elo+
Party 2
Zhong Kui
Zhong Kui
BadBihphil
Zhong Kui
Level 67
God Stats
13W - 5L
1,764 SR
Queue Stats
209W - 224L
1,479 Elo+
Party 2
Artemis
Artemis
ComCarver
Artemis
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 203L
1,540 Elo+
Party 2
Ne Zha
Ne Zha
KrosElectric44
Ne Zha
Level 95
God Stats
0W - 3L
1,244 SR
Queue Stats
391W - 380L
1,487 Elo+
Party 2
Team Averages
Level 77
1,515 SR
1,506 Elo+

VS

Team Averages
Level 133
1,549 SR
1,563 Elo+
Jing Wei
Jing Wei
Alexosmite9
Jing Wei
Level 156
God Stats
5W - 7L
1,384 SR
Queue Stats
437W - 412L
1,561 Elo+
Solo
Cerberus
Cerberus
Dractylus
Cerberus
Level 142
God Stats
21W - 9L
1,611 SR
Queue Stats
701W - 634L
1,577 Elo+
Solo
Apollo
Apollo
MikeMiggy2
Apollo
Level 115
God Stats
26W - 17L
1,636 SR
Queue Stats
546W - 536L
1,550 Elo+
Party 1
Hel
Hel
SomeWeirdThing
Hel
Level 124
God Stats
8W - 6L
1,632 SR
Queue Stats
619W - 612L
1,547 Elo+
Party 1
Arachne
Arachne
lazydude01
Arachne
Level 126
God Stats
21W - 15L
1,482 SR
Queue Stats
665W - 629L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ApexRoaR
Morgan Le Fay
13
1 / 9 / 1
8,641
411
9,661
18,022
4,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
BadBihBryan
Gilgamesh
13
0 / 7 / 3
9,027
430
6,833
15,881
10,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
BadBihphil
Zhong Kui
16
4 / 9 / 5
11,169
532
17,517
18,638
10,461
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
ComCarver
Artemis
18
6 / 9 / 2
11,231
535
16,027
14,560
6,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
4 / 5 / 1
11,422
544
8,825
22,425
16,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Alexosmite9
Jing Wei
18
3 / 8 / 9
11,857
565
8,257
17,103
6,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
Dractylus
Cerberus
18
12 / 3 / 11
11,740
559
18,704
20,128
14,576
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
MikeMiggy2
Apollo
19
4 / 1 / 7
12,657
603
11,568
11,831
5,100
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
9 / 2 / 8
11,770
560
14,483
18,072
9,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
lazydude01
Arachne
20
10 / 1 / 7
13,584
647
11,239
16,321
8,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
80
15
Kills
38
39
Deaths
15
12
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Alexosmite9
Jing Wei
3
8
9
0.94
L
Morgan Le Fay
ApexRoaR
Morgan Le Fay
1
9
1
0.17
L
Gilgamesh
BadBihBryan
Gilgamesh
0
7
3
0.21
L
Zhong Kui
BadBihphil
Zhong Kui
4
9
5
0.72
L
Artemis
ComCarver
Artemis
6
9
2
0.78
W
Cerberus
Dractylus
Cerberus
12
3
11
5.83
L
4
5
1
0.9
W
Apollo
MikeMiggy2
Apollo
4
1
7
7.5
W
9
2
8
6.5
W
Arachne
lazydude01
Arachne
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,863
Damage
64,251
89,526
Taken
83,455
48,404
Mitigated
44,082
18,115
Healing
35,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Alexosmite9
Jing Wei
8,257
5,261
0
430
17,103
6,298
2,328
1,890
15,213
0
83,588
L
Morgan Le Fay
ApexRoaR
Morgan Le Fay
9,661
640
0
2,145
18,022
4,503
1,233
12,258
5,764
51,492
0
L
Gilgamesh
BadBihBryan
Gilgamesh
6,833
1,747
99
2,255
15,881
10,565
0
2,323
13,558
0
46,871
L
Zhong Kui
BadBihphil
Zhong Kui
17,517
292
0
5,646
18,638
10,461
481
10,376
8,262
58,287
0
L
Artemis
ComCarver
Artemis
16,027
7,765
0
1,287
14,560
6,109
507
3,362
11,198
0
83,965
W
Cerberus
Dractylus
Cerberus
18,704
404
0
6,148
20,128
14,576
111
8,907
11,221
48,993
0
L
8,825
3,129
0
6,683
22,425
16,766
0
5,336
17,089
0
75,776
W
Apollo
MikeMiggy2
Apollo
11,568
6,653
0
3,956
11,831
5,100
3,232
2,779
9,052
0
95,957
W
14,483
1,440
7,425
11,995
18,072
9,277
281
10,972
7,100
68,762
0
W
Arachne
lazydude01
Arachne
11,239
6,920
0
5,874
16,321
8,831
468
3,593
12,728
0
99,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,490
Gold Earned
61,608
538
Minions Killed
653
0
Camps Cleared
0
1,762,315
Distance Traveled
2,046,396
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,857
565
144
7
0
349,265
0
L
Morgan Le Fay
8,641
411
91
4
0
343,535
0
L
Gilgamesh
9,027
430
82
4
0
306,491
5
L
Zhong Kui
11,169
532
89
4
0
347,700
4
L
Artemis
11,231
535
121
6
0
336,109
1
W
Cerberus
11,740
559
67
3
0
375,090
3
L
Ne Zha
11,422
544
155
7
0
428,480
6
W
Apollo
12,657
603
169
8
0
412,855
4
W
Hel
11,770
560
124
6
0
428,016
4
W
Arachne
13,584
647
149
7
0
481,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role