Player Matchup

Vamana
Vamana
Coke N Skoal
Vamana
Level 112
God Stats
22W - 20L
1,709 SR
Queue Stats
522W - 553L
1,497 Elo+
Party 1
Skadi
Skadi
CutieWithBooty-
Skadi
Level 45
God Stats
31W - 15L
1,824 SR
Queue Stats
298W - 206L
1,635 Elo+
Solo
Rama
Rama
LilDale69
Rama
Level 99
God Stats
2W - 0L
1,674 SR
Queue Stats
45W - 39L
1,497 Elo+
Solo
Anubis
Anubis
Pipe City Baby
Anubis
Level 61
God Stats
52W - 48L
1,575 SR
Queue Stats
139W - 145L
1,493 Elo+
Party 1
Bacchus
Bacchus
Rutledge57
Bacchus
Level 122
God Stats
10W - 7L
1,618 SR
Queue Stats
416W - 442L
1,502 Elo+
Solo
Team Averages
Level 88
1,680 SR
1,525 Elo+

VS

Team Averages
Level 76
1,551 SR
1,525 Elo+
Ymir
Ymir
DumplingBoyo
Ymir
Level 29
God Stats
7W - 4L
1,702 SR
Queue Stats
10W - 8L
1,513 Elo+
Party 2
Sol
Sol
FrostyUnicornnn
Sol
Level 89
God Stats
1W - 4L
1,437 SR
Queue Stats
219W - 208L
1,613 Elo+
Party 2
Thanatos
Thanatos
KASHlMA
Thanatos
Level 105
God Stats
14W - 11L
1,527 SR
Queue Stats
438W - 445L
1,475 Elo+
Solo
Erlang Shen
Erlang Shen
NotJeffH
Erlang Shen
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 148L
1,494 Elo+
Solo
Neith
Neith
xEl_Chicano209
Neith
Level 48
God Stats
5W - 4L
1,591 SR
Queue Stats
294W - 258L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
11
2 / 1 / 1
6,406
641
5,831
5,979
4,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
5 / 0 / 4
7,110
711
4,980
4,190
1,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rama
11
4 / 1 / 4
6,173
617
7,337
6,128
1,838
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 1 / 3
7,176
718
5,561
4,604
2,652
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Rutledge57
Bacchus
10
2 / 1 / 6
6,279
628
4,786
7,408
4,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,029
503
931
7,982
3,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 4 / 1
4,643
464
7,080
6,690
2,065
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
KASHlMA
Thanatos
11
3 / 3 / 1
6,361
636
2,453
8,343
2,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Erlang Shen
NotJeffH
Erlang Shen
11
0 / 2 / 1
6,127
613
3,484
8,252
4,341
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 5 / 0
5,471
547
3,044
6,820
1,634
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
17
Kills
4
4
Deaths
17
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vamana
2
1
1
2.5
W
5
0
4
7
L
0
3
1
0.17
L
0
4
1
0.13
L
Thanatos
KASHlMA
Thanatos
3
3
1
1.17
W
Rama
4
1
4
6
L
Erlang Shen
NotJeffH
Erlang Shen
0
2
1
0.25
W
4
1
3
5.5
W
Bacchus
Rutledge57
Bacchus
2
1
6
5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,495
Damage
16,992
28,309
Taken
38,087
14,997
Mitigated
13,960
12,598
Healing
14,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
5,831
2,915
0
1,491
5,979
4,198
0
0
5,979
0
34,853
W
4,980
2,083
0
1,871
4,190
1,651
0
300
3,890
0
40,483
L
931
203
0
1,940
7,982
3,566
0
2,126
5,856
9,651
0
L
7,080
3,220
0
2,153
6,690
2,065
0
1,859
4,831
30,481
0
L
Thanatos
KASHlMA
Thanatos
2,453
637
0
5,859
8,343
2,354
0
2,910
5,433
0
35,131
W
Rama
7,337
6,344
0
3,058
6,128
1,838
336
4,263
1,865
0
35,033
L
Erlang Shen
NotJeffH
Erlang Shen
3,484
1,787
0
3,595
8,252
4,341
0
0
8,252
0
37,317
W
5,561
338
0
2,605
4,604
2,652
0
0
4,604
44,752
0
W
Bacchus
Rutledge57
Bacchus
4,786
433
260
3,313
7,408
4,658
0
3,508
3,900
13,912
0
L
3,044
479
0
1,176
6,820
1,634
0
3,452
3,368
0
31,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,144
Gold Earned
27,631
320
Minions Killed
304
0
Camps Cleared
0
964,964
Distance Traveled
960,946
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,406
641
65
7
0
185,946
3
W
Skadi
7,110
711
74
7
0
220,658
0
L
Ymir
5,029
503
29
3
0
177,822
0
L
Sol
4,643
464
54
5
0
183,938
0
L
Thanatos
6,361
636
78
8
0
214,074
2
W
Rama
6,173
617
68
7
0
181,875
2
L
Erlang Shen
6,127
613
92
9
0
182,804
1
W
Anubis
7,176
718
89
9
0
181,963
2
W
Bacchus
6,279
628
24
2
0
194,522
5
L
Neith
5,471
547
51
5
0
202,308
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role