Player Matchup

Ares
Ares
DadLife42287
Ares
Level 23
God Stats
0W - 1L
1,463 SR
Queue Stats
6W - 8L
1,584 Elo+
Solo
Tyr
Tyr
ReAp_Prodigyy
Tyr
Level 22
God Stats
6W - 2L
1,599 SR
Queue Stats
31W - 27L
1,578 Elo+
Party 1
Scylla
Scylla
Sir_Whetzalot
Scylla
Level 27
God Stats
0W - 4L
1,533 SR
Queue Stats
97W - 80L
1,645 Elo+
Party 1
Izanami
Izanami
TheShaftGivr
Izanami
Level 23
God Stats
8W - 6L
1,672 SR
Queue Stats
200W - 257L
1,578 Elo+
Solo
Nemesis
Nemesis
topical_need4
Nemesis
Level 29
God Stats
2W - 2L
1,663 SR
Queue Stats
141W - 161L
1,552 Elo+
Solo
Team Averages
Level 25
1,586 SR
1,587 Elo+

VS

Team Averages
Level 22
1,562 SR
1,611 Elo+
Medusa
Medusa
DuoLaneFeeding
Medusa
Level 21
God Stats
1W - 1L
1,292 SR
Queue Stats
85W - 54L
1,617 Elo+
Party 2
Aphrodite
Aphrodite
Heimjorm
Aphrodite
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 34L
1,672 Elo+
Party 2
Hercules
Hercules
Kalsko Angen
Hercules
Level 23
God Stats
4W - 1L
1,746 SR
Queue Stats
144W - 180L
1,537 Elo+
Solo
Hera
Hera
Legaciezz
Hera
Level 29
God Stats
9W - 5L
1,663 SR
Queue Stats
135W - 117L
1,591 Elo+
Solo
Nemesis
Nemesis
Violet_DeChateau
Nemesis
Level 17
God Stats
39W - 31L
1,610 SR
Queue Stats
267W - 185L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
2,986
427
101
1,036
210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 0 / 0
4,257
608
2,471
5,431
2,753
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 0 / 0
4,226
604
1,665
1,332
332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
TheShaftGivr
Izanami
8
0 / 1 / 0
4,199
600
1,523
3,425
763
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
7
1 / 3 / 0
4,123
589
1,173
4,334
1,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 1
4,568
653
2,063
2,820
680
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
Heimjorm
Aphrodite
7
1 / 0 / 0
4,024
575
578
1,982
1,390
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
Kalsko Angen
Hercules
7
0 / 2 / 2
4,130
590
2,162
4,970
4,545
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hera
8
0 / 0 / 0
4,515
645
397
2,147
497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
2 / 0 / 1
4,382
626
2,720
2,830
753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
2
Kills
5
5
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
2
0
1
2.5
W
Aphrodite
Heimjorm
Aphrodite
1
0
0
1
W
Hercules
Kalsko Angen
Hercules
0
2
2
0.5
W
Hera
0
0
0
0
L
1
0
0
1
L
0
0
0
0
L
Izanami
TheShaftGivr
Izanami
0
1
0
0
W
2
0
1
2.5
L
Nemesis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,933
Damage
7,920
15,558
Taken
14,749
5,596
Mitigated
7,865
5,159
Healing
6,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
101
0
0
0
1,036
210
0
173
863
904
0
W
2,063
761
0
320
2,820
680
0
101
2,719
0
25,932
W
Aphrodite
Heimjorm
Aphrodite
578
103
151
1,243
1,982
1,390
0
0
1,982
11,639
0
W
Hercules
Kalsko Angen
Hercules
2,162
916
0
2,400
4,970
4,545
0
0
4,970
0
14,082
W
Hera
397
117
0
1,712
2,147
497
0
822
1,207
25,922
0
L
2,471
689
0
2,992
5,431
2,753
0
0
5,431
0
18,308
L
1,665
213
0
311
1,332
332
0
397
935
21,766
0
L
Izanami
TheShaftGivr
Izanami
1,523
819
0
1,018
3,425
763
0
405
3,020
0
24,292
W
2,720
1,195
0
403
2,830
753
0
661
2,105
0
18,425
L
Nemesis
1,173
380
0
838
4,334
1,538
33
0
4,334
0
16,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,791
Gold Earned
21,619
198
Minions Killed
213
0
Camps Cleared
0
567,030
Distance Traveled
650,091
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
2,986
427
0
0
0
25,668
1
W
Medusa
4,568
653
47
7
0
124,544
1
W
Aphrodite
4,024
575
22
3
0
121,742
2
W
Hercules
4,130
590
34
5
0
118,881
2
W
Hera
4,515
645
66
9
0
132,806
2
L
Tyr
4,257
608
48
7
0
139,953
0
L
Scylla
4,226
604
58
8
0
125,990
3
L
Izanami
4,199
600
55
8
0
133,939
3
W
Nemesis
4,382
626
44
6
0
152,118
0
L
Nemesis
4,123
589
37
5
0
141,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role