Player Matchup

Skadi
Skadi
Assassin9712
Skadi
Level 109
God Stats
3W - 2L
1,559 SR
Queue Stats
34W - 45L
1,464 Elo+
Solo
Cerberus
Cerberus
DBeerGutted1
Cerberus
Level 123
God Stats
16W - 10L
1,584 SR
Queue Stats
1,015W - 1,126L
1,354 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kermit_Marlon
Kumbhakarna
Level 89
God Stats
0W - 1L
1,300 SR
Queue Stats
318W - 317L
1,435 Elo+
Solo
Osiris
Osiris
MIERONE
Osiris
Level 125
God Stats
2W - 9L
1,317 SR
Queue Stats
434W - 419L
1,548 Elo+
Solo
Ne Zha
Ne Zha
Project_Zing
Ne Zha
Level 101
God Stats
1W - 6L
1,227 SR
Queue Stats
44W - 45L
1,404 Elo+
Solo
Team Averages
Level 109
1,398 SR
1,441 Elo+

VS

Team Averages
Level 103
1,395 SR
1,368 Elo+
Hel
Hel
Araniella
Hel
Level 109
God Stats
3W - 2L
1,405 SR
Queue Stats
141W - 118L
1,505 Elo+
Solo
Baron Samedi
Baron Samedi
Damtion
Baron Samedi
Level 124
God Stats
1W - 0L
1,591 SR
Queue Stats
2W - 4L
1,233 Elo+
Solo
Cu Chulainn
Cu Chulainn
GOOREO98
Cu Chulainn
Level 107
God Stats
11W - 14L
1,386 SR
Queue Stats
918W - 857L
1,503 Elo+
Solo
Fenrir
Fenrir
mudoyp2
Fenrir
Level 105
God Stats
7W - 7L
1,397 SR
Queue Stats
393W - 400L
1,372 Elo+
Solo
Artemis
Artemis
wonderbreadman11
Artemis
Level 68
God Stats
10W - 17L
1,197 SR
Queue Stats
202W - 229L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 1
5,387
490
4,143
6,816
1,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
DBeerGutted1
Cerberus
9
1 / 3 / 0
5,483
498
3,431
8,676
7,973
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
Kermit_Marlon
Kumbhakarna
9
1 / 1 / 2
5,236
476
2,149
9,838
3,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
MIERONE
Osiris
10
1 / 3 / 0
5,372
488
4,560
8,601
3,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ne Zha
1
0 / 0 / 0
2,091
190
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,530
594
5,106
6,034
2,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Damtion
Baron Samedi
10
2 / 2 / 2
5,610
510
5,154
7,554
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
GOOREO98
Cu Chulainn
12
2 / 1 / 1
6,805
619
5,082
7,008
3,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
mudoyp2
Fenrir
10
3 / 0 / 3
6,206
564
3,878
7,909
2,291
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 1 / 2
5,191
472
4,846
4,497
1,252
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
5
Kills
10
10
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
L
2
3
1
0.83
L
Cerberus
DBeerGutted1
Cerberus
1
3
0
0.33
W
Baron Samedi
Damtion
Baron Samedi
2
2
2
1.5
W
Cu Chulainn
GOOREO98
Cu Chulainn
2
1
1
2.5
L
Kumbhakarna
Kermit_Marlon
Kumbhakarna
1
1
2
2
L
Osiris
MIERONE
Osiris
1
3
0
0.33
L
Ne Zha
0
0
0
0
W
Fenrir
mudoyp2
Fenrir
3
0
3
4.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,283
Damage
24,066
33,931
Taken
33,002
17,368
Mitigated
12,576
9,262
Healing
17,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,106
296
109
3,941
6,034
2,559
941
0
6,034
39,518
0
L
4,143
1,823
0
1,955
6,816
1,748
5
1,554
5,262
0
32,215
L
Cerberus
DBeerGutted1
Cerberus
3,431
556
0
3,348
8,676
7,973
0
96
8,456
25,931
0
W
Baron Samedi
Damtion
Baron Samedi
5,154
516
491
4,271
7,554
2,712
82
644
6,910
25,138
0
W
Cu Chulainn
GOOREO98
Cu Chulainn
5,082
1,523
0
4,238
7,008
3,762
0
2,193
4,815
1,402
34,085
L
Kumbhakarna
Kermit_Marlon
Kumbhakarna
2,149
466
0
2,170
9,838
3,732
0
3,940
5,898
12,165
0
L
Osiris
MIERONE
Osiris
4,560
2,304
0
1,789
8,601
3,915
0
5,072
3,529
0
26,290
L
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
mudoyp2
Fenrir
3,878
848
0
3,165
7,909
2,291
0
1,585
6,324
0
31,216
W
4,846
1,810
236
1,417
4,497
1,252
371
1,158
3,339
0
16,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,569
Gold Earned
30,342
200
Minions Killed
259
0
Camps Cleared
0
785,254
Distance Traveled
1,047,269
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,530
594
68
6
0
208,563
1
L
Skadi
5,387
490
56
5
0
191,624
2
L
Cerberus
5,483
498
74
7
0
183,160
0
W
Baron Samedi
5,610
510
29
3
0
198,711
3
W
Cu Chulainn
6,805
619
70
6
0
235,649
1
L
Kumbhakarna
5,236
476
22
2
0
197,585
2
L
Osiris
5,372
488
48
4
0
212,885
3
L
Ne Zha
2,091
190
0
0
0
0
0
W
Fenrir
6,206
564
52
5
0
218,414
0
W
Artemis
5,191
472
40
4
0
185,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role