Player Matchup

Sobek
Sobek
Bloodborne9
Sobek
Level 29
God Stats
1W - 2L
1,255 SR
Queue Stats
111W - 96L
1,402 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Lil Neekh
Tsukuyomi
Level 6
God Stats
2W - 0L
1,709 SR
Queue Stats
11W - 3L
1,526 Elo+
Party 2
Anubis
Anubis
Sv Blitzz
Anubis
Level 108
God Stats
5W - 3L
1,631 SR
Queue Stats
56W - 58L
1,377 Elo+
Party 2
Sun Wukong
Sun Wukong
WaZe9000
Sun Wukong
Level 27
God Stats
41W - 41L
1,491 SR
Queue Stats
281W - 329L
1,407 Elo+
Solo
Artemis
Artemis
captainmills20
Artemis
Level 19
God Stats
5W - 7L
1,506 SR
Queue Stats
38W - 40L
1,404 Elo+
Party 3
Team Averages
Level 38
1,519 SR
1,423 Elo+

VS

Team Averages
Level 22
1,510 SR
1,413 Elo+
Osiris
Osiris
AGN x Legendzz
Osiris
Level 29
God Stats
2W - 4L
1,329 SR
Queue Stats
222W - 265L
1,434 Elo+
Party 1
Sylvanus
Sylvanus
AGN x Massu
Sylvanus
Level 17
God Stats
63W - 92L
1,717 SR
Queue Stats
77W - 118L
1,392 Elo+
Party 1
Heimdallr
Heimdallr
SirIncelot 2643
Heimdallr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 103L
1,356 Elo+
Party 1
Sol
Sol
YavhtheGang
Sol
Level 28
God Stats
1W - 5L
1,296 SR
Queue Stats
43W - 37L
1,458 Elo+
Solo
Thor
Thor
amori91
Thor
Level 22
God Stats
7W - 5L
1,708 SR
Queue Stats
53W - 52L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 5
5,087
509
1,129
6,605
4,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Lil Neekh
Tsukuyomi
9
3 / 2 / 2
6,015
602
3,736
6,500
1,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
Sv Blitzz
Anubis
11
9 / 0 / 1
6,648
665
7,637
4,851
2,586
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
WaZe9000
Sun Wukong
10
2 / 1 / 2
5,859
586
3,399
6,286
2,315
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8
1 / 1 / 3
4,945
495
2,985
2,348
662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
5,075
508
3,963
7,588
2,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sylvanus
AGN x Massu
Sylvanus
7
0 / 3 / 0
4,148
415
1,379
5,174
1,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
SirIncelot 2643
Heimdallr
7
0 / 1 / 0
4,014
401
1,121
3,688
856
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 3 / 1
4,892
489
2,217
4,339
760
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
amori91
Thor
8
2 / 4 / 1
5,319
532
3,630
7,702
1,923
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
15
Kills
3
4
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Sylvanus
AGN x Massu
Sylvanus
0
3
0
0
W
0
0
5
2.5
W
Tsukuyomi
Lil Neekh
Tsukuyomi
3
2
2
2
L
Heimdallr
SirIncelot 2643
Heimdallr
0
1
0
0
W
Anubis
Sv Blitzz
Anubis
9
0
1
9.5
W
Sun Wukong
WaZe9000
Sun Wukong
2
1
2
3
L
0
3
1
0.17
L
Thor
amori91
Thor
2
4
1
0.63
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,886
Damage
12,310
26,590
Taken
28,491
11,686
Mitigated
8,273
9,175
Healing
4,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,963
2,005
0
1,444
7,588
2,819
0
1,321
6,267
0
21,807
L
Sylvanus
AGN x Massu
Sylvanus
1,379
784
126
531
5,174
1,915
0
2,806
2,368
10,122
3,550
W
1,129
70
0
1,550
6,605
4,147
0
1,288
5,317
10,516
0
W
Tsukuyomi
Lil Neekh
Tsukuyomi
3,736
870
0
2,902
6,500
1,976
0
176
6,324
0
26,819
L
Heimdallr
SirIncelot 2643
Heimdallr
1,121
616
0
738
3,688
856
0
1,295
2,393
0
7,470
W
Anubis
Sv Blitzz
Anubis
7,637
457
0
2,044
4,851
2,586
264
954
3,897
27,900
0
W
Sun Wukong
WaZe9000
Sun Wukong
3,399
699
0
2,225
6,286
2,315
0
334
5,952
0
29,243
L
2,217
430
0
1,183
4,339
760
0
1,694
2,645
22,008
0
L
Thor
amori91
Thor
3,630
1,446
0
660
7,702
1,923
0
1,650
6,052
0
25,757
W
2,985
1,073
176
278
2,348
662
0
594
1,754
0
18,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,554
Gold Earned
23,448
224
Minions Killed
193
0
Camps Cleared
0
929,650
Distance Traveled
867,623
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,075
508
52
5
0
194,964
1
L
Sylvanus
4,148
415
30
3
0
157,477
0
W
Sobek
5,087
509
19
2
0
198,911
4
W
Tsukuyomi
6,015
602
60
6
0
213,075
3
L
Heimdallr
4,014
401
13
1
0
164,137
0
W
Anubis
6,648
665
56
6
0
178,198
0
W
Sun Wukong
5,859
586
67
7
0
201,116
0
L
Sol
4,892
489
51
5
0
173,359
1
L
Thor
5,319
532
47
5
0
177,686
2
W
Artemis
4,945
495
22
2
0
138,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role