Player Matchup

Chang'e
Chang'e
Platinum V
KingKeKo
Chang'e
Platinum V
Level 159
God Stats
1W - 2L
1,645 SR
Queue Stats
28W - 33L
1,720 MMR
Party 2
He Bo
He Bo
Gold I
SuicidePrank1
He Bo
Gold I
Level 63
God Stats
1W - 1L
1,745 SR
Queue Stats
169W - 169L
1,643 MMR
Party 1
Odin
Odin
Gold V
TrYNeK
Odin
Gold V
Level 146
God Stats
4W - 5L
1,639 SR
Queue Stats
67W - 66L
1,642 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
st0rmy9
Ah Muzen Cab
Gold III
Level 65
God Stats
6W - 7L
1,512 SR
Queue Stats
210W - 214L
1,607 MMR
Party 1
Cerberus
Cerberus
Gold IV
xXTemujinXx
Cerberus
Gold IV
Level 158
God Stats
1W - 1L
1,720 SR
Queue Stats
36W - 38L
1,548 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 118
1,652 SR
1,632 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 126
1,672 SR
1,632 MMR
Mercury
Mercury
Platinum V
COVID319
Mercury
Platinum V
Level 121
God Stats
77W - 80L
1,567 SR
Queue Stats
1,241W - 1,231L
1,654 MMR
Solo
Skadi
Skadi
Gold IV
Larksonix
Skadi
Gold IV
Level 141
God Stats
1W - 1L
1,801 SR
Queue Stats
15W - 10L
1,632 MMR
Solo
Sylvanus
Sylvanus
Gold I
Machote5
Sylvanus
Gold I
Level 118
God Stats
2W - 1L
1,543 SR
Queue Stats
66W - 62L
1,570 MMR
Party 3
Ares
Ares
Gold I
SwiRzZ
Ares
Gold I
Level 123
God Stats
4W - 0L
1,773 SR
Queue Stats
110W - 102L
1,607 MMR
Solo
Scylla
Scylla
Gold I
αkєzz
Scylla
Gold I
Level 128
God Stats
11W - 6L
1,673 SR
Queue Stats
30W - 34L
1,696 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KingKeKo
Chang'e
19
3 / 4 / 4
12,243
453
21,469
28,964
11,328
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
9 / 7 / 5
12,456
461
20,441
19,866
5,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
TrYNeK
Odin
20
2 / 3 / 6
13,596
504
10,670
22,061
21,931
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Muzen Cab
st0rmy9
Ah Muzen Cab
19
3 / 8 / 2
12,417
460
15,353
19,636
7,025
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
xXTemujinXx
Cerberus
17
1 / 3 / 7
11,459
424
12,291
37,836
31,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
Morgan Le FayTiamatAthenaThothGilgamesh

VS

Bans
SetSobekArtemisTsukuyomiChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
COVID319
Mercury
20
4 / 9 / 7
15,219
564
12,345
22,848
12,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Skadi
Larksonix
Skadi
20
8 / 4 / 6
17,265
639
28,059
20,421
9,344
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Machote5
Sylvanus
20
3 / 5 / 7
14,492
537
15,458
22,842
35,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ares
SwiRzZ
Ares
19
6 / 0 / 11
14,970
554
19,111
26,796
42,975
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Scylla
αkєzz
Scylla
20
4 / 0 / 7
14,633
542
27,399
21,584
13,066
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
63
18
Kills
25
25
Deaths
18
24
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Mercury
COVID319
Mercury
4
9
7
0.83
L
Chang'e
KingKeKo
Chang'e
3
4
4
1.25
W
Skadi
Larksonix
Skadi
8
4
6
2.75
W
Sylvanus
Machote5
Sylvanus
3
5
7
1.3
L
9
7
5
1.64
W
Ares
SwiRzZ
Ares
6
0
11
11.5
L
Odin
TrYNeK
Odin
2
3
6
1.67
L
Ah Muzen Cab
st0rmy9
Ah Muzen Cab
3
8
2
0.5
L
Cerberus
xXTemujinXx
Cerberus
1
3
7
1.5
W
Scylla
αkєzz
Scylla
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,224
Damage
102,372
128,363
Taken
114,491
77,835
Mitigated
113,800
42,976
Healing
41,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
COVID319
Mercury
12,345
5,194
0
3,568
22,848
12,482
1,514
11,035
11,813
0
115,627
L
Chang'e
KingKeKo
Chang'e
21,469
1,473
4,113
13,018
28,964
11,328
692
17,721
11,010
106,112
0
W
Skadi
Larksonix
Skadi
28,059
12,048
0
8,279
20,421
9,344
9,306
9,241
11,180
0
190,299
W
Sylvanus
Machote5
Sylvanus
15,458
4,063
6,593
9,614
22,842
35,933
1,475
9,321
13,521
72,660
16,297
L
20,441
1,096
225
5,709
19,866
5,782
0
6,473
13,393
80,206
0
W
Ares
SwiRzZ
Ares
19,111
616
0
5,263
26,796
42,975
1,672
11,029
15,767
29,948
0
L
Odin
TrYNeK
Odin
10,670
2,490
0
1,952
22,061
21,931
764
12,205
9,526
0
87,803
L
Ah Muzen Cab
st0rmy9
Ah Muzen Cab
15,353
6,720
0
4,921
19,636
7,025
795
4,718
14,918
0
103,924
L
Cerberus
xXTemujinXx
Cerberus
12,291
543
0
13,038
37,836
31,769
0
18,791
18,886
47,559
0
W
Scylla
αkєzz
Scylla
27,399
4,424
0
7,870
21,584
13,066
3,074
14,578
7,006
120,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,171
Gold Earned
76,579
733
Minions Killed
753
0
Camps Cleared
0
2,375,953
Distance Traveled
2,654,661
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
15,219
564
158
6
0
593,161
3
L
Chang'e
12,243
453
175
6
0
509,253
6
W
Skadi
17,265
639
255
9
0
504,794
10
W
Sylvanus
14,492
537
140
5
0
462,637
3
L
He Bo
12,456
461
117
4
0
454,223
1
W
Ares
14,970
554
14
1
0
557,799
7
L
Odin
13,596
504
175
6
0
443,192
5
L
Ah Muzen Cab
12,417
460
187
7
0
461,945
2
L
Cerberus
11,459
424
79
3
0
507,340
8
W
Scylla
14,633
542
186
7
0
536,270
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role