Player Matchup

Bellona
Bellona
Craze3505
Bellona
Level 88
God Stats
9W - 6L
1,840 SR
Queue Stats
379W - 379L
1,438 Elo+
Party 2
Jing Wei
Jing Wei
Sillysyrus
Jing Wei
Level 102
God Stats
26W - 43L
1,363 SR
Queue Stats
530W - 589L
1,400 Elo+
Party 1
Baron Samedi
Baron Samedi
Yocahontas
Baron Samedi
Level 101
God Stats
14W - 12L
1,549 SR
Queue Stats
475W - 503L
1,414 Elo+
Party 1
Merlin
Merlin
mia_ev07
Merlin
Level 66
God Stats
2W - 0L
1,756 SR
Queue Stats
148W - 156L
1,415 Elo+
Party 2
Mulan
Mulan
xVinlyScRaCTUPx
Mulan
Level 83
God Stats
11W - 7L
1,337 SR
Queue Stats
215W - 212L
1,416 Elo+
Solo
Team Averages
Level 88
1,569 SR
1,416 Elo+

VS

Team Averages
Level 93
1,397 SR
1,435 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Pipolas
Osiris
Level 62
God Stats
2W - 4L
1,247 SR
Queue Stats
94W - 136L
1,392 Elo+
Solo
Anubis
Anubis
SirusAstr0
Anubis
Level 55
God Stats
9W - 15L
1,298 SR
Queue Stats
172W - 177L
1,430 Elo+
Solo
Apollo
Apollo
Ttv criminal596
Apollo
Level 107
God Stats
2W - 4L
1,563 SR
Queue Stats
546W - 581L
1,419 Elo+
Solo
Arachne
Arachne
uniqueleeguilt3
Arachne
Level 127
God Stats
14W - 14L
1,378 SR
Queue Stats
48W - 55L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Craze3505
Bellona
17
8 / 4 / 5
11,807
621
7,968
14,434
8,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
Sillysyrus
Jing Wei
17
4 / 0 / 6
11,548
608
7,216
8,496
2,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Yocahontas
Baron Samedi
14
6 / 1 / 8
10,021
527
9,939
10,019
3,970
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
mia_ev07
Merlin
15
1 / 2 / 7
10,039
528
4,780
8,716
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
8 / 1 / 8
11,755
619
13,087
17,339
15,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
0 / 2 / 0
6,190
326
1,935
6,162
1,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
Pipolas
Osiris
12
0 / 6 / 2
7,758
408
5,042
14,707
11,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
SirusAstr0
Anubis
16
2 / 4 / 2
9,521
501
11,560
14,812
8,164
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
1 / 7 / 0
7,694
405
4,339
13,247
4,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
2 / 8 / 0
9,007
474
2,336
16,362
4,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
9
27
Kills
5
8
Deaths
27
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
0
0
W
Bellona
Craze3505
Bellona
8
4
5
2.63
L
Osiris
Pipolas
Osiris
0
6
2
0.17
W
Jing Wei
Sillysyrus
Jing Wei
4
0
6
7
L
Anubis
SirusAstr0
Anubis
2
4
2
0.75
L
1
7
0
0.14
W
Baron Samedi
Yocahontas
Baron Samedi
6
1
8
10
W
Merlin
mia_ev07
Merlin
1
2
7
2.25
L
2
8
0
0.25
W
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,990
Damage
25,212
59,004
Taken
65,290
32,482
Mitigated
30,664
19,167
Healing
19,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,935
1,180
252
3,074
6,162
1,976
0
1,228
4,703
19,749
0
W
Bellona
Craze3505
Bellona
7,968
4,419
0
1,797
14,434
8,158
1,583
1,704
12,730
0
87,880
L
Osiris
Pipolas
Osiris
5,042
1,797
0
2,594
14,707
11,327
234
616
14,069
0
31,924
W
Jing Wei
Sillysyrus
Jing Wei
7,216
4,898
494
2,355
8,496
2,500
5,576
2,871
5,625
0
63,791
L
Anubis
SirusAstr0
Anubis
11,560
421
0
7,532
14,812
8,164
451
6,332
8,134
68,393
0
L
4,339
2,111
0
1,250
13,247
4,373
0
3,675
9,224
0
39,460
W
Baron Samedi
Yocahontas
Baron Samedi
9,939
617
583
3,357
10,019
3,970
823
2,983
7,036
38,741
0
W
Merlin
mia_ev07
Merlin
4,780
356
0
2,653
8,716
2,268
244
5,947
2,769
49,800
0
L
2,336
1,691
200
4,911
16,362
4,824
0
1,733
14,441
0
50,797
W
13,087
3,329
142
7,786
17,339
15,586
1,182
4,869
12,470
0
56,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,170
Gold Earned
40,170
500
Minions Killed
374
0
Camps Cleared
0
1,708,478
Distance Traveled
1,285,915
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,190
326
35
2
0
109,992
3
W
Bellona
11,807
621
144
8
0
355,829
4
L
Osiris
7,758
408
62
3
0
235,914
0
W
Jing Wei
11,548
608
120
6
0
336,528
2
L
Anubis
9,521
501
132
7
0
307,927
2
L
Apollo
7,694
405
68
4
0
316,519
3
W
Baron Samedi
10,021
527
50
3
0
350,137
6
W
Merlin
10,039
528
90
5
0
332,331
0
L
Arachne
9,007
474
77
4
0
315,563
3
W
Mulan
11,755
619
96
5
0
333,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role