Player Matchup

Khepri
Khepri
BUDD1305
Khepri
Level 21
God Stats
1W - 1L
1,725 SR
Queue Stats
25W - 31L
1,421 Elo+
Party 2
Merlin
Merlin
Gahraman
Merlin
Level 8
God Stats
11W - 8L
1,694 SR
Queue Stats
17W - 14L
1,499 Elo+
Party 3
Sun Wukong
Sun Wukong
SaVita
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,499 Elo+
Party 3
Danzaburou
Danzaburou
Sycohazza
Danzaburou
Level 17
God Stats
2W - 7L
1,195 SR
Queue Stats
22W - 27L
1,415 Elo+
Party 2
Nemesis
Nemesis
xJACKxxINFERNOx
Nemesis
Level 12
God Stats
0W - 2L
1,722 SR
Queue Stats
81W - 81L
1,368 Elo+
Solo
Team Averages
Level 17
1,567 SR
1,440 Elo+

VS

Team Averages
Level 27
1,476 SR
1,403 Elo+
Ymir
Ymir
Carvic88
Ymir
Level 32
God Stats
16W - 4L
1,990 SR
Queue Stats
290W - 284L
1,581 Elo+
Party 1
Nox
Nox
FrostyKitty94
Nox
Level 28
God Stats
4W - 4L
1,301 SR
Queue Stats
201W - 252L
1,418 Elo+
Solo
Thoth
Thoth
SAYHI4G0D
Thoth
Level 29
God Stats
5W - 12L
1,132 SR
Queue Stats
271W - 260L
1,609 Elo+
Party 1
Skadi
Skadi
phaista
Skadi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,034 Elo+
Solo
Nemesis
Nemesis
ΡΑΪΣΑΜΠΟΒ
Nemesis
Level 28
God Stats
100W - 77L
1,454 SR
Queue Stats
150W - 156L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BUDD1305
Khepri
18
1 / 9 / 8
11,319
943
8,041
30,028
42,202
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Gahraman
Merlin
18
0 / 10 / 6
11,061
922
12,995
18,257
5,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
SaVita
Sun Wukong
18
7 / 9 / 3
13,120
1,093
14,789
22,527
19,732
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Sycohazza
Danzaburou
19
4 / 6 / 2
12,592
1,049
19,051
16,443
5,447
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
0 / 17 / 5
10,578
882
10,859
30,966
11,163
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
14 / 1 / 26
13,769
1,147
20,335
15,278
11,343
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
2 / 1 / 26
12,038
1,003
9,720
10,727
4,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thoth
SAYHI4G0D
Thoth
20
18 / 1 / 26
15,343
1,279
36,188
14,916
5,771
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Skadi
phaista
Skadi
20
6 / 6 / 24
12,753
1,063
20,804
12,986
6,078
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
11 / 3 / 27
14,114
1,176
25,531
15,823
6,976
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
180
12
Kills
51
51
Deaths
12
24
Assists
129
Player
Kills
Deaths
Assists
KDA
L
Khepri
BUDD1305
Khepri
1
9
8
0.56
W
Ymir
14
1
26
27
W
2
1
26
15
L
Merlin
Gahraman
Merlin
0
10
6
0.3
W
Thoth
SAYHI4G0D
Thoth
18
1
26
31
L
Sun Wukong
SaVita
Sun Wukong
7
9
3
0.94
L
Danzaburou
Sycohazza
Danzaburou
4
6
2
0.83
W
Skadi
phaista
Skadi
6
6
24
3
L
0
17
5
0.15
W
11
3
27
8.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,735
Damage
112,578
118,221
Taken
69,730
84,333
Mitigated
35,088
4,358
Healing
8,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
BUDD1305
Khepri
8,041
465
0
0
30,028
42,202
0
13,631
16,397
13,954
0
W
Ymir
20,335
2,957
0
1,185
15,278
11,343
0
4,907
10,371
24,583
0
W
9,720
1,565
0
0
10,727
4,920
0
2,173
8,554
27,681
0
L
Merlin
Gahraman
Merlin
12,995
461
0
358
18,257
5,789
0
10,553
7,704
27,806
0
W
Thoth
SAYHI4G0D
Thoth
36,188
1,763
0
3,365
14,916
5,771
0
3,292
11,624
62,726
0
L
Sun Wukong
SaVita
Sun Wukong
14,789
5,423
0
181
22,527
19,732
0
14,323
8,204
0
26,158
L
Danzaburou
Sycohazza
Danzaburou
19,051
6,907
0
990
16,443
5,447
0
10,065
6,378
0
63,288
W
Skadi
phaista
Skadi
20,804
9,458
0
914
12,986
6,078
0
3,448
9,538
0
49,610
L
10,859
2,621
0
2,829
30,966
11,163
0
17,725
13,241
0
33,004
W
25,531
12,998
0
3,457
15,823
6,976
0
7,216
8,607
54
31,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,670
Gold Earned
68,017
186
Minions Killed
211
6
Camps Cleared
6
1,090,011
Distance Traveled
1,094,372
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
11,319
943
13
1
0
227,880
0
W
Ymir
13,769
1,147
11
1
0
191,127
0
W
Nox
12,038
1,003
39
3
1
215,073
0
L
Merlin
11,061
922
26
2
1
216,938
0
W
Thoth
15,343
1,279
77
6
3
256,997
0
L
Sun Wukong
13,120
1,093
27
2
1
210,493
0
L
Danzaburou
12,592
1,049
85
7
3
224,654
0
W
Skadi
12,753
1,063
71
6
1
174,012
1
L
Nemesis
10,578
882
35
3
1
210,046
1
W
Nemesis
14,114
1,176
13
1
1
257,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role