Player Matchup

Merlin
Merlin
Aitsch
Merlin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
994 Elo+
Party 3
Sun Wukong
Sun Wukong
Anthony--flow
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Arachne
Arachne
I-RideRzZ-I
Arachne
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 89L
1,246 Elo+
Party 3
Neith
Neith
Konstanta85
Neith
Level 16
God Stats
70W - 77L
1,505 SR
Queue Stats
82W - 94L
1,339 Elo+
Solo
Jing Wei
Jing Wei
SncpReyiz
Jing Wei
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 8
1,501 SR
1,316 Elo+

VS

Team Averages
Level 26
1,253 SR
1,284 Elo+
Cerberus
Cerberus
Faze--jelle
Cerberus
Level 13
God Stats
18W - 20L
1,437 SR
Queue Stats
73W - 69L
1,267 Elo+
Party 2
Yemoja
Yemoja
Luzifer03
Yemoja
Level 7
God Stats
4W - 4L
1,148 SR
Queue Stats
144W - 188L
1,317 Elo+
Party 1
Zeus
Zeus
TD-Jeroen
Zeus
Level 15
God Stats
21W - 37L
1,168 SR
Queue Stats
44W - 62L
1,232 Elo+
Party 2
Cupid
Cupid
Todesstern12
Cupid
Level 84
God Stats
2W - 4L
1,191 SR
Queue Stats
145W - 163L
1,405 Elo+
Party 1
Loki
Loki
bramvds2
Loki
Level 10
God Stats
7W - 11L
1,320 SR
Queue Stats
65W - 69L
1,199 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aitsch
Merlin
14
0 / 13 / 2
8,935
372
3,585
14,545
4,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Anthony--flow
Sun Wukong
13
0 / 17 / 3
8,510
355
2,105
22,917
20,076
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
I-RideRzZ-I
Arachne
19
13 / 8 / 2
14,032
585
26,650
25,065
12,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 6 / 2
11,909
496
14,082
12,321
4,393
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jing Wei
SncpReyiz
Jing Wei
11
3 / 7 / 0
8,440
352
2,081
7,732
2,116
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Faze--jelle
Cerberus
18
6 / 4 / 13
12,375
516
8,107
15,514
17,554
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Yemoja
Luzifer03
Yemoja
17
0 / 2 / 5
11,858
494
805
15,657
22,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zeus
20
21 / 7 / 8
15,438
643
23,697
17,221
7,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
9 / 1 / 3
13,539
564
15,068
14,516
5,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
19
13 / 6 / 7
13,970
582
14,604
14,433
5,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
85
20
Kills
49
51
Deaths
20
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Merlin
Aitsch
Merlin
0
13
2
0.08
L
Sun Wukong
Anthony--flow
Sun Wukong
0
17
3
0.09
W
Cerberus
Faze--jelle
Cerberus
6
4
13
3.13
L
Arachne
I-RideRzZ-I
Arachne
13
8
2
1.75
L
4
6
2
0.83
W
Yemoja
Luzifer03
Yemoja
0
2
5
1.25
L
Jing Wei
SncpReyiz
Jing Wei
3
7
0
0.43
W
Zeus
21
7
8
3.57
W
9
1
3
10.5
W
Loki
13
6
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,503
Damage
62,281
82,580
Taken
77,341
42,707
Mitigated
58,856
11,582
Healing
19,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Aitsch
Merlin
3,585
1,104
0
0
14,545
4,008
44
9,476
4,621
38,523
0
L
Sun Wukong
Anthony--flow
Sun Wukong
2,105
326
0
590
22,917
20,076
229
7,129
15,669
0
22,879
W
Cerberus
Faze--jelle
Cerberus
8,107
1,220
0
1,793
15,514
17,554
1,140
407
15,107
61,834
0
L
Arachne
I-RideRzZ-I
Arachne
26,650
17,153
0
9,646
25,065
12,114
404
7,673
17,312
0
98,728
L
14,082
5,640
0
1,346
12,321
4,393
1,704
3,887
8,298
0
89,916
W
Yemoja
Luzifer03
Yemoja
805
413
2,116
1,647
15,657
22,591
2,490
240
15,417
29,013
0
L
Jing Wei
SncpReyiz
Jing Wei
2,081
1,285
0
0
7,732
2,116
0
3,660
3,984
0
13,645
W
Zeus
23,697
6,099
0
2,249
17,221
7,255
2,495
2,781
14,440
81,591
0
W
15,068
9,484
813
9,262
14,516
5,875
9,129
316
14,200
0
103,436
W
Loki
14,604
4,007
0
1,348
14,433
5,581
1,627
340
14,093
0
51,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,826
Gold Earned
67,180
406
Minions Killed
543
0
Camps Cleared
0
1,671,861
Distance Traveled
2,131,540
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,935
372
67
3
0
325,838
0
L
Sun Wukong
8,510
355
39
2
0
329,553
0
W
Cerberus
12,375
516
115
5
0
467,987
0
L
Arachne
14,032
585
134
6
0
410,367
1
L
Neith
11,909
496
136
6
0
376,846
0
W
Yemoja
11,858
494
46
2
0
387,929
0
L
Jing Wei
8,440
352
30
1
0
229,257
2
W
Zeus
15,438
643
140
6
0
410,175
0
W
Cupid
13,539
564
140
6
0
424,492
2
W
Loki
13,970
582
102
4
0
440,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role