Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
KlastrerX
Ullr
Level 156
God Stats
1W - 1L
1,272 SR
Queue Stats
81W - 101L
1,459 Elo+
Solo
Artio
Artio
baaze
Artio
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,330 Elo+
Solo
Team Averages
Level 96
1,454 SR
1,458 Elo+

VS

Team Averages
Level 64
1,518 SR
1,395 Elo+
Hel
Hel
 
Hel
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
CrazyPhrogThog
Anhur
Level 105
God Stats
2W - 2L
1,544 SR
Queue Stats
213W - 179L
1,528 Elo+
Party 2
Kuzenbo
Kuzenbo
Papagallo90
Kuzenbo
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 127L
1,320 Elo+
Solo
Izanami
Izanami
Rio_Cherubim
Izanami
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,286 Elo+
Party 1
Pele
Pele
p112233445566789
Pele
Level 43
God Stats
1W - 2L
1,547 SR
Queue Stats
46W - 69L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
5 / 3 / 9
9,315
932
12,653
8,584
4,761
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
 
Guan Yu
13
3 / 2 / 9
8,594
859
3,616
7,434
7,914
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
 
Bacchus
15
0 / 3 / 14
7,861
786
8,953
11,984
19,982
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ullr
13
2 / 4 / 7
7,943
794
6,982
8,689
3,994
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
baaze
Artio
15
5 / 2 / 9
8,605
861
6,247
12,591
11,584
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
0 / 4 / 5
6,946
695
5,489
12,000
4,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 3 / 6
8,691
869
16,240
13,799
5,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
Papagallo90
Kuzenbo
1
0 / 0 / 0
2,444
244
0
0
0
Izanami
Rio_Cherubim
Izanami
12
1 / 4 / 7
7,227
723
2,035
6,369
2,318
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
6 / 4 / 4
8,259
826
8,596
10,883
4,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
35
15
Kills
13
14
Deaths
15
48
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
5
3
9
3.17
W
Guan Yu
 
Guan Yu
3
2
9
3.75
W
Bacchus
 
Bacchus
0
3
14
2.33
L
Hel
 
Hel
0
4
5
0.63
L
6
3
6
3
W
Ullr
2
4
7
1.38
L
Kuzenbo
Papagallo90
Kuzenbo
0
0
0
0
L
Izanami
Rio_Cherubim
Izanami
1
4
7
1.13
W
Artio
baaze
Artio
5
2
9
4.75
L
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,451
Damage
32,360
49,282
Taken
43,051
48,235
Mitigated
17,128
13,002
Healing
20,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
12,653
2,545
1,213
370
8,584
4,761
1,778
539
8,045
0
29,632
W
Guan Yu
 
Guan Yu
3,616
712
2,820
2,465
7,434
7,914
696
1,754
5,680
0
8,888
W
Bacchus
 
Bacchus
8,953
1,173
0
0
11,984
19,982
269
1,785
10,199
14,109
0
L
Hel
 
Hel
5,489
444
7,108
6,036
12,000
4,936
0
4,336
7,664
11,101
0
L
16,240
7,215
366
2,992
13,799
5,432
396
4,648
9,151
0
29,648
W
Ullr
6,982
1,541
529
948
8,689
3,994
1,474
721
7,968
0
16,621
L
Kuzenbo
Papagallo90
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
Rio_Cherubim
Izanami
2,035
1,713
664
192
6,369
2,318
0
3,182
3,130
0
3,865
W
Artio
baaze
Artio
6,247
1,145
1,658
2,999
12,591
11,584
672
690
11,901
12,695
0
L
8,596
1,268
384
2,539
10,883
4,442
0
3,034
7,849
0
23,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,318
Gold Earned
33,567
87
Minions Killed
74
0
Camps Cleared
0
880,570
Distance Traveled
760,850
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,315
932
35
4
0
165,091
4
W
Guan Yu
8,594
859
11
1
0
213,934
1
W
Bacchus
7,861
786
8
1
0
161,626
0
L
Hel
6,946
695
14
1
0
215,711
0
L
Anhur
8,691
869
32
3
0
179,851
0
W
Ullr
7,943
794
22
2
0
146,885
0
L
Kuzenbo
2,444
244
0
0
0
0
0
L
Izanami
7,227
723
4
0
0
159,776
0
W
Artio
8,605
861
11
1
0
193,034
0
L
Pele
8,259
826
24
2
0
205,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role