Player Matchup

Thor
Thor
HEIPISHUIJIAO
Thor
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Horus
Horus
HeiPikunle
Horus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Neith
Neith
KingCarmilla
Neith
Level 18
God Stats
21W - 28L
1,415 SR
Queue Stats
114W - 138L
1,287 Elo+
Solo
Merlin
Merlin
Vester2
Merlin
Level 29
God Stats
10W - 4L
1,702 SR
Queue Stats
88W - 77L
1,324 Elo+
Solo
Ymir
Ymir
dutschgins
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 10
1,523 SR
1,422 Elo+

VS

Team Averages
Level 12
1,574 SR
1,483 Elo+
Cthulhu
Cthulhu
Coldr98
Cthulhu
Level 6
God Stats
0W - 2L
1,770 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ares
Ares
Crazydad112
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
FmlItzAres
Thor
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,646 Elo+
Party 1
Set
Set
R4nkSpam
Set
Level 19
God Stats
1W - 2L
1,743 SR
Queue Stats
14W - 16L
1,483 Elo+
Party 1
Kukulkan
Kukulkan
legorockstar
Kukulkan
Level 28
God Stats
2W - 3L
1,359 SR
Queue Stats
4W - 11L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,458
455
496
6,974
1,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
11
2 / 2 / 2
6,511
543
3,073
5,618
2,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
5 / 1 / 4
6,920
577
4,509
4,861
1,281
Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Vester2
Merlin
12
3 / 0 / 2
7,306
609
5,731
4,516
2,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 3 / 5
6,210
518
3,492
3,993
1,493
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Coldr98
Cthulhu
10
1 / 1 / 0
6,072
506
2,581
7,370
3,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

1
0 / 0 / 0
3,974
331
0
26
7
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

8
1 / 5 / 2
5,436
453
2,281
8,814
2,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
3 / 3 / 0
5,358
447
3,053
6,174
1,946
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
legorockstar
Kukulkan
11
3 / 3 / 0
6,570
548
2,700
7,089
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
12
Kills
8
8
Deaths
12
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Coldr98
Cthulhu
1
1
0
1
L
0
0
0
0
L
1
5
2
0.4
W
0
2
1
0.25
W
Horus
2
2
2
1.5
W
5
1
4
7
L
3
3
0
1
W
Merlin
Vester2
Merlin
3
0
2
4
W
2
3
5
1.5
L
Kukulkan
legorockstar
Kukulkan
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,301
Damage
10,615
25,962
Taken
29,473
9,091
Mitigated
10,807
6,354
Healing
3,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Coldr98
Cthulhu
2,581
160
0
809
7,370
3,556
668
963
6,407
28,387
0
L
0
0
0
20
26
7
0
0
26
0
0
L
2,281
545
0
1,272
8,814
2,805
114
2,681
6,133
0
22,986
W
496
114
0
1,802
6,974
1,804
0
496
6,478
0
21,253
W
Horus
3,073
1,593
409
986
5,618
2,482
473
3,393
2,225
0
24,778
W
4,509
2,283
186
1,007
4,861
1,281
816
123
4,738
0
29,241
L
3,053
1,693
0
765
6,174
1,946
0
1,760
4,414
0
16,243
W
Merlin
Vester2
Merlin
5,731
980
0
1,964
4,516
2,031
902
937
3,579
44,963
0
W
3,492
1,175
0
0
3,993
1,493
168
332
3,661
21,028
0
L
Kukulkan
legorockstar
Kukulkan
2,700
483
0
920
7,089
2,493
0
3,819
3,270
33,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,405
Gold Earned
27,410
275
Minions Killed
206
0
Camps Cleared
0
1,063,658
Distance Traveled
909,146
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,072
506
61
5
0
249,664
0
L
Ares
3,974
331
0
0
0
19,914
0
L
Thor
5,436
453
48
4
0
193,973
2
W
Thor
5,458
455
44
4
0
219,441
1
W
Horus
6,511
543
54
5
0
205,207
1
W
Neith
6,920
577
50
4
0
225,346
0
L
Set
5,358
447
27
2
0
218,451
0
W
Merlin
7,306
609
93
8
0
221,146
3
W
Ymir
6,210
518
34
3
0
192,518
1
L
Kukulkan
6,570
548
70
6
0
227,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role