Player Matchup

Rama
Rama
DemonLewds
Rama
Level 153
God Stats
2W - 2L
1,504 SR
Queue Stats
311W - 303L
1,547 Elo+
Solo
Hel
Hel
KT_Mythical
Hel
Level 67
God Stats
0W - 3L
1,194 SR
Queue Stats
144W - 129L
1,568 Elo+
Solo
Ares
Ares
MikeMiggy2
Ares
Level 115
God Stats
8W - 6L
1,753 SR
Queue Stats
546W - 536L
1,560 Elo+
Party 1
Sun Wukong
Sun Wukong
SomeWeirdThing
Sun Wukong
Level 124
God Stats
2W - 3L
1,723 SR
Queue Stats
619W - 612L
1,557 Elo+
Party 1
Ao Kuang
Ao Kuang
lazydude01
Ao Kuang
Level 126
God Stats
16W - 14L
1,587 SR
Queue Stats
665W - 629L
1,592 Elo+
Party 1
Team Averages
Level 117
1,552 SR
1,565 Elo+

VS

Team Averages
Level 119
1,548 SR
1,579 Elo+
Aphrodite
Aphrodite
Corleones_Cat
Aphrodite
Level 69
God Stats
1W - 1L
1,369 SR
Queue Stats
108W - 100L
1,541 Elo+
Solo
Scylla
Scylla
DespairedKitten
Scylla
Level 157
God Stats
18W - 27L
1,495 SR
Queue Stats
362W - 320L
1,554 Elo+
Solo
Arachne
Arachne
Lawzyx
Arachne
Level 85
God Stats
5W - 0L
1,732 SR
Queue Stats
7W - 3L
1,684 Elo+
Solo
Chiron
Chiron
PR0F3SS0R88
Chiron
Level 160
God Stats
64W - 44L
1,586 SR
Queue Stats
289W - 247L
1,567 Elo+
Party 2
Achilles
Achilles
ksixxtream
Achilles
Level 123
God Stats
7W - 2L
1,559 SR
Queue Stats
111W - 97L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
8,274
517
6,231
9,133
2,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 5 / 1
7,562
473
2,152
9,295
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 5 / 0
6,270
392
3,546
13,984
7,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
SomeWeirdThing
Sun Wukong
16
2 / 0 / 0
9,344
584
2,942
9,135
6,054
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
lazydude01
Ao Kuang
13
1 / 3 / 2
7,868
492
6,847
12,916
5,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Corleones_Cat
Aphrodite
16
1 / 0 / 2
9,434
590
5,484
6,105
3,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
3 / 0 / 5
9,252
578
7,597
5,834
2,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
Lawzyx
Arachne
15
8 / 1 / 3
9,466
592
12,457
12,003
6,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
16
3 / 0 / 2
9,893
618
5,803
9,909
3,426
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
ksixxtream
Achilles
12
1 / 2 / 5
7,896
494
4,663
11,800
12,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
16
16
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Corleones_Cat
Aphrodite
1
0
2
2
L
0
3
0
0
W
3
0
5
5.5
L
0
5
1
0.1
W
Arachne
Lawzyx
Arachne
8
1
3
9.5
L
0
5
0
0
W
Chiron
3
0
2
4
L
Sun Wukong
SomeWeirdThing
Sun Wukong
2
0
0
2
W
Achilles
ksixxtream
Achilles
1
2
5
1.75
L
Ao Kuang
lazydude01
Ao Kuang
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,718
Damage
36,004
54,463
Taken
45,651
24,441
Mitigated
28,819
16,260
Healing
23,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Corleones_Cat
Aphrodite
5,484
409
656
5,351
6,105
3,407
0
610
5,495
65,599
0
L
6,231
4,531
0
2,152
9,133
2,703
0
0
9,133
0
63,738
W
7,597
614
0
2,206
5,834
2,211
461
2,384
3,450
64,760
0
L
2,152
0
130
2,875
9,295
2,694
0
3,393
5,624
45,919
0
W
Arachne
Lawzyx
Arachne
12,457
7,914
0
7,030
12,003
6,847
30
3,460
8,543
0
76,259
L
3,546
63
445
2,291
13,984
7,837
0
1,990
11,916
23,127
0
W
Chiron
5,803
3,312
257
6,060
9,909
3,426
704
1,058
8,851
0
84,647
L
Sun Wukong
SomeWeirdThing
Sun Wukong
2,942
406
0
3,176
9,135
6,054
0
3,803
5,306
0
60,314
W
Achilles
ksixxtream
Achilles
4,663
761
0
2,438
11,800
12,928
122
4,691
7,109
0
26,741
L
Ao Kuang
lazydude01
Ao Kuang
6,847
1,184
0
5,191
12,916
5,153
0
3,319
9,403
47,054
11,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,318
Gold Earned
45,941
534
Minions Killed
588
0
Camps Cleared
0
1,567,288
Distance Traveled
1,608,586
17
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,434
590
150
9
0
299,641
11
L
Rama
8,274
517
145
9
0
304,440
4
W
Scylla
9,252
578
136
9
0
318,073
6
L
Hel
7,562
473
110
7
0
268,409
3
W
Arachne
9,466
592
110
7
0
367,118
1
L
Ares
6,270
392
35
2
0
305,047
5
W
Chiron
9,893
618
165
10
0
318,044
8
L
Sun Wukong
9,344
584
138
9
0
348,696
4
W
Achilles
7,896
494
27
2
0
305,710
2
L
Ao Kuang
7,868
492
106
7
0
340,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role