Player Matchup

Arachne
Arachne
Sk1ttlzz
Arachne
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 43L
1,417 Elo+
Party 3
Ymir
Ymir
Yeah Tho8065
Ymir
Level 66
God Stats
104W - 75L
1,655 SR
Queue Stats
249W - 215L
1,511 Elo+
Party 3
Baron Samedi
Baron Samedi
mimas96fadi
Baron Samedi
Level 24
God Stats
19W - 12L
1,461 SR
Queue Stats
119W - 127L
1,337 Elo+
Party 1
Achilles
Achilles
tonysyria
Achilles
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
68W - 43L
1,379 Elo+
Party 1
Artemis
Artemis
zlMrBishotelz
Artemis
Level 24
God Stats
1W - 0L
1,834 SR
Queue Stats
19W - 20L
1,345 Elo+
Party 1
Team Averages
Level 26
1,590 SR
1,398 Elo+

VS

Team Averages
Level 10
1,440 SR
1,313 Elo+
Hou Yi
Hou Yi
ABCCAT
Hou Yi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 39L
1,313 Elo+
Party 2
Cthulhu
Cthulhu
Cronkedd
Cthulhu
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
39W - 53L
1,500 Elo+
Solo
Tiamat
Tiamat
Megamon52
Tiamat
Level 5
God Stats
2W - 5L
1,296 SR
Queue Stats
2W - 5L
1,212 Elo+
Solo
Anubis
Anubis
XxThe_VipexX
Anubis
Level 17
God Stats
10W - 13L
1,405 SR
Queue Stats
20W - 30L
1,348 Elo+
Party 2
Neith
Neith
muerteajjaja
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Sk1ttlzz
Arachne
13
3 / 4 / 8
8,665
542
7,262
11,238
4,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 1 / 16
9,417
589
4,358
12,947
13,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
mimas96fadi
Baron Samedi
14
6 / 2 / 3
8,951
559
5,275
9,956
4,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
tonysyria
Achilles
17
7 / 1 / 4
10,456
654
6,722
7,050
5,801
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
15
14 / 1 / 7
10,302
644
11,874
10,404
4,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ABCCAT
Hou Yi
13
4 / 5 / 2
8,109
507
6,028
9,428
3,026
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Cronkedd
Cthulhu
10
0 / 8 / 0
6,643
415
1,738
10,660
7,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Megamon52
Tiamat
3
0 / 3 / 1
4,895
306
108
1,655
381
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
13
3 / 8 / 3
8,154
510
4,417
9,826
3,708
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 10 / 3
7,305
457
8,459
11,853
3,404
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
17
33
Kills
8
9
Deaths
34
38
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
ABCCAT
Hou Yi
4
5
2
1
L
Cthulhu
Cronkedd
Cthulhu
0
8
0
0
L
Tiamat
Megamon52
Tiamat
0
3
1
0.17
W
Arachne
Sk1ttlzz
Arachne
3
4
8
1.75
L
Anubis
3
8
3
0.56
W
3
1
16
11
W
Baron Samedi
mimas96fadi
Baron Samedi
6
2
3
3.75
L
1
10
3
0.25
W
Achilles
tonysyria
Achilles
7
1
4
9
W
Artemis
14
1
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,491
Damage
20,750
51,595
Taken
43,422
32,506
Mitigated
17,576
16,612
Healing
1,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
ABCCAT
Hou Yi
6,028
1,872
0
0
9,428
3,026
858
1,784
7,465
0
34,433
L
Cthulhu
Cronkedd
Cthulhu
1,738
387
0
396
10,660
7,057
558
2,436
8,224
14,910
0
L
Tiamat
Megamon52
Tiamat
108
38
0
12
1,655
381
0
82
1,573
980
0
W
Arachne
Sk1ttlzz
Arachne
7,262
4,562
0
2,684
11,238
4,649
230
804
10,434
0
46,573
L
Anubis
4,417
147
0
0
9,826
3,708
460
3,195
6,534
33,334
0
W
4,358
1,091
0
2,602
12,947
13,798
486
1,509
11,438
28,491
0
W
Baron Samedi
mimas96fadi
Baron Samedi
5,275
438
280
2,861
9,956
4,206
197
2,018
7,938
37,683
0
L
8,459
2,864
0
1,014
11,853
3,404
450
2,765
8,993
0
31,509
W
Achilles
tonysyria
Achilles
6,722
1,811
0
2,205
7,050
5,801
401
138
6,912
10,977
49,363
W
Artemis
11,874
7,224
0
5,980
10,404
4,052
6,648
1,939
8,465
0
73,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,791
Gold Earned
35,106
440
Minions Killed
211
0
Camps Cleared
0
1,477,270
Distance Traveled
1,058,171
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,109
507
72
5
0
296,675
0
L
Cthulhu
6,643
415
22
1
0
231,170
0
L
Tiamat
4,895
306
0
0
0
34,501
0
W
Arachne
8,665
542
82
5
0
292,002
0
L
Anubis
8,154
510
58
4
0
237,385
0
W
Ymir
9,417
589
37
2
0
300,826
0
W
Baron Samedi
8,951
559
73
5
0
300,041
3
L
Neith
7,305
457
59
4
0
258,440
3
W
Achilles
10,456
654
138
9
0
286,576
1
W
Artemis
10,302
644
110
7
0
297,825
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role