Player Matchup

Ymir
Ymir
DumplingBoyo
Ymir
Level 29
God Stats
7W - 4L
1,666 SR
Queue Stats
10W - 8L
1,476 Elo+
Party 4
Apollo
Apollo
FrostyUnicornnn
Apollo
Level 89
God Stats
2W - 2L
1,469 SR
Queue Stats
219W - 208L
1,603 Elo+
Party 4
Gilgamesh
Gilgamesh
Nate13G
Gilgamesh
Level 28
God Stats
4W - 4L
1,245 SR
Queue Stats
161W - 148L
1,580 Elo+
Party 2
Baron Samedi
Baron Samedi
assassin__0007
Baron Samedi
Level 158
God Stats
17W - 5L
1,600 SR
Queue Stats
243W - 218L
1,522 Elo+
Party 2
Ra
Ra
perrosinCola
Ra
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 84L
1,411 Elo+
Solo
Team Averages
Level 68
1,496 SR
1,519 Elo+

VS

Team Averages
Level 43
1,543 SR
1,556 Elo+
Jing Wei
Jing Wei
DemonDonqer
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 60L
1,680 Elo+
Party 3
Da Ji
Da Ji
Dolorunn
Da Ji
Level 39
God Stats
1W - 2L
1,588 SR
Queue Stats
103W - 137L
1,454 Elo+
Party 1
Bacchus
Bacchus
Kids4Tricks
Bacchus
Level 61
God Stats
23W - 23L
1,611 SR
Queue Stats
101W - 126L
1,459 Elo+
Party 1
Ra
Ra
KungFuMiggi
Ra
Level 37
God Stats
5W - 5L
1,517 SR
Queue Stats
231W - 149L
1,634 Elo+
Party 3
Ares
Ares
kreepingredHD
Ares
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 6
7,373
527
2,485
7,122
5,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
2 / 0 / 5
7,465
533
7,898
6,183
2,092
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Nate13G
Gilgamesh
14
9 / 3 / 3
9,058
647
6,671
7,909
4,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
assassin__0007
Baron Samedi
14
5 / 2 / 6
8,293
592
9,105
9,825
4,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 5 / 4
6,528
466
5,536
7,617
2,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DemonDonqer
Jing Wei
13
0 / 1 / 0
6,999
500
5,279
5,997
1,610
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
Dolorunn
Da Ji
13
3 / 4 / 4
7,632
545
6,771
10,736
4,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Kids4Tricks
Bacchus
10
1 / 4 / 2
6,210
444
3,334
11,198
8,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
5 / 5 / 4
7,855
561
7,604
10,877
4,295
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 4 / 2
6,489
464
2,831
8,684
4,864
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
18
Kills
10
10
Deaths
18
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
DemonDonqer
Jing Wei
0
1
0
0
L
Da Ji
Dolorunn
Da Ji
3
4
4
1.25
W
2
0
6
5
W
2
0
5
4.5
L
Bacchus
Kids4Tricks
Bacchus
1
4
2
0.5
L
5
5
4
1.4
W
Gilgamesh
Nate13G
Gilgamesh
9
3
3
3.5
W
Baron Samedi
assassin__0007
Baron Samedi
5
2
6
4
L
1
4
2
0.5
W
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,695
Damage
25,819
38,656
Taken
47,492
19,001
Mitigated
23,580
12,686
Healing
8,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
DemonDonqer
Jing Wei
5,279
3,715
0
2,084
5,997
1,610
0
534
5,463
0
56,899
L
Da Ji
Dolorunn
Da Ji
6,771
1,042
0
1,445
10,736
4,581
0
3,784
6,854
0
47,765
W
2,485
900
0
2,850
7,122
5,690
108
2,234
4,750
15,315
0
W
7,898
5,812
0
2,857
6,183
2,092
1,499
974
5,017
0
65,716
L
Bacchus
Kids4Tricks
Bacchus
3,334
125
0
1,484
11,198
8,230
0
2,884
8,281
14,451
0
L
7,604
566
236
2,603
10,877
4,295
0
6,043
4,624
53,013
0
W
Gilgamesh
Nate13G
Gilgamesh
6,671
2,534
0
1,680
7,909
4,194
0
2,958
4,951
47
42,382
W
Baron Samedi
assassin__0007
Baron Samedi
9,105
631
620
3,439
9,825
4,777
522
3,233
6,592
46,359
0
L
2,831
103
0
230
8,684
4,864
0
3,587
5,097
28,190
0
W
5,536
41
264
976
7,617
2,248
238
4,261
3,356
32,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,717
Gold Earned
35,185
380
Minions Killed
366
0
Camps Cleared
0
1,281,479
Distance Traveled
1,274,558
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,999
500
121
9
0
272,854
3
L
Da Ji
7,632
545
90
6
0
270,243
6
W
Ymir
7,373
527
32
2
0
268,501
0
W
Apollo
7,465
533
119
9
0
260,490
1
L
Bacchus
6,210
444
22
2
0
264,951
6
L
Ra
7,855
561
91
7
0
236,161
5
W
Gilgamesh
9,058
647
87
6
0
264,849
4
W
Baron Samedi
8,293
592
81
6
0
235,229
1
L
Ares
6,489
464
42
3
0
230,349
2
W
Ra
6,528
466
61
4
0
252,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role