Player Matchup

Ra
Ra
Jordan0nPC
Ra
Level 99
God Stats
3W - 0L
1,500 SR
Queue Stats
48W - 19L
1,698 Elo+
Party 2
Gilgamesh
Gilgamesh
L0rdSoup
Gilgamesh
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 32L
1,639 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Yodmoo
Ah Muzen Cab
Level 87
God Stats
5W - 1L
1,953 SR
Queue Stats
145W - 86L
1,662 Elo+
Party 2
Team Averages
Level 85
1,651 SR
1,666 Elo+

VS

Team Averages
Level 103
1,466 SR
1,561 Elo+
Neith
Neith
Ganioth
Neith
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,454 Elo+
Solo
Gilgamesh
Gilgamesh
Jabno
Gilgamesh
Level 85
God Stats
4W - 8L
1,090 SR
Queue Stats
243W - 162L
1,612 Elo+
Party 1
Olorun
Olorun
Jallen49
Olorun
Level 86
God Stats
3W - 2L
1,807 SR
Queue Stats
243W - 154L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 9
13,525
644
14,730
17,494
6,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
L0rdSoup
Gilgamesh
20
9 / 4 / 7
15,632
744
19,005
24,032
26,560
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
Yodmoo
Ah Muzen Cab
19
6 / 5 / 10
14,481
690
28,728
17,301
6,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ganioth
Neith
17
2 / 7 / 7
12,332
587
14,075
21,042
9,525
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Jabno
Gilgamesh
18
8 / 4 / 6
13,682
652
18,254
27,370
37,394
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
Jallen49
Olorun
17
5 / 8 / 8
13,335
635
19,347
22,418
12,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
36
19
Kills
15
15
Deaths
19
26
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
Ganioth
Neith
2
7
7
0.79
L
Gilgamesh
Jabno
Gilgamesh
8
4
6
2.75
L
Olorun
Jallen49
Olorun
5
8
8
1.13
W
4
6
9
1.42
W
Gilgamesh
L0rdSoup
Gilgamesh
9
4
7
3.13
W
Ah Muzen Cab
Yodmoo
Ah Muzen Cab
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,463
Damage
51,676
58,827
Taken
70,830
39,991
Mitigated
59,076
17,837
Healing
23,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Ganioth
Neith
14,075
3,498
0
7,977
21,042
9,525
24
3,947
17,095
0
66,870
L
Gilgamesh
Jabno
Gilgamesh
18,254
2,769
73
7,358
27,370
37,394
0
6,140
21,230
7,341
35,480
L
Olorun
Jallen49
Olorun
19,347
8,625
1,440
6,901
22,418
12,157
313
4,643
17,775
54,551
5,189
W
14,730
211
5,966
6,561
17,494
6,960
428
5,745
11,387
83,992
0
W
Gilgamesh
L0rdSoup
Gilgamesh
19,005
2,908
278
1,369
24,032
26,560
416
9,122
14,188
0
62,290
W
Ah Muzen Cab
Yodmoo
Ah Muzen Cab
28,728
14,118
0
3,663
17,301
6,471
1,650
6,413
10,612
0
64,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,638
Gold Earned
39,349
264
Minions Killed
248
0
Camps Cleared
0
1,173,082
Distance Traveled
1,034,512
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,332
587
117
6
0
334,653
5
L
Gilgamesh
13,682
652
43
2
0
366,701
0
L
Olorun
13,335
635
88
4
0
333,158
0
W
Ra
13,525
644
135
6
0
359,419
4
W
Gilgamesh
15,632
744
54
3
0
413,863
2
W
Ah Muzen Cab
14,481
690
75
4
0
399,800
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role