Player Matchup

Tiamat
Tiamat
Dettemore
Tiamat
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 5L
1,784 Elo+
Party 2
Tsukuyomi
Tsukuyomi
GetShotNSpanish
Tsukuyomi
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 2L
1,784 Elo+
Party 2
Horus
Horus
Keerae
Horus
Level 76
God Stats
10W - 11L
1,597 SR
Queue Stats
514W - 525L
1,448 Elo+
Party 3
Medusa
Medusa
Toke
Medusa
Level 127
God Stats
1W - 3L
1,189 SR
Queue Stats
20W - 27L
1,346 Elo+
Solo
Kuzenbo
Kuzenbo
YtorLamoppe
Kuzenbo
Level 74
God Stats
30W - 39L
1,388 SR
Queue Stats
519W - 511L
1,452 Elo+
Party 3
Team Averages
Level 82
1,435 SR
1,563 Elo+

VS

Team Averages
Level 64
1,527 SR
1,520 Elo+
Achilles
Achilles
 
Achilles
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Elarcher
Hel
Level 129
God Stats
49W - 41L
1,538 SR
Queue Stats
1,163W - 1,205L
1,503 Elo+
Solo
Cthulhu
Cthulhu
Evokers Edge
Cthulhu
Level 29
God Stats
232W - 203L
1,580 SR
Queue Stats
237W - 211L
1,559 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RabbiAbeFinkel
Tsukuyomi
Level 66
God Stats
29W - 21L
1,539 SR
Queue Stats
69W - 85L
1,486 Elo+
Party 1
Cupid
Cupid
ldiots
Cupid
Level 54
God Stats
58W - 72L
1,479 SR
Queue Stats
322W - 336L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dettemore
Tiamat
15
1 / 7 / 3
8,927
893
16,414
23,423
14,341
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tsukuyomi
GetShotNSpanish
Tsukuyomi
15
0 / 6 / 5
8,701
870
9,937
15,017
6,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Horus
Keerae
Horus
15
2 / 3 / 4
9,426
943
5,540
22,590
22,958
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
Toke
Medusa
15
2 / 10 / 5
9,527
953
14,250
20,582
7,034
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
YtorLamoppe
Kuzenbo
16
2 / 4 / 5
9,679
968
15,153
24,098
35,426
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

108

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
8 / 1 / 13
10,908
1,091
12,088
15,499
20,379
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 2 / 22
10,829
1,083
19,954
13,500
6,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Evokers Edge
Cthulhu
17
4 / 1 / 15
10,452
1,045
27,459
18,347
9,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
RabbiAbeFinkel
Tsukuyomi
18
10 / 3 / 17
11,836
1,184
26,777
15,136
7,040
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cupid
ldiots
Cupid
17
4 / 0 / 17
10,311
1,031
12,561
8,915
4,167
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
114
7
Kills
30
30
Deaths
7
22
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
8
1
13
14.5
L
Tiamat
Dettemore
Tiamat
1
7
3
0.36
W
4
2
22
7.5
W
Cthulhu
Evokers Edge
Cthulhu
4
1
15
11.5
L
Tsukuyomi
GetShotNSpanish
Tsukuyomi
0
6
5
0.42
L
Horus
Keerae
Horus
2
3
4
1.33
W
Tsukuyomi
RabbiAbeFinkel
Tsukuyomi
10
3
17
6.17
L
Medusa
Toke
Medusa
2
10
5
0.45
L
Kuzenbo
YtorLamoppe
Kuzenbo
2
4
5
1.13
W
Cupid
ldiots
Cupid
4
0
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,294
Damage
98,839
105,710
Taken
71,397
86,215
Mitigated
47,823
15,696
Healing
32,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
12,088
3,274
0
456
15,499
20,379
0
6,409
9,090
300
18,215
L
Tiamat
Dettemore
Tiamat
16,414
2,184
500
3,369
23,423
14,341
0
10,600
12,823
26,144
0
W
19,954
957
10,096
7,602
13,500
6,452
0
7,091
6,409
42,606
0
W
Cthulhu
Evokers Edge
Cthulhu
27,459
835
1,448
5,577
18,347
9,785
0
8,218
9,745
49,258
0
L
Tsukuyomi
GetShotNSpanish
Tsukuyomi
9,937
2,532
0
497
15,017
6,456
0
5,115
9,902
0
27,183
L
Horus
Keerae
Horus
5,540
2,804
4,100
4,982
22,590
22,958
0
11,762
10,828
0
17,185
W
Tsukuyomi
RabbiAbeFinkel
Tsukuyomi
26,777
7,695
994
2,122
15,136
7,040
0
5,397
9,739
0
45,942
L
Medusa
Toke
Medusa
14,250
7,990
0
2,248
20,582
7,034
0
9,064
11,518
0
30,082
L
Kuzenbo
YtorLamoppe
Kuzenbo
15,153
4,101
0
0
24,098
35,426
0
11,049
13,049
33,643
0
W
Cupid
ldiots
Cupid
12,561
8,090
1,843
2,418
8,915
4,167
0
4,452
4,463
0
27,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,260
Gold Earned
54,336
136
Minions Killed
206
4
Camps Cleared
8
921,151
Distance Traveled
1,028,317
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,908
1,091
8
1
0
217,796
1
L
Tiamat
8,927
893
18
2
0
171,121
0
W
Hel
10,829
1,083
73
7
0
203,114
2
W
Cthulhu
10,452
1,045
48
5
2
199,850
0
L
Tsukuyomi
8,701
870
32
3
0
178,373
0
L
Horus
9,426
943
22
2
1
208,268
1
W
Tsukuyomi
11,836
1,184
39
4
3
213,055
0
L
Medusa
9,527
953
37
4
2
158,326
0
L
Kuzenbo
9,679
968
27
3
1
205,063
1
W
Cupid
10,311
1,031
38
4
3
194,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role