Player Matchup

Chaac
Chaac
KillerBloodthirs
Chaac
Level 27
God Stats
1W - 1L
1,748 SR
Queue Stats
148W - 119L
1,532 Elo+
Party 1
Sol
Sol
Zavdoy
Sol
Level 22
God Stats
0W - 2L
1,855 SR
Queue Stats
12W - 9L
1,724 Elo+
Solo
The Morrigan
The Morrigan
lucaa0223
The Morrigan
Level 26
God Stats
5W - 10L
1,358 SR
Queue Stats
99W - 122L
1,310 Elo+
Solo
Ymir
Ymir
wesleyslvz
Ymir
Level 28
God Stats
65W - 39L
1,643 SR
Queue Stats
343W - 357L
1,573 Elo+
Party 1
Ra
Ra
zWise
Ra
Level 16
God Stats
2W - 7L
1,318 SR
Queue Stats
19W - 24L
1,404 Elo+
Solo
Team Averages
Level 24
1,584 SR
1,508 Elo+

VS

Team Averages
Level 18
1,654 SR
1,471 Elo+
Yemoja
Yemoja
ANDROMAKHË
Yemoja
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,054 Elo+
Solo
Hou Yi
Hou Yi
OlaCocu
Hou Yi
Level 5
God Stats
3W - 0L
1,892 SR
Queue Stats
12W - 4L
1,613 Elo+
Solo
Thor
Thor
Ramonfight
Thor
Level 28
God Stats
25W - 6L
1,707 SR
Queue Stats
88W - 24L
1,761 Elo+
Solo
Tyr
Tyr
SoyUnChoripan
Tyr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,463 Elo+
Solo
Hera
Hera
crash_brr
Hera
Level 28
God Stats
3W - 0L
1,671 SR
Queue Stats
150W - 116L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 0
10,310
573
11,589
17,801
14,285
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sol
Zavdoy
Sol
15
8 / 6 / 2
9,291
516
11,839
11,634
4,489
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
lucaa0223
The Morrigan
9
0 / 7 / 2
6,591
366
2,547
9,522
2,681
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 4 / 7
7,542
419
5,586
16,822
11,890
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ra
16
1 / 4 / 4
9,720
540
4,191
10,868
3,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
1 / 8 / 5
7,110
395
1,859
11,847
7,950
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hou Yi
OlaCocu
Hou Yi
16
5 / 1 / 4
9,618
534
12,895
11,299
4,052
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 2 / 10
10,346
575
8,030
10,076
3,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
8 / 1 / 2
10,606
589
11,366
14,650
7,267
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hera
18
5 / 3 / 7
11,381
632
14,392
6,809
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
53
15
Kills
25
25
Deaths
15
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
8
5
0.44
L
6
4
0
1.5
W
Hou Yi
OlaCocu
Hou Yi
5
1
4
7
W
6
2
10
5.5
W
8
1
2
9
L
Sol
Zavdoy
Sol
8
6
2
1.5
W
Hera
5
3
7
2.83
L
The Morrigan
lucaa0223
The Morrigan
0
7
2
0.14
L
0
4
7
0.88
L
Ra
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,752
Damage
48,542
66,647
Taken
54,681
36,598
Mitigated
25,355
17,398
Healing
16,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
1,859
961
775
987
11,847
7,950
330
9,985
1,818
11,474
0
L
11,589
3,693
0
5,879
17,801
14,285
0
5,279
12,522
0
54,860
W
Hou Yi
OlaCocu
Hou Yi
12,895
6,298
0
4,070
11,299
4,052
3,047
7,142
4,119
0
76,754
W
8,030
1,050
0
3,940
10,076
3,649
0
2,245
7,703
0
63,419
W
11,366
784
0
5,917
14,650
7,267
0
1,277
12,865
0
57,074
L
Sol
Zavdoy
Sol
11,839
4,627
0
4,132
11,634
4,489
680
2,882
8,752
60,785
0
W
Hera
14,392
2,280
0
430
6,809
2,437
826
3,276
3,347
96,093
0
L
The Morrigan
lucaa0223
The Morrigan
2,547
639
0
526
9,522
2,681
112
1,265
8,257
23,619
0
L
5,586
1,648
0
2,732
16,822
11,890
0
3,348
13,474
20,926
0
L
Ra
4,191
269
447
3,682
10,868
3,253
168
3,706
7,162
69,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,454
Gold Earned
49,061
437
Minions Killed
550
0
Camps Cleared
0
1,461,534
Distance Traveled
1,653,367
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,110
395
24
1
0
246,435
0
L
Chaac
10,310
573
114
6
0
322,206
6
W
Hou Yi
9,618
534
120
7
0
295,234
6
W
Thor
10,346
575
115
6
0
403,044
3
W
Tyr
10,606
589
111
6
0
394,256
3
L
Sol
9,291
516
130
7
0
299,943
2
W
Hera
11,381
632
180
10
0
314,398
3
L
The Morrigan
6,591
366
35
2
0
215,158
0
L
Ymir
7,542
419
16
1
0
300,339
3
L
Ra
9,720
540
142
8
0
323,888
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role