Player Matchup

Cerberus
Cerberus
Faze--jelle
Cerberus
Level 12
God Stats
18W - 20L
1,144 SR
Queue Stats
73W - 69L
1,245 Elo+
Party 1
Zeus
Zeus
TD-Jeroen
Zeus
Level 15
God Stats
21W - 37L
1,034 SR
Queue Stats
44W - 62L
1,211 Elo+
Party 1
Nemesis
Nemesis
TuRBO8109
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Loki
Loki
bramvds2
Loki
Level 9
God Stats
7W - 11L
1,227 SR
Queue Stats
65W - 69L
1,162 Elo+
Party 1
Merlin
Merlin
edosway
Merlin
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 28L
1,251 Elo+
Solo
Team Averages
Level 12
1,281 SR
1,274 Elo+

VS

Team Averages
Level 15
1,535 SR
1,436 Elo+
Guan Yu
Guan Yu
GOFU_kortoshka
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LittleMan420791
Morgan Le Fay
Level 29
God Stats
1W - 1L
1,764 SR
Queue Stats
18W - 19L
1,301 Elo+
Solo
Chernobog
Chernobog
PAINxONI
Chernobog
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Da Ji
Da Ji
Ripher24
Da Ji
Level 30
God Stats
0W - 2L
1,240 SR
Queue Stats
16W - 16L
1,379 Elo+
Solo
Skadi
Skadi
xXSLASH 117
Skadi
Level 6
God Stats
0W - 1L
1,670 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Faze--jelle
Cerberus
13
6 / 3 / 3
7,789
519
5,802
8,311
8,023
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zeus
14
13 / 0 / 1
9,219
615
9,320
6,984
1,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
TuRBO8109
Nemesis
14
8 / 2 / 1
8,821
588
8,965
9,153
4,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
11
1 / 4 / 10
7,153
477
6,438
8,039
1,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
edosway
Merlin
11
1 / 5 / 1
6,768
451
1,611
7,440
2,044
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 12 / 2
6,206
414
5,410
13,255
7,107
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
LittleMan420791
Morgan Le Fay
12
5 / 5 / 3
7,260
484
8,752
10,740
3,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
PAINxONI
Chernobog
9
1 / 4 / 2
6,279
419
2,168
6,962
1,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
Ripher24
Da Ji
12
3 / 4 / 3
7,529
502
3,045
11,000
4,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
2 / 5 / 2
7,034
469
6,575
8,489
2,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
29
Kills
12
14
Deaths
30
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Faze--jelle
Cerberus
6
3
3
2.5
L
1
12
2
0.17
L
Morgan Le Fay
LittleMan420791
Morgan Le Fay
5
5
3
1.3
L
Chernobog
PAINxONI
Chernobog
1
4
2
0.5
L
Da Ji
Ripher24
Da Ji
3
4
3
1.13
W
Zeus
13
0
1
13.5
W
Nemesis
TuRBO8109
Nemesis
8
2
1
4.25
W
Loki
1
4
10
1.5
W
Merlin
edosway
Merlin
1
5
1
0.3
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,136
Damage
25,950
39,927
Taken
50,446
18,262
Mitigated
19,172
7,801
Healing
5,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Faze--jelle
Cerberus
5,802
715
0
1,054
8,311
8,023
456
199
8,080
32,101
0
L
5,410
1,232
101
415
13,255
7,107
0
8,261
4,994
0
19,692
L
Morgan Le Fay
LittleMan420791
Morgan Le Fay
8,752
1,308
0
861
10,740
3,433
0
741
9,999
37,092
0
L
Chernobog
PAINxONI
Chernobog
2,168
1,277
0
398
6,962
1,865
24
1,976
4,986
0
12,543
L
Da Ji
Ripher24
Da Ji
3,045
153
0
3,372
11,000
4,232
0
2,587
8,413
0
43,938
W
Zeus
9,320
4,358
0
2,563
6,984
1,826
1,920
249
6,699
38,457
0
W
Nemesis
TuRBO8109
Nemesis
8,965
4,369
0
2,248
9,153
4,532
0
1,181
7,884
0
47,978
W
Loki
6,438
1,611
0
870
8,039
1,837
767
2,075
5,884
0
22,103
W
Merlin
edosway
Merlin
1,611
449
0
1,066
7,440
2,044
739
4,370
2,628
24,400
0
L
6,575
4,237
0
0
8,489
2,535
877
3,168
5,321
0
33,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,750
Gold Earned
34,308
281
Minions Killed
260
0
Camps Cleared
0
1,365,986
Distance Traveled
1,246,935
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,789
519
71
5
0
271,346
0
L
Guan Yu
6,206
414
31
2
0
248,601
3
L
Morgan Le Fay
7,260
484
59
4
0
247,351
3
L
Chernobog
6,279
419
20
1
0
257,624
0
L
Da Ji
7,529
502
93
6
0
251,494
1
W
Zeus
9,219
615
67
4
0
293,472
1
W
Nemesis
8,821
588
66
4
0
319,347
4
W
Loki
7,153
477
29
2
0
282,854
3
W
Merlin
6,768
451
48
3
0
198,967
3
L
Skadi
7,034
469
57
4
0
241,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role