Player Matchup

Sylvanus
Sylvanus
BruhhChan
Sylvanus
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
ThornRagnar
Heimdallr
Level 26
God Stats
10W - 5L
1,540 SR
Queue Stats
119W - 123L
1,339 Elo+
Solo
Nox
Nox
drufful
Nox
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
funknar
Sun Wukong
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 22L
1,500 Elo+
Party 1
Bakasura
Bakasura
notnotreal
Bakasura
Level 34
God Stats
8W - 10L
1,503 SR
Queue Stats
41W - 28L
1,506 Elo+
Party 1
Team Averages
Level 22
1,509 SR
1,469 Elo+

VS

Team Averages
Level 13
1,402 SR
1,311 Elo+
Apollo
Apollo
Arcadiansnow
Apollo
Level 11
God Stats
2W - 7L
1,274 SR
Queue Stats
4W - 12L
1,243 Elo+
Party 2
Fenrir
Fenrir
MasterOfHippos
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
SwirlyObject
Kuzenbo
Level 10
God Stats
1W - 5L
1,264 SR
Queue Stats
2W - 9L
1,160 Elo+
Party 2
Gilgamesh
Gilgamesh
ThyTaco
Gilgamesh
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,262 Elo+
Party 2
He Bo
He Bo
artmmaloy
He Bo
Level 30
God Stats
5W - 7L
1,474 SR
Queue Stats
67W - 65L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BruhhChan
Sylvanus
13
0 / 3 / 11
10,244
427
3,615
10,089
9,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
ThornRagnar
Heimdallr
20
10 / 6 / 11
14,206
592
29,390
26,534
10,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nox
17
6 / 11 / 6
12,247
510
11,307
15,792
6,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
funknar
Sun Wukong
18
10 / 2 / 3
12,354
515
14,322
14,366
16,138
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
notnotreal
Bakasura
20
15 / 3 / 4
14,835
618
14,788
20,451
9,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
8 / 9 / 4
12,955
540
19,276
23,881
8,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
0 / 7 / 3
10,170
424
2,231
20,915
9,537
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
SwirlyObject
Kuzenbo
17
2 / 9 / 7
10,926
455
8,771
23,798
28,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
ThyTaco
Gilgamesh
17
1 / 9 / 1
10,818
451
3,689
17,698
16,315
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
artmmaloy
He Bo
17
12 / 8 / 4
12,923
538
20,037
21,682
8,532
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
42
41
Kills
23
25
Deaths
42
35
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Apollo
8
9
4
1.11
W
Sylvanus
BruhhChan
Sylvanus
0
3
11
1.83
L
0
7
3
0.21
L
Kuzenbo
SwirlyObject
Kuzenbo
2
9
7
0.61
W
Heimdallr
ThornRagnar
Heimdallr
10
6
11
2.58
L
Gilgamesh
ThyTaco
Gilgamesh
1
9
1
0.17
L
He Bo
artmmaloy
He Bo
12
8
4
1.75
W
Nox
6
11
6
0.82
W
Sun Wukong
funknar
Sun Wukong
10
2
3
5.75
W
Bakasura
notnotreal
Bakasura
15
3
4
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,422
Damage
54,004
87,232
Taken
107,974
52,042
Mitigated
71,131
23,163
Healing
26,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
19,276
14,590
0
9,237
23,881
8,215
2,403
3,867
19,937
0
76,970
W
Sylvanus
BruhhChan
Sylvanus
3,615
1,948
1,604
1,989
10,089
9,809
922
3,482
6,607
12,208
0
L
2,231
384
0
6,548
20,915
9,537
0
1,048
19,216
0
80,380
L
Kuzenbo
SwirlyObject
Kuzenbo
8,771
2,633
0
3,860
23,798
28,532
479
3,744
19,748
27,345
0
W
Heimdallr
ThornRagnar
Heimdallr
29,390
16,662
0
8,514
26,534
10,962
1,955
9,184
17,350
0
104,200
L
Gilgamesh
ThyTaco
Gilgamesh
3,689
1,553
0
847
17,698
16,315
1,328
1,134
16,262
0
61,361
L
He Bo
artmmaloy
He Bo
20,037
2,427
0
5,699
21,682
8,532
1,656
5,129
15,673
65,149
0
W
Nox
11,307
1,465
168
1,184
15,792
6,050
1,221
8,977
6,815
46,072
0
W
Sun Wukong
funknar
Sun Wukong
14,322
2,973
0
854
14,366
16,138
1,682
3,709
10,657
0
59,944
W
Bakasura
notnotreal
Bakasura
14,788
8,960
0
8,850
20,451
9,083
403
3,856
16,595
0
104,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,886
Gold Earned
57,792
533
Minions Killed
456
0
Camps Cleared
0
2,185,828
Distance Traveled
2,214,508
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,955
540
131
5
0
480,618
1
W
Sylvanus
10,244
427
10
0
0
326,251
0
L
Fenrir
10,170
424
100
4
0
417,637
0
L
Kuzenbo
10,926
455
29
1
0
549,222
1
W
Heimdallr
14,206
592
176
7
0
402,090
0
L
Gilgamesh
10,818
451
105
4
0
323,586
1
L
He Bo
12,923
538
91
4
0
443,445
2
W
Nox
12,247
510
68
3
0
379,947
3
W
Sun Wukong
12,354
515
98
4
0
497,566
0
W
Bakasura
14,835
618
181
8
0
579,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role