Player Matchup

Freya
Freya
KeyesArc
Freya
Level 149
God Stats
4W - 2L
1,707 SR
Queue Stats
132W - 136L
1,407 Elo+
Party 1
Tyr
Tyr
Ovëer
Tyr
Level 128
God Stats
1W - 1L
1,860 SR
Queue Stats
8W - 7L
1,553 Elo+
Party 1
Thanatos
Thanatos
Xhitoman
Thanatos
Level 160
God Stats
18W - 13L
1,611 SR
Queue Stats
488W - 315L
1,717 Elo+
Party 1
Merlin
Merlin
llHarlekin
Merlin
Level 156
God Stats
19W - 7L
1,759 SR
Queue Stats
408W - 366L
1,595 Elo+
Party 1
Khepri
Khepri
xNarakuu
Khepri
Level 160
God Stats
11W - 6L
1,223 SR
Queue Stats
678W - 500L
1,657 Elo+
Party 1
Team Averages
Level 151
1,632 SR
1,586 Elo+

VS

Team Averages
Level 119
1,540 SR
1,503 Elo+
Loki
Loki
 
Loki
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Dakueriasu
Chaac
Level 89
God Stats
7W - 12L
1,614 SR
Queue Stats
268W - 273L
1,520 Elo+
Solo
Vulcan
Vulcan
MadrasGames
Vulcan
Level 115
God Stats
1W - 2L
1,524 SR
Queue Stats
223W - 267L
1,489 Elo+
Solo
Izanami
Izanami
SempreGamers
Izanami
Level 120
God Stats
10W - 17L
1,562 SR
Queue Stats
128W - 141L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
KeyesArc
Freya
12
0 / 3 / 3
6,617
509
8,051
8,166
3,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tyr
Ovëer
Tyr
15
7 / 0 / 5
9,045
696
11,008
14,792
11,374
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
Xhitoman
Thanatos
14
7 / 4 / 2
8,254
635
6,763
8,131
3,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
llHarlekin
Merlin
13
2 / 1 / 5
7,612
586
3,113
3,107
991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
xNarakuu
Khepri
11
2 / 1 / 5
7,137
549
2,901
3,968
2,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
2 / 7 / 4
6,409
493
5,515
10,270
2,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
 
Cthulhu
11
1 / 3 / 0
6,240
480
4,438
7,826
5,917
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
8
2 / 3 / 2
5,994
461
2,990
12,245
7,916
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
13
1 / 1 / 4
7,561
582
3,194
4,528
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
SempreGamers
Izanami
12
3 / 4 / 2
6,960
535
4,363
9,273
2,394
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
18
Kills
9
9
Deaths
18
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
7
4
0.57
L
Cthulhu
 
Cthulhu
1
3
0
0.33
L
Chaac
2
3
2
1
W
Freya
KeyesArc
Freya
0
3
3
0.5
L
Vulcan
1
1
4
3
W
Tyr
Ovëer
Tyr
7
0
5
9.5
L
Izanami
SempreGamers
Izanami
3
4
2
1
W
Thanatos
Xhitoman
Thanatos
7
4
2
2
W
Merlin
llHarlekin
Merlin
2
1
5
4.5
W
Khepri
xNarakuu
Khepri
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,836
Damage
20,500
38,164
Taken
44,142
22,158
Mitigated
20,557
22,929
Healing
10,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,515
2,174
0
2,204
10,270
2,766
0
551
9,719
0
30,604
L
Cthulhu
 
Cthulhu
4,438
924
117
1,075
7,826
5,917
0
289
7,537
29,852
0
L
Chaac
2,990
802
105
3,343
12,245
7,916
0
6,449
5,796
0
14,406
W
Freya
KeyesArc
Freya
8,051
2,578
0
3,265
8,166
3,483
194
168
7,998
36,975
6,694
L
Vulcan
3,194
893
0
1,210
4,528
1,564
0
1,960
2,568
47,873
0
W
Tyr
Ovëer
Tyr
11,008
3,174
0
9,428
14,792
11,374
0
4,682
10,110
0
69,060
L
Izanami
SempreGamers
Izanami
4,363
3,169
0
2,343
9,273
2,394
0
4,082
5,191
0
47,424
W
Thanatos
Xhitoman
Thanatos
6,763
2,658
0
8,777
8,131
3,429
0
1,865
6,266
0
54,597
W
Merlin
llHarlekin
Merlin
3,113
90
0
275
3,107
991
0
937
2,170
51,562
0
W
Khepri
xNarakuu
Khepri
2,901
313
0
1,184
3,968
2,881
0
148
3,820
14,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,665
Gold Earned
33,164
444
Minions Killed
329
0
Camps Cleared
0
1,405,770
Distance Traveled
1,274,451
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,409
493
53
4
0
262,552
5
L
Cthulhu
6,240
480
67
5
0
227,677
1
L
Chaac
5,994
461
17
1
0
267,291
3
W
Freya
6,617
509
72
6
0
260,946
2
L
Vulcan
7,561
582
97
7
0
292,398
9
W
Tyr
9,045
696
147
11
0
297,397
3
L
Izanami
6,960
535
95
7
0
224,533
3
W
Thanatos
8,254
635
103
8
0
309,530
2
W
Merlin
7,612
586
106
8
0
244,047
8
W
Khepri
7,137
549
16
1
0
293,850
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role