Player Matchup

Heimdallr
Heimdallr
OnwrdMnstr
Heimdallr
Level 139
God Stats
0W - 2L
1,337 SR
Queue Stats
61W - 50L
1,523 Elo+
Party 2
Aphrodite
Aphrodite
TrashyAssist
Aphrodite
Level 23
God Stats
0W - 1L
1,811 SR
Queue Stats
5W - 9L
1,398 Elo+
Party 2
Sun Wukong
Sun Wukong
wasedead
Sun Wukong
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,468 Elo+
Party 2
Team Averages
Level 58
1,550 SR
1,463 Elo+

VS

Team Averages
Level 64
1,565 SR
1,337 Elo+
Ymir
Ymir
Floaten
Ymir
Level 16
God Stats
2W - 1L
1,739 SR
Queue Stats
46W - 66L
1,281 Elo+
Party 1
Hel
Hel
GoodbyeSpoons
Hel
Level 67
God Stats
9W - 20L
1,416 SR
Queue Stats
10W - 25L
1,223 Elo+
Party 1
Chaac
Chaac
PrinceDaaGod
Chaac
Level 109
God Stats
11W - 20L
1,540 SR
Queue Stats
416W - 435L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
OnwrdMnstr
Heimdallr
14
4 / 6 / 1
10,488
617
12,292
16,948
7,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
TrashyAssist
Aphrodite
13
0 / 6 / 5
9,432
555
10,499
16,703
7,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
wasedead
Sun Wukong
13
1 / 5 / 3
9,479
558
6,338
16,648
10,202
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Floaten
Ymir
14
2 / 2 / 9
11,504
677
4,008
12,740
17,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
4 / 3 / 12
11,563
680
8,219
11,574
4,009
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
11 / 0 / 6
12,634
743
27,098
15,726
16,456
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
5
Kills
17
17
Deaths
5
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ymir
Floaten
Ymir
2
2
9
3.25
W
4
3
12
3.33
L
Heimdallr
OnwrdMnstr
Heimdallr
4
6
1
0.75
W
11
0
6
14
L
Aphrodite
TrashyAssist
Aphrodite
0
6
5
0.42
L
Sun Wukong
wasedead
Sun Wukong
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,129
Damage
39,325
50,299
Taken
40,040
24,910
Mitigated
37,504
16,623
Healing
15,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Floaten
Ymir
4,008
1,045
0
781
12,740
17,039
229
2,676
10,064
24,081
0
W
8,219
868
3,848
6,240
11,574
4,009
1,209
2,936
8,635
40,481
0
L
Heimdallr
OnwrdMnstr
Heimdallr
12,292
6,101
0
1,950
16,948
7,697
206
3,620
13,328
0
36,260
W
27,098
5,543
0
4,977
15,726
16,456
1,334
4,887
10,839
0
64,839
L
Aphrodite
TrashyAssist
Aphrodite
10,499
1,310
7,264
7,052
16,703
7,011
144
5,072
11,631
45,510
0
L
Sun Wukong
wasedead
Sun Wukong
6,338
1,814
0
357
16,648
10,202
245
3,535
13,113
0
31,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,399
Gold Earned
35,701
150
Minions Killed
163
0
Camps Cleared
0
838,828
Distance Traveled
1,020,941
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,504
677
29
2
0
296,157
2
W
Hel
11,563
680
40
2
0
338,871
0
L
Heimdallr
10,488
617
54
3
0
269,690
4
W
Chaac
12,634
743
94
6
0
385,913
2
L
Aphrodite
9,432
555
64
4
0
280,619
5
L
Sun Wukong
9,479
558
32
2
0
288,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role