Player Matchup

Morgan Le Fay
Morgan Le Fay
AlbinoSharks
Morgan Le Fay
Level 55
God Stats
16W - 9L
1,648 SR
Queue Stats
406W - 284L
1,599 Elo+
Party 1
Bacchus
Bacchus
Fatlongkox
Bacchus
Level 107
God Stats
5W - 7L
1,449 SR
Queue Stats
357W - 295L
1,585 Elo+
Party 2
Hachiman
Hachiman
Heckingwoke
Hachiman
Level 81
God Stats
18W - 13L
1,616 SR
Queue Stats
685W - 538L
1,554 Elo+
Party 1
Hercules
Hercules
StatedHarp98238
Hercules
Level 86
God Stats
14W - 17L
1,511 SR
Queue Stats
513W - 425L
1,624 Elo+
Party 2
Discordia
Discordia
sealslap
Discordia
Level 160
God Stats
28W - 28L
1,619 SR
Queue Stats
844W - 758L
1,569 Elo+
Solo
Team Averages
Level 98
1,568 SR
1,586 Elo+

VS

Team Averages
Level 116
1,595 SR
1,603 Elo+
Yemoja
Yemoja
DieAbeasty
Yemoja
Level 65
God Stats
3W - 1L
1,933 SR
Queue Stats
71W - 46L
1,667 Elo+
Solo
Izanami
Izanami
Elcachanilla
Izanami
Level 149
God Stats
4W - 2L
1,624 SR
Queue Stats
146W - 123L
1,630 Elo+
Solo
Nu Wa
Nu Wa
GoodWolfGoneRad
Nu Wa
Level 100
God Stats
2W - 4L
1,509 SR
Queue Stats
115W - 111L
1,557 Elo+
Solo
Sol
Sol
NotoriousFabio
Sol
Level 123
God Stats
1W - 3L
1,465 SR
Queue Stats
271W - 275L
1,545 Elo+
Solo
Horus
Horus
Wolperger
Horus
Level 141
God Stats
9W - 9L
1,445 SR
Queue Stats
572W - 596L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AlbinoSharks
Morgan Le Fay
15
0 / 0 / 5
8,449
939
6,124
6,830
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Fatlongkox
Bacchus
15
1 / 1 / 6
8,646
961
6,750
10,546
11,225
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Heckingwoke
Hachiman
15
3 / 0 / 3
9,151
1,017
9,132
9,604
3,243
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
15
4 / 1 / 3
9,204
1,023
4,107
8,652
7,667
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
sealslap
Discordia
15
2 / 0 / 4
9,391
1,043
16,475
7,918
2,863
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

292

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DieAbeasty
Yemoja
15
1 / 2 / 1
8,269
919
3,286
7,840
4,148
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Elcachanilla
Izanami
14
0 / 1 / 1
8,777
975
12,222
8,728
3,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 4 / 2
8,266
918
8,953
10,594
4,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 1 / 2
8,298
922
8,945
6,063
2,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
Wolperger
Horus
14
1 / 2 / 1
8,423
936
6,055
12,095
11,651
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
10
Kills
2
2
Deaths
10
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AlbinoSharks
Morgan Le Fay
0
0
5
2.5
L
Yemoja
DieAbeasty
Yemoja
1
2
1
0.75
L
Izanami
Elcachanilla
Izanami
0
1
1
0.5
W
Bacchus
Fatlongkox
Bacchus
1
1
6
4
L
0
4
2
0.25
W
Hachiman
Heckingwoke
Hachiman
3
0
3
4.5
L
0
1
2
1
W
Hercules
4
1
3
5.5
L
Horus
Wolperger
Horus
1
2
1
0.75
W
Discordia
sealslap
Discordia
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,588
Damage
39,461
43,550
Taken
45,320
27,804
Mitigated
25,549
7,742
Healing
8,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AlbinoSharks
Morgan Le Fay
6,124
524
0
108
6,830
2,806
0
3,088
3,742
26,472
0
L
Yemoja
DieAbeasty
Yemoja
3,286
837
3,903
638
7,840
4,148
0
6,430
1,410
6,341
0
L
Izanami
Elcachanilla
Izanami
12,222
7,903
0
0
8,728
3,239
0
6,634
2,094
0
45,367
W
Bacchus
Fatlongkox
Bacchus
6,750
317
126
2,152
10,546
11,225
0
5,790
4,342
9,819
0
L
8,953
2,064
0
0
10,594
4,200
0
5,976
4,618
34,544
0
W
Hachiman
Heckingwoke
Hachiman
9,132
5,300
0
1,125
9,604
3,243
0
4,386
5,218
0
35,196
L
8,945
645
0
1,354
6,063
2,311
0
4,942
1,121
27,868
0
W
Hercules
4,107
1,631
103
2,596
8,652
7,667
0
3,971
4,681
0
12,004
L
Horus
Wolperger
Horus
6,055
2,107
1,070
1,945
12,095
11,651
0
5,367
6,728
0
10,932
W
Discordia
sealslap
Discordia
16,475
721
148
1,384
7,918
2,863
0
3,949
3,969
48,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,841
Gold Earned
42,033
203
Minions Killed
193
6
Camps Cleared
11
940,268
Distance Traveled
878,224
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,449
939
39
4
0
189,026
2
L
Yemoja
8,269
919
11
1
0
150,883
0
L
Izanami
8,777
975
85
9
7
170,725
0
W
Bacchus
8,646
961
3
0
0
202,149
0
L
Nu Wa
8,266
918
42
5
0
169,336
1
W
Hachiman
9,151
1,017
58
6
2
178,987
0
L
Sol
8,298
922
43
5
1
188,908
0
W
Hercules
9,204
1,023
11
1
3
165,623
0
L
Horus
8,423
936
12
1
3
198,372
1
W
Discordia
9,391
1,043
92
10
1
204,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role