Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Stella-gosa
Osiris
Level 125
God Stats
1W - 0L
1,728 SR
Queue Stats
362W - 297L
1,615 Elo+
Party 1
Artemis
Artemis
coolieoboy6126
Artemis
Level 85
God Stats
7W - 4L
1,549 SR
Queue Stats
326W - 318L
1,449 Elo+
Solo
Team Averages
Level 113
1,592 SR
1,521 Elo+

VS

Team Averages
Level 42
1,534 SR
1,285 Elo+
Camazotz
Camazotz
CateredGiant448
Camazotz
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 31L
901 Elo+
Party 2
Heimdallr
Heimdallr
JLusive
Heimdallr
Level 29
God Stats
1W - 1L
1,760 SR
Queue Stats
32W - 12L
1,650 Elo+
Solo
Fafnir
Fafnir
LittlePiglet959
Fafnir
Level 83
God Stats
3W - 7L
1,341 SR
Queue Stats
267W - 566L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
10 / 1 / 7
10,088
841
11,903
6,745
2,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
13
4 / 4 / 13
9,447
787
9,057
11,503
11,050
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
6 / 2 / 7
8,670
723
10,573
7,642
2,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
9
0 / 9 / 3
6,904
575
505
9,135
2,377
Mace

Mace

+10
Physical Power

Heimdallr
JLusive
Heimdallr
14
6 / 6 / 1
9,683
807
12,037
11,877
4,117
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 5 / 2
7,375
615
4,177
14,882
12,046
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
20
Kills
7
7
Deaths
20
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
10
1
7
13.5
L
Camazotz
0
9
3
0.17
L
Heimdallr
JLusive
Heimdallr
6
6
1
1.08
L
1
5
2
0.4
W
Osiris
4
4
13
2.63
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,533
Damage
16,719
25,890
Taken
35,894
16,384
Mitigated
18,540
6,215
Healing
6,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
11,903
388
0
2,760
6,745
2,384
587
441
6,304
41,548
0
L
Camazotz
505
0
0
650
9,135
2,377
0
4,819
4,008
0
2,252
L
Heimdallr
JLusive
Heimdallr
12,037
6,834
0
3,303
11,877
4,117
0
2,982
8,643
0
42,182
L
4,177
539
0
2,891
14,882
12,046
0
3,248
11,340
9,391
0
W
Osiris
9,057
3,603
0
3,361
11,503
11,050
57
1,515
9,988
0
29,624
W
10,573
5,270
0
94
7,642
2,950
274
2,221
5,421
0
27,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,205
Gold Earned
23,962
145
Minions Killed
95
0
Camps Cleared
0
747,447
Distance Traveled
560,902
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,088
841
71
6
0
269,387
6
L
Camazotz
6,904
575
12
1
0
173,406
0
L
Heimdallr
9,683
807
70
6
0
182,704
1
L
Fafnir
7,375
615
13
1
0
204,792
0
W
Osiris
9,447
787
38
3
0
243,906
0
W
Artemis
8,670
723
36
3
0
234,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role