Player Matchup

Scylla
Scylla
Biggiieadon
Scylla
Level 25
God Stats
79W - 69L
1,547 SR
Queue Stats
326W - 310L
1,471 Elo+
Party 1
Danzaburou
Danzaburou
HASSASSIN1990
Danzaburou
Level 23
God Stats
66W - 57L
1,594 SR
Queue Stats
219W - 205L
1,497 Elo+
Party 1
Izanami
Izanami
LowkeyBAMZ
Izanami
Level 25
God Stats
30W - 27L
1,394 SR
Queue Stats
337W - 350L
1,492 Elo+
Party 1
Cabrakan
Cabrakan
miniplantage
Cabrakan
Level 27
God Stats
38W - 41L
1,403 SR
Queue Stats
191W - 215L
1,452 Elo+
Solo
Sol
Sol
xXPghostXPx
Sol
Level 14
God Stats
22W - 19L
1,548 SR
Queue Stats
23W - 25L
1,465 Elo+
Party 1
Team Averages
Level 23
1,497 SR
1,475 Elo+

VS

Team Averages
Level 29
1,585 SR
1,577 Elo+
Ra
Ra
ImproperXjoker4
Ra
Level 29
God Stats
9W - 13L
1,508 SR
Queue Stats
216W - 133L
1,661 Elo+
Solo
Neith
Neith
Kat5
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,672 Elo+
Party 2
Cthulhu
Cthulhu
Leonhearted
Cthulhu
Level 26
God Stats
1W - 1L
1,726 SR
Queue Stats
113W - 112L
1,430 Elo+
Solo
Thor
Thor
MasterofB8S
Thor
Level 6
God Stats
2W - 1L
1,692 SR
Queue Stats
11W - 5L
1,678 Elo+
Solo
Nike
Nike
jkesner
Nike
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 71L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
3 / 1 / 13
10,223
1,022
10,002
9,011
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
HASSASSIN1990
Danzaburou
17
5 / 1 / 10
10,959
1,096
15,074
11,261
3,946
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
LowkeyBAMZ
Izanami
17
11 / 3 / 8
11,779
1,178
18,917
10,832
4,009
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
miniplantage
Cabrakan
16
1 / 4 / 12
10,139
1,014
9,558
12,120
9,753
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 1 / 16
11,195
1,120
10,478
10,826
3,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

254

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 7
9,396
940
14,796
10,743
4,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
Kat5
Neith
16
0 / 4 / 7
9,231
923
6,039
7,539
2,458
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Leonhearted
Cthulhu
15
2 / 7 / 3
9,412
941
8,676
17,771
19,051
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
6 / 9 / 2
10,704
1,070
12,433
16,719
5,841
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nike
jkesner
Nike
16
2 / 3 / 7
9,864
986
6,599
18,702
19,579
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
36
27
Kills
10
10
Deaths
28
59
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Scylla
3
1
13
9.5
W
Danzaburou
HASSASSIN1990
Danzaburou
5
1
10
10
L
0
5
7
0.7
L
Neith
Kat5
Neith
0
4
7
0.88
L
Cthulhu
Leonhearted
Cthulhu
2
7
3
0.5
W
Izanami
LowkeyBAMZ
Izanami
11
3
8
5
L
6
9
2
0.78
L
Nike
jkesner
Nike
2
3
7
1.83
W
Cabrakan
miniplantage
Cabrakan
1
4
12
1.75
W
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,029
Damage
48,543
54,050
Taken
71,474
24,389
Mitigated
51,342
7,149
Healing
6,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
10,002
708
0
169
9,011
2,956
0
4,136
4,875
24,595
0
W
Danzaburou
HASSASSIN1990
Danzaburou
15,074
9,129
0
1,459
11,261
3,946
0
5,607
5,654
0
39,205
L
14,796
815
2,311
3,068
10,743
4,413
0
2,475
8,212
49,185
0
L
Neith
Kat5
Neith
6,039
2,224
0
922
7,539
2,458
0
4,172
3,327
0
18,571
L
Cthulhu
Leonhearted
Cthulhu
8,676
449
222
160
17,771
19,051
0
6,022
11,497
18,071
0
W
Izanami
LowkeyBAMZ
Izanami
18,917
13,494
212
423
10,832
4,009
0
4,608
6,224
0
27,838
L
12,433
2,436
0
0
16,719
5,841
0
8,862
7,510
0
25,273
L
Nike
jkesner
Nike
6,599
829
0
0
18,702
19,579
0
7,628
10,890
0
14,749
W
Cabrakan
miniplantage
Cabrakan
9,558
986
0
0
12,120
9,753
0
3,778
8,342
28,465
0
W
10,478
2,259
732
4,154
10,826
3,725
0
5,343
5,483
21,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,295
Gold Earned
48,607
193
Minions Killed
169
8
Camps Cleared
7
955,592
Distance Traveled
914,871
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,223
1,022
41
4
0
201,727
0
W
Danzaburou
10,959
1,096
45
5
3
204,019
1
L
Ra
9,396
940
74
7
3
210,635
1
L
Neith
9,231
923
26
3
0
149,945
0
L
Cthulhu
9,412
941
29
3
2
179,156
0
W
Izanami
11,779
1,178
23
2
2
178,107
0
L
Thor
10,704
1,070
20
2
1
167,770
0
L
Nike
9,864
986
20
2
1
207,365
0
W
Cabrakan
10,139
1,014
47
5
3
172,713
1
W
Sol
11,195
1,120
37
4
0
199,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role