Player Matchup

Pele
Pele
 
Pele
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
TheIMostIWanted
Heimdallr
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
275W - 251L
1,521 Elo+
Solo
Bellona
Bellona
Woolkun
Bellona
Level 7
God Stats
2W - 1L
1,817 SR
Queue Stats
10W - 16L
1,632 Elo+
Party 1
Chronos
Chronos
maggot2
Chronos
Level 29
God Stats
0W - 2L
1,288 SR
Queue Stats
58W - 44L
1,559 Elo+
Solo
Yemoja
Yemoja
ullrblink
Yemoja
Level 24
God Stats
7W - 8L
1,725 SR
Queue Stats
108W - 117L
1,546 Elo+
Solo
Team Averages
Level 19
1,566 SR
1,552 Elo+

VS

Team Averages
Level 23
1,584 SR
1,566 Elo+
Tsukuyomi
Tsukuyomi
BlvckestHeart
Tsukuyomi
Level 28
God Stats
3W - 2L
1,755 SR
Queue Stats
187W - 204L
1,539 Elo+
Solo
Danzaburou
Danzaburou
CurrySaus
Danzaburou
Level 15
God Stats
1W - 1L
1,336 SR
Queue Stats
34W - 18L
1,731 Elo+
Solo
Nu Wa
Nu Wa
Rutifer132
Nu Wa
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 22L
1,460 Elo+
Solo
Odin
Odin
Throwin__Smoke
Odin
Level 16
God Stats
10W - 0L
1,816 SR
Queue Stats
17W - 8L
1,570 Elo+
Solo
Athena
Athena
Zoethewinged62
Athena
Level 29
God Stats
11W - 10L
1,515 SR
Queue Stats
135W - 108L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
2 / 9 / 3
8,622
392
5,399
15,494
4,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
TheIMostIWanted
Heimdallr
16
1 / 5 / 2
9,751
443
14,644
20,563
7,051
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Woolkun
Bellona
13
1 / 9 / 1
8,602
391
8,371
22,463
18,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
maggot2
Chronos
17
7 / 9 / 0
11,544
525
18,624
23,103
7,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
ullrblink
Yemoja
13
0 / 8 / 3
8,373
381
5,994
23,191
17,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BlvckestHeart
Tsukuyomi
20
11 / 3 / 8
13,713
623
16,211
18,261
9,005
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
CurrySaus
Danzaburou
20
6 / 1 / 9
14,470
658
14,185
11,916
4,969
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
18
8 / 5 / 14
12,193
554
22,765
16,368
6,606
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
10 / 2 / 8
14,430
656
14,515
13,477
17,067
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 1 / 22
12,088
549
12,813
23,503
23,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
100
11
Kills
39
40
Deaths
12
9
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
9
3
0.39
W
Tsukuyomi
BlvckestHeart
Tsukuyomi
11
3
8
5
W
Danzaburou
CurrySaus
Danzaburou
6
1
9
10.5
W
Nu Wa
8
5
14
3
L
Heimdallr
TheIMostIWanted
Heimdallr
1
5
2
0.4
W
10
2
8
7
L
Bellona
Woolkun
Bellona
1
9
1
0.17
W
4
1
22
15
L
Chronos
maggot2
Chronos
7
9
0
0.78
L
Yemoja
ullrblink
Yemoja
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,032
Damage
80,489
104,814
Taken
83,525
54,663
Mitigated
61,310
22,908
Healing
21,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
5,399
1,121
0
3,448
15,494
4,489
0
3,204
12,290
0
38,063
W
Tsukuyomi
BlvckestHeart
Tsukuyomi
16,211
3,810
0
2,244
18,261
9,005
146
4,387
13,874
0
117,406
W
Danzaburou
CurrySaus
Danzaburou
14,185
5,937
0
2,380
11,916
4,969
6,332
3,288
8,628
0
109,403
W
Nu Wa
22,765
6,636
1,028
7,117
16,368
6,606
3,456
9,191
7,177
68,247
0
L
Heimdallr
TheIMostIWanted
Heimdallr
14,644
7,687
0
3,412
20,563
7,051
306
6,920
13,643
0
85,177
W
14,515
2,908
0
629
13,477
17,067
2,184
2,040
11,437
0
95,640
L
Bellona
Woolkun
Bellona
8,371
4,843
0
4,490
22,463
18,265
0
5,152
17,311
0
45,833
W
12,813
2,881
1,095
7,123
23,503
23,663
576
5,909
17,594
27,663
0
L
Chronos
maggot2
Chronos
18,624
10,626
0
7,203
23,103
7,587
446
11,633
11,470
82,208
0
L
Yemoja
ullrblink
Yemoja
5,994
880
969
3,386
23,191
17,271
0
8,669
14,522
29,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,892
Gold Earned
66,894
467
Minions Killed
626
0
Camps Cleared
0
1,694,563
Distance Traveled
2,065,963
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,622
392
73
3
0
325,660
0
W
Tsukuyomi
13,713
623
148
7
0
427,284
3
W
Danzaburou
14,470
658
187
9
0
378,458
2
W
Nu Wa
12,193
554
71
3
0
376,320
3
L
Heimdallr
9,751
443
147
7
0
385,132
0
W
Odin
14,430
656
196
9
0
388,634
4
L
Bellona
8,602
391
77
4
0
360,264
1
W
Athena
12,088
549
24
1
0
495,267
4
L
Chronos
11,544
525
127
6
0
309,127
3
L
Yemoja
8,373
381
43
2
0
314,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role